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| Singularity 2010 Manual PLP Instructions https://www.wsgf.org/phpBB3/viewtopic.php?f=83&t=28114 |
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| Author: | imusrt [ 08 Apr 2015, 21:48 ] |
| Post subject: | Singularity 2010 Manual PLP Instructions |
Fullscreen: SoftTH (DX9 x86). Resolution & optional FOV: Flawless Widescreen (FWS) *. OR Borderless: In-game windowed. ShiftWindow (+ border = borderless, might need to trigger 2x). Optional FOV: FWS *. ![]() (PLP screenshot with bezel effect) NOTES: 1. * FWS Fix: A. Enter your resolution & click Set Resolution (for fullscreen; it remembers. For borderless, entry is not actually needed). This edits game's ResX & ResY in Registry. B. Click Next Step. Add about 3.8 FOV (optional, adjust to taste), enable. Start game. 2. Game's stock FOV looks decent & is proper without FWS. But looks better with bit higher FOV. 3. Original game suffered low texture pool; fixed in patch 1.1 & up. 4. Game & videos all render well. But text, menu, HUD & flat images are stretched. None a problem. ![]() ![]() ![]() ![]() View guide for general help with the instructions. |
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