Widescreen Gaming Forum

[-noun] Web community dedicated to ensuring PC games run properly on your tablet, netbook, personal computer, HDTV and multi-monitor gaming rig.
It is currently 12 Jul 2026, 09:43

All times are UTC [ DST ]




Post new topic Reply to topic  [ 14 posts ]  Go to page Previous  1, 2, 3, 4, 5, 6, 7 ... 14  Next
Author Message
 Post subject: Re: Thanks, WSGF !
PostPosted: 12 Apr 2013, 22:09 
Offline
Editors
Editors
User avatar

Joined: 14 Oct 2009, 03:11
Posts: 1441
That's very cool Julien!

Be proud to know that you will have achieved what even some of the big mainstream developers could/would not. I'm always keen to buy and try new games that support surround properly. I'll keep an eye out for it on Steam and we'll get a Detailed Report done on it. :rockout:

:triplewide:

_________________
i5-2500K @ 4Ghz ° Asus P8Z68 ° GTX670 Windforce OC ° 8GB DDR3 RipjawsX ° 4x Viewsonic VA2703 ° Logitech G15 / G5 / G27 ° Razer Vespula ° TrackIR 5 ° Thrustmaster Warthog HOTAS


Top
 Profile  
Reply with quote  
 Post subject: Re: Thanks, WSGF !
PostPosted: 12 Apr 2013, 23:08 
Offline
Insiders
Insiders
User avatar

Joined: 31 Mar 2011, 02:10
Posts: 244
Support our community and we will support you! Like Strike Suit Zero, this game wasn't even on my radar til I heard about it here. I'll definitely be checking you out. Thanks for showing us some love!


Top
 Profile  
Reply with quote  
 Post subject: Re: Thanks, WSGF !
PostPosted: 12 Apr 2013, 23:14 
Offline
User avatar

Joined: 27 Feb 2013, 16:25
Posts: 163
Location: Gloucester, UK
So cool! glad at least one developer reads WSGF, yes we are a niche market, I can't speak for others but I'll happily pay for games with full support or pay that little bit more for fully supported game.

Will check this out...

_________________
i7 3770K (Ivy bridge) | Corsair Dominator 32GB | Asus P8Z77-V LE Plus Intel Z77 | Corsair H100i | 2 x Gigabyte ATi Radeon HD 7950 in crossfire | NXZT Phantom case | OCZ 1000W Powersupply | Samsung 840 PRO 256GB | 2x OCZ agility 3 60GB SSDs | 2x 1TB HDDs |


Top
 Profile  
Reply with quote  
 Post subject: Re: Thanks, WSGF !
PostPosted: 15 Apr 2013, 03:28 
Offline
Editors
Editors
User avatar

Joined: 12 May 2010, 01:19
Posts: 187
Location: Texas
Personally, this game was already on my to-do list, but now I'll probably preorder it, as opposed to waiting for a sale.

Thanks for supporting us!


Top
 Profile  
Reply with quote  
 Post subject: Re: Thanks, WSGF !
PostPosted: 15 Apr 2013, 03:50 
Offline
Insiders
Insiders

Joined: 25 Apr 2010, 22:07
Posts: 130
Sometimes I feel like indie games have better multiscreen support than AAA titles. It doesn't make sense, but thank you for being aware of the right way to do PC gaming, and for providing support to our community. Sometimes it's us that are the ones making it possible to play a game, so thank you for taking that awesome weight off our shoulders. That gives us more time to play and less time fiddling with ini files and registry hacks.

Also, please don't forget us niche 5x1P people. ;) Though, honestly, if you support 16:9 and 3x1L, 5x1P is probably going to be in there.

_________________
(imagination not allowed in signature)


Top
 Profile  
Reply with quote  
 Post subject: Re: Thanks, WSGF !
PostPosted: 15 Apr 2013, 16:04 
Offline
Founder
Founder
User avatar

Joined: 13 Oct 2003, 05:00
Posts: 7358
Thanks a ton for posting here, and for supporting multi-monitor. I'm really glad to know that the site was helpful. I will say I don't understand the statement "your typical multi-monitor game". Every game should be multi-monitor!!! ;-)


Top
 Profile  
Reply with quote  
 Post subject: Re: Thanks, WSGF !
PostPosted: 15 Apr 2013, 20:40 
Offline
Insiders
Insiders
User avatar

Joined: 22 Mar 2013, 01:15
Posts: 56
Looks great :) definately will look into the game.


Top
 Profile  
Reply with quote  
 Post subject: Re: Thanks, WSGF !
PostPosted: 17 Apr 2013, 02:25 
Offline
Insiders
Insiders
User avatar

Joined: 04 May 2011, 22:54
Posts: 77
Location: Space
I wish all companies games had the same their idea! today support for multi screen comes more from the community than the company that develops its own games!

positive point for you guys!! :cheers: :rockout: :twothumb: :onethumb: :clap: :clap: :clap: :clap:

_________________
Sorry my bad english!


My Wallpapers For Multi Display Monitors => http://www.wsgf.org/forums/viewtopic.php?t=22137


Top
 Profile  
Reply with quote  
 Post subject: Re: Thanks, WSGF !
PostPosted: 18 Apr 2013, 15:13 
Offline
Founder
Founder
User avatar

Joined: 13 Oct 2003, 05:00
Posts: 7358
I've reached out to Julien by email, and thanked him for posting and for the feedback. He has also agreed to do an interview, so if there are any questions you'd like to have asked please send me a PM. Also, I'm going to take his feedback and put together a "Developer Corner" here at the WSGF. It's nice to have an actual developer that we can get feedback from.

:rockout:


Top
 Profile  
Reply with quote  
 Post subject: Re: Thanks, WSGF !
PostPosted: 20 Apr 2013, 15:25 
Offline
User avatar

Joined: 21 Jun 2011, 06:55
Posts: 10
Just here to report that u have really exceeded in things where alot bigger game developers have failed, and failed hard !
Would not even have heard of this game without your post here !
Game works flawlessly out of the box in eyefinity in every aspect possible !
About the game without spoilers: Truly love the way u have approached a difficult and BIG thing in a child's life, it always amazes what u can achieve with a lilbit of imagination !
One flaw though, it is a quite easy game but that does not matter to me, rly loving it with all my heart. VERY nice change for all this FPS, racing and MMO gaming i am used to do.

ps. U will certainly get my full attention in the future, looking forward for what u will bring us next !

Couple of screenies attached
Menu
Image
Cutscene
Image
Gameplay
Image
Everybody loves a cute "lil" frog !
Image
Puzzling with my froggy
Image


Top
 Profile  
Reply with quote  
 Post subject: Re: Thanks, WSGF !
PostPosted: 24 Apr 2013, 02:12 
Offline
User avatar

Joined: 14 Nov 2006, 15:48
Posts: 2356
jbarnoin wrote:
[ :ugeek: - I had to make the rendering near-plane closer to the camera depending on aspect ratio to compensate for that without losing depth precision unnecessarily on 16:9 setups; as a result you might see slightly more z-fighting in some specific places when playing with 3 monitors, but things look fine in most instances. ]


Are you using a float depth buffer with a reversed depth range?
https://mynameismjp.wordpress.com/2010/ ... th-buffer/


Top
 Profile  
Reply with quote  
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 14 posts ]  Go to page Previous  1, 2, 3, 4, 5, 6, 7 ... 14  Next

All times are UTC [ DST ]


Who is online

Users browsing this forum: No registered users and 2 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
cron




Powered by phpBB® Forum Software © phpBB Group