miked1883 wrote:
Thank you very much for your efforts helifax. I have recently started playing the series a few days ago (starting with ME1).
I have the game working in tripplewide using the existing plugin, of course with the associated issues regarding how the galaxy map and planet labels don't scale correctly (causes lots of confusion when trying to fly around between relays).
Does the updated plugin solve the galaxy map problems for ME1?
Again, thank you very much for your efforts and I can't wait to play through the entire series with these widescreen fixes.
No, unfortunately that is the only thing that is hard to solve... The reason is because is sharing the same information as the HUD.
So basically if I fit it in the center monitor it also gets compressed...since the galaxy map is rendered on all 3 screens and thus they don't align anymore... I know is a pain in the ass to go from a to b...but the way I do it is to temporally disable the fix before going to the galaxy map, enter the map, select the planet, re-enable the fix to press the "travel" button
Now from what I remember...
in Me1 the description aligns with the star cluster if your mouse if over it
in Me2 is a mess and you need to do the above
in Me3 the behavior is aprox like Me1
I spent alot of time on this in Me3 but to results...
_________________
WideScreen Fixer... Fixes your Surround problems to give a gorgeous 3D Surround Experience!
WideScreen FixerOnly website to show TRUE 3D Vision Surround Gaming Videos(viewable by anyone) only at
3D Vision Surround GalleryE-mail and Paypal (for people who wants it):
[email protected]