Hi. I recently purchased Divinity: Dragon Commander and tried playing it for the first time today. The first time it started, the game ran in windowed mode, 800x600. Immediately, I went into the graphics options to set it to my correct resolution (3860x1920), but to my surprise, it already said it was set to that resolution in the drop-down. I then selected to put it in fullscreen mode. It crashed to desktop every time I tried clicking "accept" or "apply", but eventually I was able to get it working when I chose 3600x1920 instead (the non-bezel corrected version of my ideal resolution). Now, it will let me choose the bezel-corrected version 3860x1920 without crashing, but when I use that resolution, all the menu buttons lose their text. I don't get it; how can it know if the resolution is bezel-corrected and have that cause a bug? Has anyone else experienced a similar problem, and has a fix been discovered?
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