Core 1 and 2 are at 99% and 3 and 4 are at 90. Using a Core 2 Quad 9650. I guess it is now getting aged. :(
In Surround, it should be GPU limited, just from the extra pixels you're asking it to push. The fact that you're seeing CPU load like that would indicate that your issue is a CPU bottleneck. (Which I hate blaming, as at super-high-res, it's really hard to create a CPU bottleneck situation...)
If you've got a Source engine game (Half-Life 2 Lost Coast, since it has a built in benchmark?) it might be worth running that and seeing what sort of FPS you get. Source doesn't put much strain on the GPUs, even in Surround, so if you get "low" FPS in a Source game, you've found the culprit.
Here's some idea of the sort of FPS you can expect from HL2:LC in Surround (but even higher res), on a slightly more powerful CPU.