Widescreen Gaming Forum

[-noun] Web community dedicated to ensuring PC games run properly on your tablet, netbook, personal computer, HDTV and multi-monitor gaming rig.
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PostPosted: 22 Nov 2018, 22:26 
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Joined: 03 Mar 2018, 19:17
Posts: 7
Thank you so much Haldi , v2 suits me perfectly

Fixes the problem for me,perfect hud ( 48:9 ), realy happy.

:thumbup:


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PostPosted: 26 Nov 2018, 07:43 
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Joined: 20 May 2016, 23:03
Posts: 17
Works perfectly for me! Thanks so much.


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PostPosted: 30 Dec 2018, 19:47 
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Joined: 30 May 2012, 22:22
Posts: 3
:triplewide: :TrueWS: :WWTH2Go:

Hi everyone I've done a partial HUD fix for fallout 76 version 1.0.3.17 (48-9) aspect ratio it still needs some work. I will do a better fix of the HUD after I finish my new PC build cause my current PC barely runs the game so not really playing it anyways here is the link to the .BA2

https://www.dropbox.com/s/0a6xc7qpxbvpaqx/SeventySix%20-%20Interface.ba2?dl=0


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PostPosted: 14 Jan 2019, 21:27 
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Joined: 20 May 2016, 23:03
Posts: 17
Telamont wrote:
:triplewide: :TrueWS: :WWTH2Go:
Hi everyone I've done a partial HUD fix for fallout 76 version 1.0.3.17 (48-9) aspect ratio it still needs some work. I will do a better fix of the HUD after I finish my new PC build cause my current PC barely runs the game so not really playing it anyways here is the link to the .BA2


While there is already a working 48:9 interface.ba2 out there, I tried your version out. It has some extra text boxes floating permanently on the right side from whenever you created it. Otherwise it does the job.
The existing alternate 48:9 file that I use is still working fine with 1.0.4.13


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PostPosted: 31 Jan 2019, 04:47 
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Joined: 14 Dec 2018, 02:59
Posts: 1
As of v1.0.5.10 the HUD seems to be natively confined to the center instead of being stretched at triple monitor 1080 resolutions (1080x5870) ! Unfortunately however there is an issue with the unused notification situated just to the right of center, appearing on the right monitor instead of off of the screen entirely.

The interface for containers, crafting, etc. are all stretched out still.

The modded interface.ba2 seems to no longer work. When I try to use it Fallout 76 crashes upon loading.


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PostPosted: 07 Feb 2019, 19:43 
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Joined: 08 May 2011, 18:58
Posts: 2286
Makes sense... if i find the time and motivation i'll try with the new interface.ba2

_________________
We gonna send it to outa space!


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PostPosted: 16 Feb 2019, 13:57 
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Joined: 08 May 2011, 18:58
Posts: 2286
I see what you're talking about...

Broken Notifications on Right side.
Scrapping Menu
Crafting Menu
Photomode

https://imgur.com/a/ISGmsNp

Fix incoming soon.

Edit: Here we go... (link removed)
fF anything seems amiss, post a Screenshot :triplewide:

_________________
We gonna send it to outa space!


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PostPosted: 21 Feb 2019, 08:53 
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Joined: 21 Feb 2019, 08:36
Posts: 5
Haldi, thank you so much for creating these files, the notifications and the stretched many make it really ugly to play this game on 48x9. Unfortunately there is a weird issue that I cannot trade items anymore whenever this file is active. When accessing the trade menu of a vendor everything shows up normally but when I try to execute a trade it only shows a message "item cannot be traded" on the top left of the center screen. I confirmed this carefully on a fresh install without any mods or other changes to the ini files, it only happens when your modded Interface.ba2 is used. Any idea what could cause this?


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PostPosted: 21 Feb 2019, 21:30 
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Joined: 08 May 2011, 18:58
Posts: 2286
uHGS...
Yeah i had to mod the securetrade.swf for Scrapping menue to scale properly....
Didn't try any trading.
Because i used the old file which has a modified header it might be broken...

So new 1.0.6.0 Patch.
With all new Files... Good luck!
DL link in Mega folder.


P.S
Don't forget to go to the official Forums and complain about incomplete Widescreen Support :) They are fixing it, thingy by thingy.... and will get there one day... but we should give them some feedback about the progress.

_________________
We gonna send it to outa space!


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PostPosted: 21 Feb 2019, 23:34 
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Joined: 21 Feb 2019, 08:36
Posts: 5
It's working! You can't imagine how many hours I spent on this, you are my eternal hero! Will blame bethesda as is tradition, but I am not sure if they put this particular issue on their top TODO list. Anyways, thanks a lot!


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