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PostPosted: 17 Sep 2017, 16:42 
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Joined: 06 Mar 2008, 17:20
Posts: 3424
In Dishonored 2 a LOD issue caused props and bits of architecture to pop in and out of view when playing in Eyefinity/Surround. Way to ruin Jindosh's mansion.

Somehow the problem got worse in Death of the Outsider... Now character models are affected too, turning NPCs into low-poly monsters unless Billie stands right under their noses.

This is Ultra settings btw:

16:9
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21:9, character models are already losing detail (look bulkier)
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48:9, aaargh. No props are missing from that scene but you can see the metal column, although not far at all, is stuck in low-detail as well.
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Edit: for clarity, here's a one-picture comparison.

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Hey Void Engine, die in a fire already.


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