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 Post subject: Custom Resolution
PostPosted: 04 Feb 2016, 16:17 
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Joined: 11 Dec 2008, 23:51
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Location: Germany
What custom Resolution on a 21:9 (3440x1440) TFT will generate a "Fake" triple screen effect, so when i make the DRs i can fill out the Eyefinity / Surround Screenshot .

3440 x 1024 or 3440 x 960...... :?: :?: :?:

Here is one with 3440 x 960 - Lego Lord of the Rings
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2016-01-31_00002.jpg
2016-01-31_00002.jpg [ 797.3 KiB | Viewed 1930 times ]

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 Post subject: Re: Custom Resolution
PostPosted: 04 Feb 2016, 17:38 
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Joined: 06 Mar 2008, 17:20
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This brings back memories... Faux TH2Go FTW

I guess anything wider than 21:9 is a good MM screenshot really.
More to the point: the standard MM setup is 3x1L, so the narrowest aspect is 15:4. Which makes 3440x860 a good starting point, and 3440x720 a bit closer to that TripleWide feel.


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 Post subject: Re: Custom Resolution
PostPosted: 05 Feb 2016, 07:25 
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3440 x 645 would be a 3x1L 16:9

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 Post subject: Re: Custom Resolution
PostPosted: 05 Feb 2016, 07:57 
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Note that newer games with non-scaling UI may have UI issues at resolutions shorter than 720px (since many games now expect a minimum resolution of 1280x720 rather than the traditional 800x600 or 640x480).

Do Nvidia cards support custom resolutions within the DSR resolution range? This is partially possible with AMD cards (I'm using it to test 2560x1080 with a 1920x1080 display) but AMD currently doesn't support VSR on ultra-widescreen resolutions. If you have an Nvidia card and it works that way you could make a much wider aspect ratio while still having a reasonable resolution.


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 Post subject: Re: Custom Resolution
PostPosted: 05 Feb 2016, 08:39 
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Joined: 11 Dec 2008, 23:51
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I can only use DSR or custom resolutions not both at the same time....

I created a custom res. 3440 x 720 and filled the DR here --> http://www.wsgf.org/dr/steel-storm-burn ... ibution/en

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