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PostPosted: 24 Nov 2015, 10:45 
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Kayden wrote:
Longpig7 wrote:
Kayden - This should show the off center cross hairs, also the HUD is one the outer screen.

I'm also seeing all the menus for crafting etc all very small and compressed.

FYI res of 6048x5760

Cheers in advance for any help.



I have been racking my brain trying to consider the possibilities but I haven't thought of anything concrete honestly.

I'll try to get a better handle on your situation with some questions, are you running landscape or portrait? That resolution you mentioned seems wonky when I look at your other pic (with the pink lines) it should be in landscape, so is it 6048x1080 (maybe 6048x1200)? I ask cause if it's a bezel correction resolution you might want to try 5760x1080 (or 1200) to see if that resolves it.

I removed the fix from haldi to see if I could dupe the problem, nope. The next question is, do you get the same problem without haldi's 2nd fix?

Are you running this in fullscreen? If you aren't sure go to your Fallout4Prefs.ini and look for "bFull Screen" if there is a 0 (zero) at the end change that to a 1. Save and try running the game to see if it fixed it.

If anyone else has any ideas or has experience with Eyefinity, please jump in.


Yeah I'm running in landscape with bezel corrections applied, I'll try the 5760 x 1080 resolution (3x Benq 2220H 16:9 21.5"). Thinking I'll try the FOVs at 80 and 90 respectively.

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PostPosted: 24 Nov 2015, 12:20 
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Joined: 12 Nov 2015, 13:42
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Location: England
Longpig7 wrote:
Kayden wrote:
Longpig7 wrote:
Kayden - This should show the off center cross hairs, also the HUD is one the outer screen.

I'm also seeing all the menus for crafting etc all very small and compressed.

FYI res of 6048x5760

Cheers in advance for any help.



I have been racking my brain trying to consider the possibilities but I haven't thought of anything concrete honestly.

I'll try to get a better handle on your situation with some questions, are you running landscape or portrait? That resolution you mentioned seems wonky when I look at your other pic (with the pink lines) it should be in landscape, so is it 6048x1080 (maybe 6048x1200)? I ask cause if it's a bezel correction resolution you might want to try 5760x1080 (or 1200) to see if that resolves it.

I removed the fix from haldi to see if I could dupe the problem, nope. The next question is, do you get the same problem without haldi's 2nd fix?

Are you running this in fullscreen? If you aren't sure go to your Fallout4Prefs.ini and look for "bFull Screen" if there is a 0 (zero) at the end change that to a 1. Save and try running the game to see if it fixed it.

If anyone else has any ideas or has experience with Eyefinity, please jump in.


Yeah I'm running in landscape with bezel corrections applied, I'll try the 5760 x 1080 resolution (3x Benq 2220H 16:9 21.5"). Thinking I'll try the FOVs at 80 and 90 respectively.


I believe Kayden is correct with the bezel correction, I had the same issue at 5790x1080 and changed it back down to 5760x1080 (non corrected) and they went back to centre.


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PostPosted: 24 Nov 2015, 17:14 
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Never tried a Bezel corrected resolution till now.
Normaly i play in 6048x1080 but for the past few weeks i've had a new driver and never set up bezel correction.

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PostPosted: 24 Nov 2015, 22:26 
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Yep Bezel Correction right enough changed down to 5760 x 1808 and set the FOV to 80 and 90 respectively. I can now actually fire from the hip and even use a sniper weapon without a lot of guess work.

Cheers Guys.

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PostPosted: 24 Nov 2015, 23:54 
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Joined: 24 Nov 2015, 23:47
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Amon Amarth wrote:
So to my surprise, the game's coming out this coming Tuesday, November 10. I was under the impression that it wasn't due until next year, but looks like it's right on schedule.

Here's hoping that the game will have proper Surround/Eyefinity support and a nice SLI profile. I remember how Skyrim didn't have very good Surround support, and still doesn't to this day -- many thanks to Hayden for that fix. We may need someone to fix it on release day, knowing Bethesda.

UPDATE: Many thanks to the Widescreen Gaming community for coming up with solutions for Eyefinity/Surround and Widescreen setups. For those of you who are looking for a fix, here's what the community has so far:

Haldi wrote:
Graaaaaahhhhh FTS! I'm out of Patience.

I used this tool: http://www.loverslab.com/topic/54891-f4-ba2-unpack/ to un and REpack the Fallout4 - Interface.ba2

I've modified about 22 elements in the Interface section, sometimes you NEED to force overwrite the changed elements, sadly if you're unlucky your F4 will crash at the startup, so simply add one MORE edited force file, this sometimes helps, and sometimes you need to add 2 more... i have no clue! [insert simley who hits head at wall here]

Well... i still have problems with the background shadows and stuck on left Monitor.... but here we go:

Simply Download this File and replace the Original!
make sure to edit the "Fallout4.ini" in myDocuments with the Line:
[Interface]
fSafeZoneX=250.0
fSafeZoneXWide=1300.0
Around that much, you can vary more or less to perfect it, or if you have bezel correction.
EDIT: Outdated! use the one here:
http://www.wsgf.org/forums/viewtopic.php?p=162297#p162297

If the shadows bother me too much tomorrow i'll continue ^^

ekrboi wrote:
[THE GOODIES] :triplewide:
For anyone new who finds this you first need to change "sResourceDataDirsFinal=STRINGS\" to "sResourceDataDirsFinal=STRINGS\, INTERFACE\" in your fallout4.ini (My Games/Fallout 4/)

Then extract the following zip into the Data folder where the game is installed.

LINK TO EKRBOI'S FIX:
http://www.wsgf.org/forums/viewtopic.php?p=162273#p162273

That's it! Play it! Let me know if you find anything weird.


I myself am using both Haldi's fix and ekrboi's fix to get the HUD/UI working, and fixing the broken shadows that comes with running the game in Surround and 21:9.

For those of you with 21:9 monitors, check out this thread:
http://www.wsgf.org/forums/viewtopic.php?f=95&t=30443



I have uploaded a video of this to make it a bit easier for anyone that has minimal experience with actually editing the .ini files. Hope it helps.

https://youtu.be/_ODDVWEoZuE


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PostPosted: 25 Nov 2015, 03:32 
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Joined: 01 Jul 2014, 01:00
Posts: 70
Assuming the beta doesn't change and is what gets released to everyone in a few days the following files are what has changed in the Fallout4-Interface.ba2. Luckily not many and not all of them need to be fixed on top of that. I'm off to fix them up and test em out. I've attached the full list of files and their MD5 sums for anyone interested. They are not windows/notepad friendly files since I batch MD5'd all of the files in Linux and spit the results out to a file. If wanting to view them in windows I suggest Notepad++ set to use a monospace font like "Lucida Console". Scratch that... even if you don't want to view these you should stop using Windows Notepad for anything and go grab Notepad++ right meow... Windows Notepad SUX! :rockout:

https://notepad-plus-plus.org/

[New file on "top", old on the "bottom"]
Code:
ad917df7fa26ae6131b612f256c4d0a0  /Interface/BarterMenu.swf
2d8fdbae14ab31cf73259e68c2c1cdaa  /Interface/BarterMenu.swf

ce2e10ee2ab49e25da18d5a318738f33  /Interface/ContainerMenu.swf
d662927d24292b6206d0d600c9597343  /Interface/ContainerMenu.swf

16181ed4098e1e57010eaa2e0af716f2  /Interface/CreditsMenu.swf
b3d85bed93f74fcf7325e7cd8a4830f2  /Interface/CreditsMenu.swf

4c851808a86fd2a64102d1783fdb2e7f  /Interface/Exported/SafeZone.gfx
2acd2c0831b11784f9d5f94f1e9b79ed  /Interface/Exported/SafeZone.gfx

58b289ce1b212a987e27c95f38105079  /Interface/LooksMenu.swf
53e145613ac7a725293d802b1afc2218  /Interface/LooksMenu.swf

37e556a996950e0a97b6cab200af18cb  /Interface/MessageBoxMenu.swf
12b839ea43683340df7ab5da8342285d  /Interface/MessageBoxMenu.swf

4d0e83656572033dfbf4b378aa7de984  /Interface/PipboyMessageBox.swf
b58cd114360d11c8ac43f6460fa760cf  /Interface/PipboyMessageBox.swf


EDIT* The new Interface.ba2 can be found at the following link. This is for the current beta, if you're still on the original release then don't bother for now. I'll let everyone know if the current beta is what turns into the next update or if they update the beta again and change anything in this ba2.

EDIT* 12/8/15 - This is for 1.2 it hasn't changed again.

EDIT* 12/9/15 - grab Haldi's version with the initial special menu patched - http://www.wsgf.org/forums/viewtopic.php?p=163102#p163102

@Haldi - who can I talk to about getting the 5mb limit on my uploads lifted?


Attachments:
FO4_Interface_changes.zip [26.41 KiB]
Downloaded 189 times


Last edited by ekrboi on 10 Dec 2015, 01:08, edited 5 times in total.
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PostPosted: 25 Nov 2015, 05:03 
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Joined: 18 Jul 2007, 04:19
Posts: 513
Anyone have issues seeing your Pip-Boy when you have a piece of chameleon clothing? It makes my character invisible, which is a nice effect, but then my pip-boy is also invisible:
Image
Image

At that point, I can't take off my clothing, and I'm forced to load a save game. Otherwise I can't see my pip-boy.


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PostPosted: 25 Nov 2015, 09:56 
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Joined: 19 May 2011, 20:51
Posts: 31
Hi i have a 5040x1050 setup. This fixes works in this configuration?


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PostPosted: 25 Nov 2015, 12:41 
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Joined: 08 May 2011, 18:58
Posts: 2286
ekrboi wrote:
@Haldi - who can I talk to about getting the 5mb limit on my uploads lifted?

Oh, I thought that was bigger for everyone....
BTW good job.


Amon Amarth wrote:
Anyone have issues seeing your Pip-Boy when you have a piece of chameleon clothing? It makes my character invisible, which is a nice effect, but then my pip-boy is also invisible:

Lol, I have the problem that the pipboy is blocked by an invisible wall when in chameleon.

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PostPosted: 25 Nov 2015, 17:43 
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HanzDD wrote:
Thanks for all your great work ... stupid Bethesda unable to even respond to our questions on the forum.

I use 5760x1200 Eyefinity and I used the "FIX" but i have little problem:

Image

Menu for workstation (buildings) is a problem. Pictures in are too small ... any advice? the fix was made to 5760x1080 and I have 5760x1200. So maybe I should set up something a little different. Your advice please?


Something new to solve the problem with a 5760x1200 (16:10)? For me it is still unplayable because the menu is tiny. Someone managed to find a solution? it's frustrating :(

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