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Call of Duty: Ghosts http://www.wsgf.org/phpBB3/viewtopic.php?f=68&t=26802 |
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Author: | DiscoEST [ 04 Dec 2013, 15:51 ] |
Post subject: | Re: Call of Duty: Ghosts |
I have a problem where selecting a multi-monitor resolution larger than a single monitor causes the game to not load in the textures properly. No matter what settings i use it never uses more than 2.1gb of vram (out of 3gb) and only displays the low textures. I played ghosts at 2560x1600 and 2400x600 on extra and everything was ok but at 5040x1050 and 7680x1600 the textures didn't load in. |
Author: | enforcer [ 10 Dec 2013, 18:25 ] |
Post subject: | Re: Call of Duty: Ghosts |
out of curiosity how did you measure it ? the x64 version of ghost isnt supported by afterburner/rivatuner ? or is there a x32 version ? Anyway i just finished the singleplayer in 7680x1080 just fine. Will try multi later |
Author: | DiscoEST [ 10 Dec 2013, 19:50 ] |
Post subject: | Re: Call of Duty: Ghosts |
enforcer wrote: out of curiosity how did you measure it ? the x64 version of ghost isnt supported by afterburner/rivatuner ? or is there a x32 version ? Anyway i just finished the singleplayer in 7680x1080 just fine. Will try multi later Stuck the afterburner hardware monitor on a 4th screen and looked at the memory usage, should be accurate right ? |
Author: | kingrobb [ 19 Dec 2013, 05:24 ] |
Post subject: | Call of Duty: Ghosts - Flawless Widescreen not working for m |
Can someone please help me get the widescreen fix working for COD Ghosts - campaign mode. I have a Nvidia Titan card running 3 monitors @ 1920x1200 (or 5760x1200) running in Windows 8.1. Just downloaded Flawless Widescreen. Everything is up to date. When I edit "Steam\SteamApps\common\Call of Duty Ghosts\players2\config.cfg" I see that my settings for resolution were already set as ... seta r_displayMaxHeight "4096" seta r_displayMaxWidth "4096" ... but when I start the game and edit video options for resolution the highest setting is still only "1920x1200" So I changed to seta r_displayMaxHeight "1200" seta r_displayMaxWidth "5760" .. the highest setting is still only "1920x1200". So I run Flawless Widescreen. It sees the game and reports ... Call of Duty: Ghosts - Path=D:\Games\Steam\steamapps\common\Call of Duty Ghosts\iw6sp64_ship.exe (64bit) Base Address=0x140000000, Process ID=2040, Version=Automatically Detect (Hybrid) -> Detected: 1.0.0.1 (Steam) Resolution=1920x1200, Aspect=1.600, Monitors=1x1, Bezel Comp=False - (\\.\NVDisplay on GeForce GTX TITAN) (HUD) Left=0, Top=0, Right=1920, Bottom=0 (FOV - Method 1) Multiplier=1.23, Effective FOV=80 If I play the game the resolution is still 1920x1200. What am I doing wrong? Your help would be most appreciated. I am really looking forward to playing this game at 5760x1200 Thanks. |
Author: | landrass [ 20 Dec 2013, 18:10 ] |
Post subject: | Re: Call of Duty: Ghosts - Flawless Widescreen not working f |
kingrobb wrote: Can someone please help me get the widescreen fix working for COD Ghosts - campaign mode. I have a Nvidia Titan card running 3 monitors @ 1920x1200 (or 5760x1200) running in Windows 8.1. Just downloaded Flawless Widescreen. Everything is up to date. When I edit "Steam\SteamApps\common\Call of Duty Ghosts\players2\config.cfg" I see that my settings for resolution were already set as ... seta r_displayMaxHeight "4096" seta r_displayMaxWidth "4096" ... but when I start the game and edit video options for resolution the highest setting is still only "1920x1200" So I changed to seta r_displayMaxHeight "1200" seta r_displayMaxWidth "5760" .. the highest setting is still only "1920x1200". So I run Flawless Widescreen. It sees the game and reports ... Call of Duty: Ghosts - Path=D:\Games\Steam\steamapps\common\Call of Duty Ghosts\iw6sp64_ship.exe (64bit) Base Address=0x140000000, Process ID=2040, Version=Automatically Detect (Hybrid) -> Detected: 1.0.0.1 (Steam) Resolution=1920x1200, Aspect=1.600, Monitors=1x1, Bezel Comp=False - (\\.\NVDisplay on GeForce GTX TITAN) (HUD) Left=0, Top=0, Right=1920, Bottom=0 (FOV - Method 1) Multiplier=1.23, Effective FOV=80 If I play the game the resolution is still 1920x1200. What am I doing wrong? Your help would be most appreciated. I am really looking forward to playing this game at 5760x1200 Thanks. try in Call of Duty Ghosts\players2\config.cfg change (r_mode "1920x1200"seta) to your resolution r_mode "5760x1200"seta and use Widescreen fixer!In widescreen fixer select your game version.... |
Author: | UrbanSmooth [ 29 Jan 2014, 03:24 ] |
Post subject: | Re: Call of Duty: Ghosts |
Please update Widescreen Fixer to work with Ghosts multiplayer version 3.6.5. Thanks. |
Author: | tinmann [ 29 Jan 2014, 06:27 ] |
Post subject: | Re: Call of Duty: Ghosts |
The latest patch broken Ghost's widescreen fixer support. |
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