Widescreen Gaming Forum
http://www.wsgf.org/phpBB3/

Call of Duty: Ghosts
http://www.wsgf.org/phpBB3/viewtopic.php?f=68&t=26802
Page 7 of 8

Author:  Mikeyx81 [ 24 Nov 2013, 01:17 ]
Post subject:  Re: Call of Duty: Ghosts

xxdenialxx wrote:
this map stretch is really annoying and no answers? if this isn't happening to all why not? iv tried fiddling with the settings but that just doesn't work at all my res is 5080x1050 NVidia surround please help m8 I cant play like this


Your not alone this also happens to me Dopefish said "One outstanding issue left is that the minimap and marker arrows in MP aren't right. I know the address that fixes it, but setting that messes other things up. I'm working on a way to satisfy both." He's working on it (:

Author:  HaYDeN [ 24 Nov 2013, 02:02 ]
Post subject:  Re: Call of Duty: Ghosts

what map stretch? there is no map stretch? (waves hand)

Author:  xxdenialxx [ 24 Nov 2013, 17:56 ]
Post subject:  Re: Call of Duty: Ghosts

HaYDeN wrote:
what map stretch? there is no map stretch? (waves hand)

did u look at the vid? can see it clearly http://youtu.be/tdakNgzFIq8 the map is supposed to be square yet it is oblong so the people and things on the map are not where they are supposed to be thanx for your help

Author:  spacepiggio [ 27 Nov 2013, 01:29 ]
Post subject:  Re: Call of Duty: Ghosts

I can not get the fix to work now, does it need an update?

Author:  jackm1120 [ 27 Nov 2013, 02:37 ]
Post subject:  Re: Call of Duty: Ghosts

I also cannot get the fix to work. It was working yesterday, but as of this morning it stopped. I think we are in need of an update

Author:  xxdenialxx [ 01 Dec 2013, 12:27 ]
Post subject:  Re: Call of Duty: Ghosts

no answer m8? twice iv asked about this stretch :(

Author:  spacepiggio [ 01 Dec 2013, 17:06 ]
Post subject:  Re: Call of Duty: Ghosts

The ghost fix is still not working

Author:  HaYDeN [ 02 Dec 2013, 04:21 ]
Post subject:  Re: Call of Duty: Ghosts

spacepiggio wrote:
The ghost fix is still not working


Works for me? Using the latest version?

Author:  HaYDeN [ 02 Dec 2013, 04:22 ]
Post subject:  Re: Call of Duty: Ghosts

xxdenialxx wrote:
no answer m8? twice iv asked about this stretch :(


It's not really something that is easy to fix, I will look into it however.

Author:  xxdenialxx [ 02 Dec 2013, 14:02 ]
Post subject:  Re: Call of Duty: Ghosts

thank you your work is appreciated I don't have a clue about how u do these things I thought it was just a hud width thing but I put it on one screen today and the map is not stretched at all its the same just on one screen everything on the map works properly I dunno why I thought the map was square cud of sworn it was lol anyway hope u can fix it someday

Page 7 of 8 All times are UTC [ DST ]
Powered by phpBB® Forum Software © phpBB Group
http://www.phpbb.com/