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Call of Duty: Ghosts http://www.wsgf.org/phpBB3/viewtopic.php?f=68&t=26802 |
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Author: | Mikeyx81 [ 24 Nov 2013, 01:17 ] |
Post subject: | Re: Call of Duty: Ghosts |
xxdenialxx wrote: this map stretch is really annoying and no answers? if this isn't happening to all why not? iv tried fiddling with the settings but that just doesn't work at all my res is 5080x1050 NVidia surround please help m8 I cant play like this Your not alone this also happens to me Dopefish said "One outstanding issue left is that the minimap and marker arrows in MP aren't right. I know the address that fixes it, but setting that messes other things up. I'm working on a way to satisfy both." He's working on it (: |
Author: | HaYDeN [ 24 Nov 2013, 02:02 ] |
Post subject: | Re: Call of Duty: Ghosts |
what map stretch? there is no map stretch? (waves hand) |
Author: | xxdenialxx [ 24 Nov 2013, 17:56 ] |
Post subject: | Re: Call of Duty: Ghosts |
HaYDeN wrote: what map stretch? there is no map stretch? (waves hand) did u look at the vid? can see it clearly http://youtu.be/tdakNgzFIq8 the map is supposed to be square yet it is oblong so the people and things on the map are not where they are supposed to be thanx for your help |
Author: | spacepiggio [ 27 Nov 2013, 01:29 ] |
Post subject: | Re: Call of Duty: Ghosts |
I can not get the fix to work now, does it need an update? |
Author: | jackm1120 [ 27 Nov 2013, 02:37 ] |
Post subject: | Re: Call of Duty: Ghosts |
I also cannot get the fix to work. It was working yesterday, but as of this morning it stopped. I think we are in need of an update |
Author: | xxdenialxx [ 01 Dec 2013, 12:27 ] |
Post subject: | Re: Call of Duty: Ghosts |
no answer m8? twice iv asked about this stretch |
Author: | spacepiggio [ 01 Dec 2013, 17:06 ] |
Post subject: | Re: Call of Duty: Ghosts |
The ghost fix is still not working |
Author: | HaYDeN [ 02 Dec 2013, 04:21 ] |
Post subject: | Re: Call of Duty: Ghosts |
spacepiggio wrote: The ghost fix is still not working Works for me? Using the latest version? |
Author: | HaYDeN [ 02 Dec 2013, 04:22 ] |
Post subject: | Re: Call of Duty: Ghosts |
xxdenialxx wrote: no answer m8? twice iv asked about this stretch It's not really something that is easy to fix, I will look into it however. |
Author: | xxdenialxx [ 02 Dec 2013, 14:02 ] |
Post subject: | Re: Call of Duty: Ghosts |
thank you your work is appreciated I don't have a clue about how u do these things I thought it was just a hud width thing but I put it on one screen today and the map is not stretched at all its the same just on one screen everything on the map works properly I dunno why I thought the map was square cud of sworn it was lol anyway hope u can fix it someday |
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