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 Post subject: Re: Call of Duty: Ghosts
PostPosted: 24 Nov 2013, 01:17 
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Joined: 12 Nov 2013, 23:46
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xxdenialxx wrote:
this map stretch is really annoying and no answers? if this isn't happening to all why not? iv tried fiddling with the settings but that just doesn't work at all my res is 5080x1050 NVidia surround please help m8 I cant play like this


Your not alone this also happens to me Dopefish said "One outstanding issue left is that the minimap and marker arrows in MP aren't right. I know the address that fixes it, but setting that messes other things up. I'm working on a way to satisfy both." He's working on it (:


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 Post subject: Re: Call of Duty: Ghosts
PostPosted: 24 Nov 2013, 02:02 
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what map stretch? there is no map stretch? (waves hand)

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 Post subject: Re: Call of Duty: Ghosts
PostPosted: 24 Nov 2013, 17:56 
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HaYDeN wrote:
what map stretch? there is no map stretch? (waves hand)

did u look at the vid? can see it clearly http://youtu.be/tdakNgzFIq8 the map is supposed to be square yet it is oblong so the people and things on the map are not where they are supposed to be thanx for your help


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 Post subject: Re: Call of Duty: Ghosts
PostPosted: 27 Nov 2013, 01:29 
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Joined: 19 Aug 2011, 10:38
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I can not get the fix to work now, does it need an update?


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 Post subject: Re: Call of Duty: Ghosts
PostPosted: 27 Nov 2013, 02:37 
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Joined: 19 Nov 2013, 22:47
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I also cannot get the fix to work. It was working yesterday, but as of this morning it stopped. I think we are in need of an update


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 Post subject: Re: Call of Duty: Ghosts
PostPosted: 01 Dec 2013, 12:27 
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Joined: 09 Sep 2011, 19:46
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no answer m8? twice iv asked about this stretch :(


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 Post subject: Re: Call of Duty: Ghosts
PostPosted: 01 Dec 2013, 17:06 
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Joined: 19 Aug 2011, 10:38
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The ghost fix is still not working


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 Post subject: Re: Call of Duty: Ghosts
PostPosted: 02 Dec 2013, 04:21 
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spacepiggio wrote:
The ghost fix is still not working


Works for me? Using the latest version?

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 Post subject: Re: Call of Duty: Ghosts
PostPosted: 02 Dec 2013, 04:22 
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xxdenialxx wrote:
no answer m8? twice iv asked about this stretch :(


It's not really something that is easy to fix, I will look into it however.

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 Post subject: Re: Call of Duty: Ghosts
PostPosted: 02 Dec 2013, 14:02 
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Joined: 09 Sep 2011, 19:46
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thank you your work is appreciated I don't have a clue about how u do these things I thought it was just a hud width thing but I put it on one screen today and the map is not stretched at all its the same just on one screen everything on the map works properly I dunno why I thought the map was square cud of sworn it was lol anyway hope u can fix it someday


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