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windowed games reversed on side monitors on PLP setup
https://www.wsgf.org/phpBB3/viewtopic.php?f=68&t=26631
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Author:  bsoder [ 18 Sep 2013, 01:03 ]
Post subject:  windowed games reversed on side monitors on PLP setup

I'm hoping someone here can help me figure out what's going on with my setup. I just replaced my inverted T 3+1 surround setup, which was using four 1680x1050 monitors (one of which just died) with a PLP+1 setup; the center monitor is a U3014 and the sides are 2007FPs, with one of the old 1680x1050 monitors on top. Obviously it's not using surround anymore, wish NVIDIA would support PLP in their surround setup, but that's a separate discussion.

I have the monitors set up correctly in NVIDIA control panel rotations and such are all correct, with the 3014 as primary. The desktop seems to be fine, and most windows I can extend across the borders between the 3014 and the 2007's just fine. However, on some, notably browser windows and all games I've tried so far (World of Tanks, Star Citizen's hangar demo, cryengine3 demo) crossing those side borders causes big problems.

For the browser windows, I get weird effects as if the graphics are being... pushed? onto one or the other of the monitors. Sometimes I'll get doubled scrollbars, other graphical elements out of place, etc. I attached a pic that shows what I mean.
Attachment:
IMG_4270.JPG
IMG_4270.JPG [ 762.97 KiB | Viewed 3913 times ]


When I try to run a game across more than the center monitor, whatever piece of the display is on the side monitors, whether it be an inch or the whole window, is what should be shown on the other side monitor. The games I've tried so far are World of Tanks and the Star Citizen hangar demo, both have the identical problem. Occasionally it will flash and show the correct window, but 99% of the time it's reversed. In this image, you can see the buttons on the left monitor that are actually the right side of the window (they're the far right side of the image as well, on the middle monitor.)

Attachment:
IMG_4271.JPG
IMG_4271.JPG [ 353.65 KiB | Viewed 3937 times ]


Any ideas? The video card is a 670GTX 4GB, drivers are the newest NVIDIA beta, 326 I believe.

Author:  helifax [ 18 Sep 2013, 15:10 ]
Post subject:  Re: windowed games reversed on side monitors on PLP setup

bsoder wrote:
I'm hoping someone here can help me figure out what's going on with my setup. I just replaced my inverted T 3+1 surround setup, which was using four 1680x1050 monitors (one of which just died) with a PLP+1 setup; the center monitor is a U3014 and the sides are 2007FPs, with one of the old 1680x1050 monitors on top. Obviously it's not using surround anymore, wish NVIDIA would support PLP in their surround setup, but that's a separate discussion.

I have the monitors set up correctly in NVIDIA control panel rotations and such are all correct, with the 3014 as primary. The desktop seems to be fine, and most windows I can extend across the borders between the 3014 and the 2007's just fine. However, on some, notably browser windows and all games I've tried so far (World of Tanks, Star Citizen's hangar demo, cryengine3 demo) crossing those side borders causes big problems.

For the browser windows, I get weird effects as if the graphics are being... pushed? onto one or the other of the monitors. Sometimes I'll get doubled scrollbars, other graphical elements out of place, etc. I attached a pic that shows what I mean.
Attachment:
IMG_4270.JPG


When I try to run a game across more than the center monitor, whatever piece of the display is on the side monitors, whether it be an inch or the whole window, is what should be shown on the other side monitor. The games I've tried so far are World of Tanks and the Star Citizen hangar demo, both have the identical problem. Occasionally it will flash and show the correct window, but 99% of the time it's reversed. In this image, you can see the buttons on the left monitor that are actually the right side of the window (they're the far right side of the image as well, on the middle monitor.)

Attachment:
IMG_4271.JPG


Any ideas? The video card is a 670GTX 4GB, drivers are the newest NVIDIA beta, 326 I believe.



This happens because of the shietty drivers.... I have a full list of windows related problems the last betas 326.80 introduced. The major one is this crap with maximizing and minimizing windows.... It happens for me also. I just simply quit the game and relaunch it again (be sure to save the settings for window mode).

Author:  bsoder [ 18 Sep 2013, 17:29 ]
Post subject:  Re: windowed games reversed on side monitors on PLP setup

helifax wrote:
This happens because of the shietty drivers.... I have a full list of windows related problems the last betas 326.80 introduced. The major one is this crap with maximizing and minimizing windows.... It happens for me also. I just simply quit the game and relaunch it again (be sure to save the settings for window mode).


Doesn't seem to matter if I relaunch the game or not, it's consistent for me. I've tried the 326 driver, rolled back to the 320.49 version, and just tried the 314.22 version, exactly the same result each time.

Author:  bsoder [ 18 Sep 2013, 20:51 ]
Post subject:  Re: windowed games reversed on side monitors on PLP setup

Did some more experimenting, interesting results. Turns out that if I disconnect the fourth monitor, it fixes the problem. Connect it, and it happens every time - tried it on 314, 320, 326 drivers. Turning it off doesn't make any difference, I have to completely unplug it from the computer. It also doesn't matter what port that fourth monitor is connected to - the monitor is connected using a dual-link DVI cable and I have an adapter for HDMI -> DVI and another for displayport -> DVI; doesn't seem to matter what port I connect that fourth monitor on, it happens every time. It fixes both the swapped display in games as well as the scrolling/browser issue in the side monitors.

Now I guess I need to scrounge up another video card, see if it happens if it's running on a separate card entirely.

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