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Dungeon Defenders FOV workaround
https://www.wsgf.org/phpBB3/viewtopic.php?f=68&t=23201
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Author:  GeneralAdmission [ 06 Dec 2011, 21:25 ]
Post subject:  Dungeon Defenders FOV workaround

While not ideal, I did find some means to play DD Hor+. Here's the method:

1) Install the free Dungeon Defenders Development Kit DLC from Steam.
2) Find and run ..steamappscommondungeon defendersBinariesWin32DunDefDevelopment.exe in the Steam game folder. You can also add the .exe as a custom shortcut to your Steam client to enable the overlay.
3) On the first run it will tell you about outdated scripts that need to be rebuilt. Choose Yes. A console window will launch and process the scripts, taking about a minute. Close the console window manually when it is finished.
4) Launch the game via DunDefDevelopment.exe.
5) While in-game, open the console with the F1 key and type FOV ### for your chosen field of view. In my testing this had to be performed only once per map.






The game seems fully functional through this exe. Even multiplayer works, though you cannot connect to retail .exe clients so you'll have to get your friends to use the dev version for MP.

Being a VAC-secured game, I wouldn't attempt a memory edit fix. Hopefully this information can be used to lobby the developers to put in an official fix for the retail version.

Author:  dopefish [ 07 Dec 2011, 18:35 ]
Post subject:  I'll take a look at this.

I'll take a look at this.

Author:  GeneralAdmission [ 11 Dec 2011, 03:59 ]
Post subject:  Might want to hold off for

Might want to hold off for now, dopefish. Looks like the developers have taken notice:
http://forums.trendyent.com/showthread.php?14848-Upcoming-%287.13%29-Patch-Notes-%28ETA-12-15-2011%29

Author:  ViciousXUSMC [ 21 Dec 2011, 06:05 ]
Post subject:  One of the recent patches

One of the recent patches added fov slider option but not sure if it will work as well as this fix or give suitable multi monitor fov I need to test.

Author:  GeneralAdmission [ 22 Dec 2011, 10:45 ]
Post subject:  New FOV slider in the options

New FOV slider in the options menu works great:


That shows the fov at about 75%, so putting it up to 100% should do well for the widest of surround resolutions.

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