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[Fixed] Off-Road Drive MM Problem
https://www.wsgf.org/phpBB3/viewtopic.php?f=68&t=22827
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Author:  KastaRules [ 06 Oct 2011, 00:01 ]
Post subject:  [Fixed] Off-Road Drive MM Problem

Hello everybody, this is my first post here, I have been following this site for quite a while now (I have to congratulate to you for its awesomeness BTW!) and always found the solutions to my problems without needing to ask any help, but this time around I cannot find a way to fix the problem I am experiencing.

I am trying to make the excellent Off-Road Drive work in a MM setup but everything is just messed up.

1680x1050:




(3x1) 5332x1050:




Any suggestions?

Author:  scavvenjahh [ 07 Oct 2011, 19:08 ]
Post subject:  Everything is Vert-, actually

Everything is Vert-, actually i.e top & bottom of the picture get cut-off in wider formats. Sadly we've come to expect this from UE3 games...
*Maybe* you can fix it by binding a fixed FOV value to a key, à la Batman Arkham Asylum: http://widescreengamingforum.com/node/10920#comment-189682

Even if it works, it won't fix the menus or HUD, though. :(

Author:  KastaRules [ 10 Oct 2011, 00:29 ]
Post subject:  Thanks a lot man, that really

Thanks a lot man, that really helped me!

Before:





After binding a key to change the FOV:





Luckily the hideous and distorted HUD can be hidden. Like you said there is still the minor annoyance of the menu, which is unusable, so I still have to change resolution every single time I finish a race, in order to be able to navigate through it. But that is a quick and painless operation. What is important is that the game is playable with three screens now!

Thanks again!

Author:  chichi007 [ 18 Oct 2011, 14:08 ]
Post subject:  the line modif

hi,
thanks kastarules for sreens.

for 5040x1050 (fov 140)

seven users.../my documents/my games/pp3/pp3workgame/config......open "pp3workinput.ini" find;

Bindings=(Name="CAID_ACCELERATE",Command="PP3HoldGas | PP3IncreaseGas | MoveForward | OnRelease PP3DropGas | Axis fForwardScale Speed=1.0", AxisCommand=true)

change to

Bindings=(Name="CAID_ACCELERATE",Command="PP3HoldGas | PP3IncreaseGas | MoveForward | Fov 140 | OnRelease PP3DropGas | Axis fForwardScale Speed=1.0", AxisCommand=true)

fov 140 is for 5040x1050 change this for your resolution ( ps:hud is not fixed today)

Author:  KastaRules [ 18 Oct 2011, 19:43 ]
Post subject:  I actually did this:open

I actually did this:

I opened the file "PP3WorkInput.ini" found in:

DocumentsMy GamesPP3PP3WorkGameConfigPP3WorkInput.ini

and added the line

Bindings=(Name="F2",Command="fov 130")

This way I change FOV whenever I hit F2. You can, of course, bind any key of your choice and enter any FOV value that works for you. It is just a matter of personal preference :)

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