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| Red Faction: Armageddon https://www.wsgf.org/phpBB3/viewtopic.php?f=68&t=22113 |
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| Author: | tet5uo [ 07 Jun 2011, 06:05 ] |
| Post subject: | Red Faction: Armageddon |
Seems it won't support triple-wide, same as the first game. Not sure if this being in the game's readme file as a video issue is an indication that they'd like to change that in the future. From the game's readme
Downloading on steam now, will report back when I can actually get in the game. |
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| Author: | tet5uo [ 07 Jun 2011, 07:12 ] |
| Post subject: | Re: Red Faction: Armageddon |
Well, I haven't bothered messing with the config files to see if it can run triple-wide (if it can, I'm sure the HUD will be stretched like in the first game) But it's mad fun so far. It's totally linear unlike guerilla, but so far that's not really bothering me too much, there's still lots of stuff to wreck. it's a much better port this time around too, since they did it in house instead of outsourcing the job. They have good, non laggy mouse-controls, and a good amount of key-bindings and video options like a proper PC game... save the triple wide support :P |
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| Author: | thales100 [ 07 Jun 2011, 11:58 ] |
| Post subject: | Re: Red Faction: Armageddon |
Ill wait for a triple wide solution to buy this game. |
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| Author: | scavvenjahh [ 07 Jun 2011, 16:55 ] |
| Post subject: | Re: Red Faction: Armageddon |
Standard vs. widescreen comparison screenies are always welcome. :wink: |
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| Author: | tet5uo [ 07 Jun 2011, 20:43 ] |
| Post subject: | Re: Red Faction: Armageddon |
Yeah, you bet, I'll post up some screenies when I get home later. I would have last night, but I ran into a bug an hour in at a new area that cut my FPS to the low teens and made the game unplayable... Perhaps it's a 3way SLI issue, im sure they don't test console ports with tri-sli. |
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| Author: | tet5uo [ 08 Jun 2011, 02:18 ] |
| Post subject: | Re: Red Faction: Armageddon |
Here's some comparison shots. At least it's HOR+ I seem to see some HUD deforming depending on the aspect, so Even if it were possible to set a triple-wide res, (I couldn't find any config files for this game anywhere) the HUD would be all over the place. 4:3 16:10 16:9 |
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| Author: | fuc847 [ 08 Jun 2011, 06:58 ] |
| Post subject: | Re: Red Faction: Armageddon |
anyway we could get a FOV edit mod..? Hayden help us ! :) |
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| Author: | HaYDeN [ 08 Jun 2011, 11:43 ] |
| Post subject: | Re: Red Faction: Armageddon |
Please list the flaws..... (for myself and for informational purposes) |
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| Author: | tet5uo [ 08 Jun 2011, 14:14 ] |
| Post subject: | Re: Red Faction: Armageddon |
Only flaw is no Triple-Wide support as far as I can see. Unless a slight bit of hud distortion counts. |
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| Author: | HaYDeN [ 08 Jun 2011, 14:16 ] |
| Post subject: | Re: Red Faction: Armageddon |
Only flaw is no Triple-Wide support as far as I can see. Unless a slight bit of hud distortion counts. So it is merely an issue of not being able to choose a Superwide resolution? Will it run windowed? |
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