This game is using the Unreal 3.1 Engine, meaning it has all sorts of widescreen problems. I managed to get it running in a window at 4098x768, but full screen was giving me problems. The HUD is stretched, the FOV is too small, and the camera is zoomed in (Bioshock anyone?).
It is possible some of the hacks used in other Unreal 3 games may work, but the game is rather uninspiring on PC and I doubt it will garner any real attention to address these issues.
This is what you change: [url]http://www.widescreengamingforum.com/node/10224#comment-183981]. The fullscreen option is somewhere in there as well, just look around for it.
Few Screens
