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C&C Generals: Zero Hour Triplehead quick fix
https://www.wsgf.org/phpBB3/viewtopic.php?f=68&t=16599
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Author:  GeneralAdmission [ 20 Nov 2008, 09:00 ]
Post subject:  C&C Generals: Zero Hour Triplehead quick fix

Here is a fix to get Zero Hour to look nice in Triplehead. I tested it only briefly, but it should universally apply to all ZH maps.

Files available from https://community.pcgamingwiki.com/files (search there)

Extract the archive into your Zero Hour program folder. It should create a subfolder structure like this:
..\Command & Conquer Generals Zero Hour\Data\INI\GameData.ini

If you already have GameData.ini extracted to this folder (for modding or such) it will be overwritten! Backup first!

Triplehead FOV before fix:
Attachment:
ZHnativeTH.jpg
ZHnativeTH.jpg [ 609.9 KiB | Viewed 1711 times ]


Triplehead FOV after fix:
Attachment:
ZHfixedTH.jpg
ZHfixedTH.jpg [ 474.97 KiB | Viewed 1718 times ]


There should be no terrain clipping since I enabled DrawEntireTerrain. :D

PS-the game looks FANTASTIC on 3 screens.

Author:  geniv2 [ 21 Nov 2008, 03:52 ]
Post subject:  Re: C&C Generals: Zero Hour Triplehead quick fix

Here is a fix to get Zero Hour to look nice in Triplehead. I tested it only briefly, but it should universally apply to all ZH maps.

Extract the archive into your Zero Hour program folder. It should create a subfolder structure like this:
..Command & Conquer Generals Zero HourDataINIGameData.ini

If you already have GameData.ini extracted to this folder (for modding or such) it will be overwritten! Backup first!

Triplehead FOV before fix:


Triplehead FOV after fix:


There should be no terrain clipping since I enabled DrawEntireTerrain. :D

PS-the game looks FANTASTIC on 3 screens.

nice! too bad I don't have the game installed anymore.

wish there was a fix like this for C&C3

Author:  GeneralAdmission [ 22 Nov 2008, 10:01 ]
Post subject:  Re: C&C Generals: Zero Hour Triplehead quick fix

nice! too bad I don't have the game installed anymore.

Perhaps a good reason to reinstall...? ;)

Zero Hour, like BFME2, truly takes on an appropriately epic feel with an expanded fov. Once I get some free time (not till the holidays) I plan to engage some 1-on-7 ZH skirmishes in glorious Triplehead. :D

wish there was a fix like this for C&C3

If Worldbuilder came with the game, you could try editing the maps yourself.

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