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PostPosted: 13 Oct 2008, 22:11 
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Joined: 05 Oct 2008, 05:49
Posts: 373
I got my Matrox Triplehead2Go recently and you just reminded me.

let me try it with N64 games!

Here's Zelda Orcana of Time in 3840x1024



aspect ratio and FOV is correct :)

using Project64 emulator.
I tried like 12 of the good games and sadly that was the only game that worked. (Zelda Mask of Majoro doesn't work)

the other games either render at 1280x1024 or just blank screen when I fullscreen to 3840x1024.[/img]


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PostPosted: 14 Oct 2008, 08:49 
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Joined: 09 Apr 2007, 14:39
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O M F G...

Just... O M F G... that is beautiful... I love the coders for Zelda Ocarina of Time now... Even more so than I did before.

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PostPosted: 14 Oct 2008, 10:28 
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Joined: 24 Dec 2006, 18:56
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There were some problems with pre-rendered movies, but i must say, gief :D


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PostPosted: 14 Oct 2008, 12:58 
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Joined: 15 Sep 2007, 21:28
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This is old news you should be able to dig it up in the forums, but it is a nice reminder. Now I must ask will the game run with more detail at the higher resolution (IE its not just scaling from 1920*280 or something, AND can you apply AA and other filtering? If so what emulator are you using?


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PostPosted: 14 Oct 2008, 16:53 
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Joined: 05 Oct 2008, 05:49
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O M F G...

Just... O M F G... that is beautiful... I love the coders for Zelda Ocarina of Time now... Even more so than I did before.


it's not the coder of Zelda. it's the coder of the graphics plugin and Project64 that makes this happen :P

I really don't doubt the coders of zelda were thinking of a way to have their game display properly if 13 years down the line someone will play it in an ultrawide monitor :)


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PostPosted: 14 Oct 2008, 17:10 
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Joined: 05 Oct 2008, 05:49
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This is old news you should be able to dig it up in the forums, but it is a nice reminder. Now I must ask will the game run with more detail at the higher resolution (IE its not just scaling from 1920*280 or something, AND can you apply AA and other filtering? If so what emulator are you using?


2D stuff are stretched but the 3D part renders fine and sharp in high res.
I got 16xAF and 4xAA working on it fine.

doesn't compare to crysis but sure looks WAY WAY better than on the original N64.


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