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| Civilization 4 - Beyond the sword & Fall from Heaven https://www.wsgf.org/phpBB3/viewtopic.php?f=68&t=15854 |
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| Author: | Arotto [ 31 May 2008, 17:10 ] |
| Post subject: | Civilization 4 - Beyond the sword & Fall from Heaven |
I just noticed that the latest expansion didn't have a solution yet, so I added one for the expansion and one for the best civ mod ever: Fall from Heaven Step 1: Backup the originals. Really, I mean it. Step 2: Edit Beyond the Sword files. I'll just put the changes here. Replace the original elements with the new ones. I left the original values inside comment-tags (). Filename: CIV4DetailManager.xml Location: ~Sid Meier's Civilization 4Beyond the SwordAssetsXMLMisc Code: <Name>DF_SKY</Name> <!-- <Key>6000, 0.00</Key> <Key>6400, 1.0</Key> --> <Key>14500, 0.00</Key> <Key>15500, 1.0</Key> <Key>%CAMERA_MAX_DISTANCE, 1.00</Key> </Fader> <Fader> <Name>DF_GLOBE_TERRAIN</Name> <!-- <Key>6000, 0.00</Key> <Key>6400, 1.00</Key>--> <Key>14500, 0.00</Key> <Key>15500, 1.00</Key> </Fader> <Fader> <Name>DF_GLOBE_MORPH</Name> <!-- <Key>6400, 0.00</Key>--> <Key>15500, 0.00</Key> <Key>%CAMERA_MAX_DISTANCE*0.97, 1.00</Key> </Fader> <Fader> <Name>UNIT_SCALE</Name> <!-- <Key>700.0, 1.0</Key> <Key>1500.0, 1.3</Key> <Key>3000.0, 1.6</Key> <Key>5000.0, 2.0</Key>--> <Key>1700.0, 1.0</Key> <Key>3700.0, 1.3</Key> <Key>7300.0, 1.6</Key> <Key>13000.0, 2.0</Key> </Fader> <Fader> <Name>FLAG_SCALE</Name> <!-- <Key>700.0, 0.6</Key> <Key>1500.0, 0.7</Key> <Key>3000.0, 0.9</Key> <Key>5000.0, 1.2</Key>--> <Key>1700.0, 0.6</Key> <Key>3700.0, 0.7</Key> <Key>7300.0, 0.9</Key> <Key>13000.0, 1.2</Key> </Fader> <Fader> <Name>CITYBILLBOARD_SCALE</Name> <!-- changes the size of the billboards based on the camera distance --> <!-- <Key>700, 1.5</Key> <Key>2500, 1.0</Key> <Key>6000, 0.67</Key>--> <Key>1700, 1.5</Key> <Key>3700, 1.0</Key> <Key>15000, 0.67</Key> </Fader> <Fader> <Name>SYMBOL_SCALE</Name> <!-- <Key>700.0, 1.1</Key> <Key>1800.0, 1.6</Key> <Key>5000.0, 2.8</Key>--> <Key>1700.0, 1.1</Key> <Key>4400.0, 1.6</Key> <Key>13000.0, 2.8</Key> </Fader> Filename: GlobalDefines.xml Location: ~Sid Meier's Civilization 4Beyond the SwordAssetsXML Code: <Define> <DefineName>CAMERA_CITY_ZOOM_IN_DISTANCE</DefineName> <!-- <fDefineFloatVal>3500</fDefineFloatVal>--> <fDefineFloatVal>9000</fDefineFloatVal> </Define> <Define> <DefineName>CAMERA_BATTLE_ZOOM_IN_DISTANCE</DefineName> <!-- <fDefineFloatVal>900</fDefineFloatVal>--> <fDefineFloatVal>2200</fDefineFloatVal> </Define> <Define> <DefineName>CAMERA_SHRINE_ZOOM_IN_DISTANCE</DefineName> <!-- <fDefineFloatVal>900</fDefineFloatVal>--> <fDefineFloatVal>2200</fDefineFloatVal> </Define> Step 3: Edit Fall from Heaven files. This step is optional, of course. If you don't have Fall from Heaven you won't find much need for this. Filename: GlobalDefinesAlt.xml Location: ~Sid Meier's Civilization 4Beyond the SwordModsFall from Heaven 2 031AssetsXML Code: <Define> <DefineName>CAMERA_CITY_ZOOM_IN_DISTANCE</DefineName> <!-- <fDefineFloatVal>4250</fDefineFloatVal> --> <fDefineFloatVal>11000</fDefineFloatVal> </Define> Screenshots of normal 1280x1024 mode vs 3840x1024 with surround fix. Surround: ![]() ![]() ![]()
Mundane: ![]() ![]() ![]()
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