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| TimeShift in TripleHead ... https://www.wsgf.org/phpBB3/viewtopic.php?f=68&t=15157 |
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| Author: | starfighter [ 12 Oct 2007, 14:17 ] |
| Post subject: | TimeShift in TripleHead ... |
Looks interesting, do you know what kind of engine it uses? |
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| Author: | Paddy the Wak [ 12 Oct 2007, 15:26 ] |
| Post subject: | TimeShift in TripleHead ... |
Developer: Saber Interactive Publisher: Atari TimeShift uses a game engine called the Saber3D Engine which has been radically upgraded since the last demo ... I believe. |
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| Author: | njracer [ 12 Oct 2007, 19:36 ] |
| Post subject: | TimeShift in TripleHead ... |
i just played the demo last night and what a game. i'll definitely get this one. didn't even think about this game till i tried the demo and very impressed. the concept is really cool, can't wait for release. |
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| Author: | jmbuehler [ 14 Oct 2007, 19:20 ] |
| Post subject: | TimeShift in TripleHead ... |
Hey guys, since playing the UT3 Beta Demo and CoD4 demo on my TH2G0 DE setup I have been really disappointed with the shoddy FoV or 'squashing' either game display. Thinking bout giving the TimeShift demo a go now, anyone know how it copes with 3840x1024? The posted pics look wicked, just wanna be sure... All the best |
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| Author: | Paddy the Wak [ 14 Oct 2007, 21:11 ] |
| Post subject: | TimeShift in TripleHead ... |
Hey ... jmbuehler ... welcome to the forum ... 8) It works great in TripleHead unlike the demos of UT III and CoD4 which have problems as you found. Lets hope they can be fixed. |
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| Author: | jmbuehler [ 14 Oct 2007, 21:51 ] |
| Post subject: | TimeShift in TripleHead ... |
Hey Paddy, so glad I found you guys, ever since using a TH2Go I have been searching for a helpful online resource, as I find that particularly newer titles are having issues with the special requirements of the setup. TimeShift Demo download just completed, so I guess I'll delve right in and check it out. Oh and also, I am aware that there is a FoV hack for Bioshock floating about, but it never seemed to work on my system. Would really appreciate it if you guys could point me in the right direction. Again, thanks so much! |
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| Author: | g00seberry [ 14 Oct 2007, 22:03 ] |
| Post subject: | TimeShift in TripleHead ... |
Developer: Saber Interactive I was in the beta for this over a year ago. I can't even remember when it was because it was so long ago now. It's completely different now, and loads better. It was a lot more cartoony back then and really quite useless, so it's hugely satisfying that they actually took the critique left by testers and changed it! Doesn't seem to happen a lot. Found it bloody hard though, i die loads lol. |
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| Author: | Paddy the Wak [ 14 Oct 2007, 22:48 ] |
| Post subject: | TimeShift in TripleHead ... |
Hey Paddy,Re Bioshock ... look here ... http://www.widescreengamingforum.com/node/ That fix should work ... if it doesn't please ask/post about it in a separate thread so as to keep posts on topic ... :wink: Back on topic ... let us know what you think of Timeshift. @ eZ` ... yeah it has changed quite a bit hasn't it ... all for the better too ! |
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| Author: | Downtown1 [ 20 Oct 2007, 07:17 ] |
| Post subject: | TimeShift in TripleHead ... |
[quote]Developer: Saber Interactive I was in the beta for this over a year ago. I can't even remember when it was because it was so long ago now. It's completely different now, and loads better. It was a lot more cartoony back then and really quite useless, so it's hugely satisfying that they actually took the critique left by testers and changed it! Doesn't seem to happen a lot. Found it bloody hard though, i die loads lol. They changed the engine from Saber3D to UE3, I'm pretty sure. That's why the game got delayed by about a year. |
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