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The proportions are not correct. It's not an entire stretch, but there is some and was not noticeable to me until I added more monitors. I use a TH2Go and I've added an additional monitor to each side of the 3 center giving a total of 5 wide using 3 outputs. When I use a single spanned external view across the 3 th2g monitors and add 1 view each to the 4th and 5th monitors, the scenery does not match up. It is stretched on the th2g view and the scenery moves at different speeds when going between the main view and the 2 views of the 4th and 5th monitors. To correct this, I open 5 separate views each spanning only 1 monitor. This resolves the distortion, but it's a bit more of a hassle to maintain 5 windows versus 3 and does not provide as clean an overall effect. I would love to know of a fix for my original approach as it is a much cleaner way to run the sim if anyone is aware of one. Thanks!
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