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[-noun] Web community dedicated to ensuring PC games run properly on your tablet, netbook, personal computer, HDTV and multi-monitor gaming rig.
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PostPosted: 14 Sep 2011, 23:36 
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Ah, so you guys are saying that (for example) in bfbc2 when the resolution is set to 2560x1600, that I still see the same amount of information/fov that I do currently on my 1920x1200?

I was under the impression that it more or less kept everything the same size (as on the 24 inch) but the added pixel resolution DID show more information/fov.

So 2560x1600 30" monitor without AA is sort of the same thing as outputting to a 30" 1080p lcd tv with 2x or 4x AA? In other words, the graphics quality/horsepower goes up, but no new information is displayed.

Thanks for the input so far guys.


The aspect ratio of the display determines the amount of viewable area, not the resolution. 5:4 AR sees the same area at 640x480 as 1600x1200, just as 16:9 AR 1440x900 sees the same area as 1920x1200. There is more detail in 2560x1600 than in 1920x1200 but it's the same area, just more pixels rendered. Field of view is why you triple screen. What is 60 degrees FOV on one screen can be 180 degrees FOV spanning three.

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 Post subject: You cant add portrait
PostPosted: 15 Sep 2011, 00:44 
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You cant add portrait monitors to balance it out. It has to be matching. Having side monitors gives you peripheral vision. Even though 90% of the information is not processed since you focus on the center, the 10% that indicates stuff like danger can still be seen and avoided. Just like how your normal eyes work if a sudden movement were to come at you from the corner.


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PostPosted: 15 Sep 2011, 03:45 
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I like my 22 inch monitors at 1680x1050 in portrait mode. That is 3318x1680 with bm. I have 5 matching dell dp monitors that I got for 149 each. Yes they are tn and no they are not perfect viewing as ips. But the good thing is I am not critical of the stuff like perfect colors and a little tearing. Does not bother me at all but others may feel differently. You could get 3 monitors and a 580 gtx for the cost of 1 30 inch monitor.


Using a 5970 right now and waiting on the big boy 7 series to go 5x1.


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PostPosted: 15 Sep 2011, 04:01 
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Ah, so you guys are saying that (for example) in bfbc2 when the resolution is set to 2560x1600, that I still see the same amount of information/fov that I do currently on my 1920x1200?

I was under the impression that it more or less kept everything the same size (as on the 24 inch) but the added pixel resolution DID show more information/fov.

So 2560x1600 30" monitor without AA is sort of the same thing as outputting to a 30" 1080p lcd tv with 2x or 4x AA? In other words, the graphics quality/horsepower goes up, but no new information is displayed.

Thanks for the input so far guys.


Let's say you're looking at a stadium of 10,000 people. You were some horse blinds and you can see 4,000 people currently. Going 3x1920x1200 is like removing the horse blinds allowing you to see more people (lets say 7,000 people instead). On the other hand going 1920x1200->2560x1600 is a lot like putting on better glasses, you can see people further away more clearly (you would still see 4,000 people). However since you have increased DPI, if your doing something where pixels matter e.g. pixel hunting in a game with pixel-perfect aim then it is helpful.

For example in Red Orchestra 2 you can snipe with any rifle's iron sights or Counter-strike with desert eagle, you pretty much get perfect aim across the map and with a bigger monitor you can snipe without zooming in more easily.

Also in an RTS or RPG with unlimited zoom you could zoom out more without having units become total pixels (e.g. Total War series, most other games will lock camera not to give an unfair advantage).


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PostPosted: 15 Sep 2011, 12:09 
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I appreciate all the answers in this thread. I had forgotten that eyefinity required all three monitors to be the same resolution. Is nvidia surround the same way?

Looks like I am just going to keep my 3x 24" setup - any time I tried to go back to single screen I did feel like I was playing with the "horse blinders" on.

My wife is very happy with this thread (she didn't want me to go out and buy a $1200-$1400 monitor) $) I originally wanted to reduce my EF pixel count because I have concerns that crossfire 5870s won't be enough for 5760x1200 in BF3 without dropping the settings too far down.

I guess I just need to try and tweak the settings on BF3 to still be able to play on 3 screen EF with my crossfire 5870s (with several open slots between them). I hope that will be enough power.

I had borrowed my brother's 5870 to try tri-fire, but the temperatures were insane (all 3 cards are the vapor-x version with the center fan) because the top two cards could get zero air. I'm talking 80 degrees C on the top card just sitting on the desktop, no load.

I investigated water cooling them, but the custom water blocks would be about $100 per card (x3) plus the tubes/reservoir/pump/radiator+fans ... I was looking at at least 500-600. That seemed like a lot of money to spend water cooling 3 5000 generation cards. I guess 2x 5870 will have to do. I suppose in the worst worst worst case scenario I could just play on one screen at 1920x1200 if the game is too resource demanding (i7-930 @ 3.5ghz, 6 gb RAM, HX1000 psu).


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 Post subject: miked1883 wrote:I had
PostPosted: 15 Sep 2011, 12:18 
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I had forgotten that eyefinity required all three monitors to be the same resolution. Is nvidia surround the same way?


Yes, for 2D surround, all displays must have a common resolution, refresh rate, and sync polarity, and for 3D surround, all displays must be the same make and model 3D Vision-Ready LCD.


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PostPosted: 06 Oct 2011, 14:16 
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Well, for strategy games I would say go for a higher resolution monitor, but for FPS/racing/flying/etc, I think Eyefinity is better, if the game supports it ok.
You also need to consider costs - one 30" monitor will cost you as much as 3x 24" (1920x1200 IPS; FHD TN are half the price). You already have Eyefinity, so I wouldnt switch to a single monitor if I were you.

You cannot add portrait monitors to a landscape eyefinity setup, even if everything matches perfectly. If you could, the optimal setup would be 30" + 2x 1600x1200 in portrait. Maybe someday they will add this support, but I wouldnt count on it. You can of course set extended desktop with nonmatching monitors, tho. Good for work, but useless for games.


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PostPosted: 07 Nov 2011, 23:15 
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What about 3 x 30" @ 2560 x 1600 monitors? Would 2 x 580's handle something like that for flight sims like FSX? Be expensive, and much better than 3 x 24" units running @ 1920 x 1200?


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PostPosted: 11 Nov 2011, 21:12 
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What about 3 x 30" @ 2560 x 1600 monitors? Would 2 x 580's handle something like that for flight sims like FSX? Be expensive, and much better than 3 x 24" units running @ 1920 x 1200?

I'd say 2 580's should be fine I run 3 3-"rs on a single 5870.

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