clearly its not really compatible with Nvidia anymore, I'm battling their implementation. (not sure if the same strange behaviour happens in non-surround resolutions)
and re the bezel corrected resolutions, again if they have some code that is changing the resolution from your requested resolution to something else, then no it wont work.
Bezel Corrected Resolutions work properly with the fix (unlike in the official patch which doesn't know about this and still renders on 5040x1050 ....>:<)
Well it seems that you are winning the fight as it works very well. As a suggestion you could add a separate checkbox (option) in the program like "Nvidia Surround hardware hack" or something. It's your work and I find it very good even if it's not very "catholic".
Thank again:) I can finally play "as ment to be played". You rock!
Ps: the provided exe failed to load. It crashed with the following (don't know if it really helps):
Problem signature:
Problem Event Name: APPCRASH
Application Name: flawlessws.exe
Application Version: 0.0.0.0
Application Timestamp: 4de0ebd0
Fault Module Name: StackHash_a356
Fault Module Version: 6.1.7600.16559
Fault Module Timestamp: 4ba9b29c
Exception Code: c0000374
Exception Offset: 000cdc9b
OS Version: 6.1.7600.2.0.0.256.1
Locale ID: 1033
Additional Information 1: a356
Additional Information 2: a3567fa5f898cd483d7d54ab70a5e9c6
Additional Information 3: 4952
Additional Information 4: 4952554a977b6f15c0406118ccc0be35
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