My Name is Ray wrote:
I'm new here, but I've been working on the solution for this because it's bugging me. The game is out, so we're not dealing with beta code anymore.
b0n3z is on the right track,
VPK file location:
C:\Program Files (x86)\Origin Games\Titanfall-Beta\vpk
Relevant file
englishclient_mp_common.bsp.pak000_dir.vpk
Look in "resources/ui/" for "hudmain" and extract. My gut tells me we can just take the default safe area wide:90% tall:%90 and mess with that. One would presume, tall:30% (or somewhere in that range) would bring the HUD back into view on a triple wide setup. With the width, you could possibly even move it into the center monitor. This area is the second section in the hudmain.res file, right under "screen".
There is no safe area adjustment or calibration within the game. For reference, yes, I did check the HUD safe area setting in the Menu, which has the options Large and Small. It does not change this value in the vpk, it changes the value "cl_safe area" from a 1-large to 0-small on line 3 of the file at %user\Documents\Respawn\Titanfall\profile\profile.cfg
How do we recompile this back into the game and test? Admittedly, my programming knowledge has run out at this point.
Hopefully someone can help you out with this. This is indeed another game that needs a centered HUD.