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 Post subject: TH problem games...
PostPosted: 13 Jun 2009, 16:52 
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Joined: 23 Apr 2009, 12:06
Posts: 140
Finaly! It can't be! I did it :P

So additionally to
Edit preyconfig.cfg, and look for these lines:
seta r_customHeight "xxx"
seta r_customWidth "xxxx"

Now look for this line:
seta r_mode "x"
Change it to:
seta r_mode "-1"

We must use
seta r_aspectRatio "1"!

I really can't get why SGU don't fit this line, why in manual there is no even a word about
seta r_aspectRatio...


But I am glad that one way or another problem is solved!

P.S.: Anyway can someone tell wat;s wrong with SGU? If the game is in the list why it ant fix it yhe way it must?


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 Post subject: TH problem games...
PostPosted: 13 Jun 2009, 19:21 
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Joined: 23 Apr 2009, 12:06
Posts: 140
OK now. So now when Prey is OK I'd like to pay attention on another game.

Ghost Recon: Advanced Warfighter 2
So here we have same situation - this game is supported by SGU but the result is terrible!



So why just why SGU didn't do tweaks that it must do? Where is additional fov? Why even nothing done with Aspect Ratio?

Рonestly I was buying Matrox with ony one purpose - not to dance around every single game, no tweaking .ini.dll rtc files, no forumsitemanual surfing... So now I see that I was wrong :?
But that is offtopic sorry.

So I understand that main tweaking file is Ghost Recon Advanced Warfighter 2DataSettingsrenderer_settings.xml
I cant find nothing to do with FOV but AspectRatio is in there under on very top.
So here is result with trying something out:

(Original)











So we can see that best option is 2.5 but it still far far away from original because I can't find where FOV line is:

Original single monitor


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 Post subject: TH problem games...
PostPosted: 14 Jun 2009, 14:17 
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Joined: 23 Apr 2009, 12:06
Posts: 140
Emm... No one knows how to increase FOV in GRAW2? :oops:


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 Post subject: TH problem games...
PostPosted: 14 Jun 2009, 15:58 
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Joined: 06 Nov 2008, 01:08
Posts: 1898
Whats the resolution you're trying to run GRAW 2 ?


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 Post subject: TH problem games...
PostPosted: 14 Jun 2009, 18:00 
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Joined: 23 Apr 2009, 12:06
Posts: 140
Trying to set 5040x1050 but it isn't matter - another TH resolutions gives the same effect (no FOV enhancement)


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 Post subject: TH problem games...
PostPosted: 15 Jun 2009, 23:02 
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Joined: 23 Apr 2009, 12:06
Posts: 140
OK let's get to another question.
Do any one, somewhen played GRAW2 in TH? :roll:


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 Post subject: TH problem games...
PostPosted: 16 Jun 2009, 16:08 
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Joined: 30 Jul 2008, 19:35
Posts: 16
I'm playing it through again now, using your suggested 2.5 aspect ratio settings. But this will be my first time in TH.
I had a look at the old GRAW 1 settings to see if there was any difference I could spot since I remember people saying the FOV in GRAW 1 was OK.

This is my GRAW1 Render_settings file.


adapter = "NVIDIA GeForce GTX 280"
driver = "nvd3dum.dll"
resolution = "3840 1024"
windowed = "false"
refresh_rate = "60"
/>



















































I tried setting aspect ratio on GRAW 2 to 0 as in GRAW but that =fail.

It is of note that the Render_settings file in GRAW2 is stored in a different place on Windows Vista.

C:users(computer name)AppdatalocalGRAW2DataSettings


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 Post subject: TH problem games...
PostPosted: 18 Jun 2009, 01:44 
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Joined: 23 Apr 2009, 12:06
Posts: 140
Hmm... In GRAW1 there no FOV mention in it's render file like in GRAW2. By the way can u confirm info that there is no FOV problem with GRAW1 in TH res?


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 Post subject: TH problem games...
PostPosted: 18 Jun 2009, 13:34 
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Joined: 30 Jul 2008, 19:35
Posts: 16
Seems Ok to me, here is a thread all about GRAW and GRAW 2 on TH2go.

http://www.ghostrecon.net/forums/index.php?showtopic=44077


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 Post subject: TH problem games...
PostPosted: 19 Jun 2009, 00:07 
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Joined: 23 Apr 2009, 12:06
Posts: 140
Yeh I get it! YHX for the link. I add info in first post just in case.
Second GRAW in some reasons can't be set to use another FOV value just for now. May be next patch fix it... and may be not :D


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