Widescreen Gaming Forum

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PostPosted: 12 Nov 2012, 10:27 
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Pretty sure that is not the case.

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PostPosted: 13 Nov 2012, 19:14 
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Well its somewhat working with the widescreen fixer FOV fix. I am missing half my third screen :(
1 and 2 monitor are good, 3 is messed up


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PostPosted: 13 Nov 2012, 19:25 
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I've got the same issue with the third screen.

I can safely say reinstalling AMD drivers has no effect, nor is it a corrupt game cache as I've been on a mission before finding this forum.


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PostPosted: 13 Nov 2012, 19:51 
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Same issue with Nvidia surround.

3rd screen cut half off, menu/hud are also not corrected like past CoD fixes.

Help us out Dopefish!

edit: just read this on wsf site "Black Ops II support has been partially added. Only the aspect-ratio is fixed for now. There are other issues with this engine that need figured out."

Guessing he is referring to the menu/hud and such.


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PostPosted: 13 Nov 2012, 20:39 
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amd beta drivers dont resolve the issue too.


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PostPosted: 13 Nov 2012, 20:58 
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well this sucks, I have been trying to put up with the blank right screen but no avail. Feels too weird. Thank god for portrait monitors :)


Why couldn't treyarch just have built in Surround/Eyefintiy support............


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PostPosted: 13 Nov 2012, 22:23 
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I seem to be having the same problem. The image does not span all three monitors. The third monitor only displays on half the screen.


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PostPosted: 13 Nov 2012, 23:47 
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Indeed same issie here with nvidia Surround. And all the characters are squashed like smurfs..
Unplayable in multi-mon as it is now. So i play the single missions now with only one monitor and it REALLY sucks.. feels like looking through a small keyhole, have to turn around like crazy and feeling sick after a short while...
And this game is supposed to be a AAA title and have a premium cost.. not to mention all DLC they want you to pay fore we probably looking in a investment of $120'ish.. and no multi-mon support.. ridiculous! :wtf:



Until this, I'll go cry in a corner and blame god and treyarch devs for making my life miserably!

:TrueWS:

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PostPosted: 14 Nov 2012, 00:38 
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I have the same problem however when I first played the game everything was okay with the initial fix, I switched to zombies without changing the game mode to zombies is when I got this problem. It is so wierd I had full monitors until I switched to zombies then I got the third screen 1/3 full.


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PostPosted: 14 Nov 2012, 03:41 
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Dido here......1/3 on 3 display problem. Wake up Treyarch! Anyone got any ideas? Widescreen Fixer didn't fix the 1/3 issue for me.


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PostPosted: 14 Nov 2012, 03:51 
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Hopefully Dopefish will pop in soon..


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PostPosted: 14 Nov 2012, 04:10 
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Bummer...

What I don't understand is there is an actual setting for me to choose which monitor to play the game on however it doesn't allow to go in all 3...

Retarded.

Not impressed. All PC games should support triple monitors out of the box.


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PostPosted: 14 Nov 2012, 04:33 
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No eyefinity is not supported by the game just like most releases from Activition from the past. :( I downloaded the Widescreen fixer and it just makes everything look less stretch out but still only about 1/3 of the 3rd monitor is working. I am running 3x23" LED monitors (5760x1080)

I bought MOH Warfighter and NO issues at all.... worked like a charm right out of the box like the way it should be :)


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PostPosted: 14 Nov 2012, 04:44 
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Awe no way this has got to be a sick joke. They released this game for PC and it doesn't support widescreen. I am so pissed I threw my money right down the &$%^ toilet. I am tired of PC getting crapped on. Treyarch take your pos game and shove it! They could have published it somewhere that it is not supported. This is why Battlefield 3 will bury them. Words can't even describe how mad I am getting screwed over like this. Broken piece of crap game for 60 buck and they force others to go out of thier way to fix it.


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PostPosted: 14 Nov 2012, 04:52 
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Unfortunately though that is the only thing they got right with MOH.


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PostPosted: 14 Nov 2012, 05:20 
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Same here.. Only a quarter of the third screen is showing. They put no effort into the pc version of this game... oh well.


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PostPosted: 14 Nov 2012, 09:22 
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i have a problem where it will only got up to 3977x768 rez and it looks like shit on that rez is there somehow i can manually change the rez i have gtx 570's and samsung monitors


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PostPosted: 14 Nov 2012, 12:47 
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They havent even got the Sli support right... if any support at all.
Since the multi-mon doesnt work i play with only one monitor, disabled Nvidia Surround and running 3-Way Sli on a single screen.
Gpu usage on the top card is 99% and the other two about 10% utilization.. gees, they dont even play in the same league as BF3 and MOH Warfighter in my eyes. :thumbdown:

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PostPosted: 14 Nov 2012, 13:04 
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Pretty bloody stupid, s=considering there's an option for a monitor count in the graphics option. Of course, it stays stuck at 1.

And the config files are encrypted. All past COD games I've played have contained simple text-based config files. Treyarch is really shoving their fists up the PC communities ass on this one.

The more I read and hear about it, the more glad I am of cancelling my pre-order.(after reading of no admin tools or user control of servers)


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PostPosted: 14 Nov 2012, 17:25 
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Can someone who has the game create an entry in our games database for COD:BO2 ??

http://www.wsgf.org/node/add/dr

It's easy I promise.


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PostPosted: 14 Nov 2012, 20:58 
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Per your request, I started a new entry, but had to stop before I could finish. The screenshot displays the current multi-monitor issue. The attached 16:10 screenshot was taken with the inital fix contained in r587.

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PostPosted: 14 Nov 2012, 22:47 
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Ya I am having same problems. WSF does fix the aspect ratio BUT anything above a 4000x resolution and the picture on the 3rd monitor disappears. It is almost as if it only has a limited of "real estate" that it will allow you to have before it cuts off picture. FML ... i knew i should have waited to spend that 60 bucks.


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PostPosted: 15 Nov 2012, 00:58 
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Sorry for not posting earlier here. I've mostly been posting updates to twitter.

The rendering area is limited to 4096 pixels. Anything wider than that and it gets cut off. I am working on this.

Also the HUD and scale of the crosshair need more work. Things are different this time around.

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PostPosted: 15 Nov 2012, 01:24 
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Thank you Dopefish! You are the man :)


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PostPosted: 15 Nov 2012, 02:25 
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Image

Image

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PostPosted: 15 Nov 2012, 02:31 
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I am having the same problem as previous posters 1/3 of monitor 3 not working properly @ 48:10 (5040x1050). I read above that dopefish is working on a solution (thank you very much) it would appear that he has created the solution for many WSF titles. Thanks dopefish

My question - when I look at WSF - Game Running & Fix Enabled both read (No) even with the game is running. I have made sure I have all of the necessary downloads installed (.net, etc..), restarted PC, started & restarted after entering game.

If this is a problem someone else has run into I'd appreciate some guidance.

sys info just in case relevant - Win8 x64, 6950, 48:10, Phenom x6


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PostPosted: 15 Nov 2012, 02:53 
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Dear Hayden, :clap:

I dont even really care for cod, but bravo man, bravo.


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PostPosted: 15 Nov 2012, 02:57 
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HaYDeN wrote:
Image

Image



Whoa wtf? I assume you found a fix :)


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PostPosted: 15 Nov 2012, 03:07 
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HaYDeN wrote:
Image

Image


Amazing can't wait for the fix. Thanks for your continued hard work.

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PostPosted: 15 Nov 2012, 03:15 
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bjaminnyc wrote:
I am having the same problem as previous posters 1/3 of monitor 3 not working properly @ 48:10 (5040x1050). I read above that dopefish is working on a solution (thank you very much) it would appear that he has created the solution for many WSF titles. Thanks dopefish

My question - when I look at WSF - Game Running & Fix Enabled both read (No) even with the game is running. I have made sure I have all of the necessary downloads installed (.net, etc..), restarted PC, started & restarted after entering game.

If this is a problem someone else has run into I'd appreciate some guidance.


Fixed - did not change game version in WSF.

Sorry for my first post being a BS question.


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PostPosted: 15 Nov 2012, 03:40 
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Image

Centered HUD
Centered mission breifing text

To Do:

Try to fix movies
Try to fix air support and a couple of other mini-interfaces

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PostPosted: 15 Nov 2012, 03:42 
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HaYDeN wrote:
Image

Centered HUD
Centered mission breifing text

To Do:

Try to fix movies
Try to fix air support and a couple of other mini-interfaces


Looking good. Do we have an ETA?

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PostPosted: 15 Nov 2012, 03:57 
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HaYDeN wrote:
Image

Centered HUD
Centered mission breifing text

To Do:

Try to fix movies
Try to fix air support and a couple of other mini-interfaces



Thank you for all your hard work! We really appreciate it :thumbup:

Is your fix for Single player only? Or are you fixing MP and Zombies as well


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PostPosted: 15 Nov 2012, 06:00 
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SP only probably, don't own the game and the MP and Zombie mode's don't appear to work so can't test them.

Can't quite justify the $99USD the NZ steam store is asking.

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PostPosted: 15 Nov 2012, 08:09 
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If you have Gtalk and and the retail/steam edition, add me and we can test -> [email protected]

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PostPosted: 15 Nov 2012, 08:50 
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Cheers for looking into this HayDen, Muti monitor gaming wouldnt be the same without you

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PostPosted: 15 Nov 2012, 23:23 
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WOOOWW!! Hayden did it again! Thank you already. I hope the fix will be launched soon. Gonna check flawless widescreen every hour!! Thank you :onethumb: :onethumb: :onethumb:

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PostPosted: 16 Nov 2012, 07:20 
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Would not play without The FIX. Soon as I got used to IT, there is no sense to brake my eyes without it...
Thanks Everyone!


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PostPosted: 16 Nov 2012, 13:48 
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Fix details here for those who wish to try -> http://www.wsgf.org/forums/viewtopic.ph ... 33#p142133

You'll need Flawless Widescreen, if you have it installed already Hit Update Plugins, and/or install it from the list of available plugins after it has synced with the public repository.

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PostPosted: 16 Nov 2012, 15:30 
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Thank you for all your hard work Hayden!!!! Its working great. I've been playing online multi-player for and hour now and no BAN.

Radar and other parts of HUD are still messed up. If you don't have time to fix anything else, please at least fix the Radar. Its hard to play Domination and other objective game types without radar.

Again thank you! This came at a perfect time. I am off all day today, I checked for the fix as soon as I woke up. Needless to say... you made my day :)


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PostPosted: 16 Nov 2012, 17:30 
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@de le noche

What are your quality settings ?
the textures looking real bad. Could it be that you use low ?

here is a 1920x1200 shot: http://steamcommunity.com/sharedfiles/f ... =108549659

When i tried dopefish fix the textures become real bad. So im wondering if the same happens with Hayden´s fix.


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PostPosted: 16 Nov 2012, 17:59 
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enforcer wrote:
@de le noche

What are your quality settings ?
the textures looking real bad. Could it be that you use low ?

here is a 1920x1200 shot: http://steamcommunity.com/sharedfiles/f ... =108549659

When i tried dopefish fix the textures become real bad. So im wondering if the same happens with Hayden´s fix.



LOL... Yes I play on low everything with no AA. I enjoy HIGH FPS and simple clear graphics in my FPS games. I like smooth game-play with easy to see enemy targets. Most comp players know where I am coming from.

In those screenshots I was using Hayden's "Flawless Widescreen" fix, not Dopefish's "Widscreen Fixer" .

I could easily turn the everything on "high" or "extra" if I wanted to and it would look "pretty" and take screenshots, but since I play games for game-play and not graphics I didn't think to change my settings before posting screens. I just wanted to get the word out that the fix is working to my fellow gamers :)


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PostPosted: 16 Nov 2012, 23:38 
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Good to see the fix is working (Hopefully the fix works for Multiplayer). Will try out when I get home.


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PostPosted: 17 Nov 2012, 22:41 
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Seems like neither Widescreen Fixer or Flawless fixes the HUD in multiplayer for me. It says it's enabled and lists HUD Left 1920 (I play at 5760x1080) but the radar is top left of the left screen.


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PostPosted: 18 Nov 2012, 02:56 
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Hayden your awesome, the fix is working for multiplayer! :)

Two questions for anyone that knows-

Why is my res stuck at 4360x900 and 5760x1080 isn't available?

And any chance at a HUD center fix?


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PostPosted: 18 Nov 2012, 14:33 
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HaYDeN is on a business trip I think. We were looking into the multiplayer HUD already. It doesn't work the same as it did in previous CoD games. I've been looking into it but haven't found anything that works yet.

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PostPosted: 18 Nov 2012, 22:52 
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The game is still broken for me. The game still only spans 2 and a half monitors. Any suggestions?


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PostPosted: 18 Nov 2012, 23:26 
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Potentially good news...

Image

I managed to move one element and stretch another at the same time.

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PostPosted: 19 Nov 2012, 03:27 
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dopefish wrote:
Potentially good news...

Image

I managed to move one element and stretch another at the same time.



I just wanted to thank you and Hayden for all your hard work. You guys are awesome.


I never realized how important Radar is. :cry:


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PostPosted: 19 Nov 2012, 16:01 
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http://www.youtube.com/watch?v=ntTAO_U9Pog

just a quick video using Hayden's fix running Black Ops 2 in Eyefinity 5760 X 1080p using 2 Sapphire 7870 GHZ Flex Editions.

Intel 2600k @ 4.8 GHZ and Crucial Memory at 1866 Cas 9.

http://imageshack.us/photo/my-images/441/dsc06606d.jpg/ picture of my rig :-)

It was on the front cover of CPU magazine Oct 2011.


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PostPosted: 19 Nov 2012, 21:51 
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http://youtu.be/-abK579Hmhs
^ Here is a 3x1 setup recorded in FRAPS. Its much easier to see than the above video. I am using Hayden's fix in this video.


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De La NoChe wrote:
http://youtu.be/-abK579Hmhs
^ Here is a 3x1 setup recorded in FRAPS. Its much easier to see than the above video. I am using Hayden's fix in this video.


I would love it if more forum members would make these kind of vids.
I will wait untill the hud is centered (I hope either Dopefish or HaYDen can help). Need to see the map to play well.

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Wijkert wrote:
De La NoChe wrote:
http://youtu.be/-abK579Hmhs
^ Here is a 3x1 setup recorded in FRAPS. Its much easier to see than the above video. I am using Hayden's fix in this video.


I would love it if more forum members would make these kind of vids.
I will wait untill the hud is centered (I hope either Dopefish or HaYDen can help). Need to see the map to play well.


Ya... I feel ya about the no Radar problem. I've been playing without the Radar and its killing my game-play. I've been just playing mostly FFA since that the one where you least need a radar. Having no Radar is killing my stats ... but I don't care that much.


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PostPosted: 20 Nov 2012, 00:42 
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Hasn't really been an issue for me. Just play on hardcore servers and the radar is gone anyway.

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PostPosted: 26 Nov 2012, 17:47 
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There is still no fix for centering HUD. Does anyone know if Hayden or Dopefish are still working on it?

Radar is my main concern. I could care less about ammo or anything else on the heads up dispslay.

:geek: "Radar is a necessity"


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PostPosted: 27 Nov 2012, 07:56 
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It's still being looked into.

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PostPosted: 27 Nov 2012, 15:31 
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Hey guys,
Thanks for widesreen fixer and flawless wide screen. I have been using them now for years on all types of games. I have a question, why is it that the further the image is from the center of the screen the more stretched it gets? For example look at my video below. Notice the SLI indicator is like 3x the width it normally is on a single screen. Is that an intentional effect or some glitch in the driver?
Image

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PostPosted: 29 Nov 2012, 05:27 
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Here is a better example of how triple screens distorts thing on the out side edges of the sceen.
First we have a screen shot of me looking at a girl.
Image
Here i did not move at all i just panned to the left so the girl was on the right screen. So how distored she is? Is there a way to fix this? Blops 2 seems to have more distortion than most.
Image

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PostPosted: 29 Nov 2012, 08:47 
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Hey guys,

I'm sorry my english is so poor. The following content is the google translation.

I have been loyal users of widescreen fixer.It has been working well

But in Call of Duty: Black Ops II it doesn't work.

My GPU is 6990 and 3 24"monitor Resolution 5760X1200.DRIVE 12.11. Call of Duty: Black Ops II in Steam. OS:Windos 7 64bit

But when the game is running, widescreen fixer lost response.

I install all the Requirements .net 4.0 , C++2010 SP1. widescreen fixer operating normally in diabloIII.

What should i do to eliminate the problem? Or should I pay attention to what?

I hope you can answer this question.Thank you very much

Best wishes


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PostPosted: 29 Nov 2012, 13:56 
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xk1114 wrote:
Hey guys,

I'm sorry my english is so poor. The following content is the google translation.

I have been loyal users of widescreen fixer.It has been working well

But in Call of Duty: Black Ops II it doesn't work.

My GPU is 6990 and 3 24"monitor Resolution 5760X1200.DRIVE 12.11. Call of Duty: Black Ops II in Steam. OS:Windos 7 64bit

But when the game is running, widescreen fixer lost response.

I install all the Requirements .net 4.0 , C++2010 SP1. widescreen fixer operating normally in diabloIII.

What should i do to eliminate the problem? Or should I pay attention to what?

I hope you can answer this question.Thank you very much

Best wishes


Try using Hayden's Fix (Flawless Widescreen). It works really well, only issue is the HUD ( Radar / Ammo and stuf f) is not centered yet. Dopefish said they are still looking into it though...


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PostPosted: 29 Nov 2012, 14:59 
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Hello, this is my first post on WSGF, been a constant viewer for years now, but want to get more involved, so hello all. :wave:
i just wanted to hear your guys opinion on the safety of using this 'fix' in online game play? If im not mistaken, it is very similar to the level boosters in mw2 and mw3 that basically just change memory entries that many people used(not me, ok maby on occasion :shh: ) would use with out bans or any trouble. do you feel that to use this fix is safe to use in online play?
Thanks, and keep up the hard work! :cheers:


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PostPosted: 29 Nov 2012, 16:03 
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I have used it online since release, not banned yet.. :onethumb:
But I cant really know what happens later on, if they start to detect it and or if they do anything about it.

They do a miserable work on catching real cheaters (you among the apparently :) Since its full of them everywhere... so the risk of detection doesn't seam very high. ;)

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PostPosted: 29 Nov 2012, 16:44 
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anteronoid wrote:
I have used it online since release, not banned yet.. :onethumb:
But I cant really know what happens later on, if they start to detect it and or if they do anything about it.

They do a miserable work on catching real cheaters (you among the apparently :) Since its full of them everywhere... so the risk of detection doesn't seam very high. ;)


Agreed that it is unlikely, it it a once off change, or a continually running piece of code? and the only reason i am remotely concurred about the safety of it is that i read some where that BO2 is better detection and shit like that the previous versions of COD. :silent: . But you properly right, it would just suck to get banned :/ :ugeek:


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PostPosted: 29 Nov 2012, 17:24 
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True, it would suck..
But truth is, if i get banned I wont be playing it anyway. I refuse to play that game without multi-screen support. I Would be sick, cant play FPS games at all in single screen anymore... :)

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PostPosted: 29 Nov 2012, 22:13 
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anteronoid wrote:
True, it would suck..
But truth is, if i get banned I wont be playing it anyway. I refuse to play that game without multi-screen support. I Would be sick, cant play FPS games at all in single screen anymore... :)


I felt the same way, but after playing 20+ hours of BO2 mp on a single screen I can say that you can definitely get used to playing on one screen again. The first couple of hours suck so much that most people that are used to triple screen setups just give up.

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PostPosted: 29 Nov 2012, 22:50 
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Hey all, I downloaded Hayden's widescreen fixer, but I cannot get it to work. My game is simply super stretched out across 2.5 monitors. How do I use the fix, I have it running and the fix enabled is checked but it changes nothing in the game. Please help!


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PostPosted: 29 Nov 2012, 23:24 
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Wijkert wrote:
anteronoid wrote:
True, it would suck..
But truth is, if i get banned I wont be playing it anyway. I refuse to play that game without multi-screen support. I Would be sick, cant play FPS games at all in single screen anymore... :)


I felt the same way, but after playing 20+ hours of BO2 mp on a single screen I can say that you can definitely get used to playing on one screen again. The first couple of hours suck so much that most people that are used to triple screen setups just give up.


Agreed, but i would be nice to be able to use the fix and have the knowledge that it is safe to use, taking advantage of the systems we have set up. :triplewide:


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PostPosted: 29 Nov 2012, 23:50 
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Hatter wrote:
Hello, this is my first post on WSGF, been a constant viewer for years now, but want to get more involved, so hello all. :wave:
i just wanted to hear your guys opinion on the safety of using this 'fix' in online game play? If im not mistaken, it is very similar to the level boosters in mw2 and mw3 that basically just change memory entries that many people used(not me, ok maby on occasion :shh: ) would use with out bans or any trouble. do you feel that to use this fix is safe to use in online play?
Thanks, and keep up the hard work! :cheers:


I also have over 20 hours of MP and still no BAN here. I have used "widescreenfixer" and "flawless widescreen" in the past with other call of duty's (BO, MW2, MW3) and have never gotten banned. I would say I have 500 hours on average on each COD (MP of course). There is always a chance you could get banned though so it is at your own risk. I don't think its likely though.

Good luck and enjoy :)


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PostPosted: 30 Nov 2012, 05:29 
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I have used the WSF for CoD4 onwards (not this game as I am not multi-mon now) including scrimming for hundreds of hours and never had any sort of bans or kicks from using it.

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PostPosted: 30 Nov 2012, 15:33 
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Quote:
Izviral wrote:
Hey all, I downloaded Hayden's widescreen fixer, but I cannot get it to work. My game is simply super stretched out across 2.5 monitors. How do I use the fix, I have it running and the fix enabled is checked but it changes nothing in the game. Please help!


Make sure to change the resolution in game...


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PostPosted: 30 Nov 2012, 16:25 
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Any know how close Dopefish or HaYDeN are to a fix for minimap, info panels and all that?


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PostPosted: 30 Nov 2012, 17:28 
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The-Hunter wrote:
Any know how close Dopefish or HaYDeN are to a fix for minimap, info panels and all that?


I wish I knew... Dopefish did say a few days ago that they were still looking into it.

I am dying without it...

Well at least my reflects and situation awareness skills are improving a shit ton.

I am missing half the action half the time, all because no radar. :think:


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PostPosted: 30 Nov 2012, 17:51 
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De La NoChe wrote:
The-Hunter wrote:
Any know how close Dopefish or HaYDeN are to a fix for minimap, info panels and all that?


I wish I knew... Dopefish did say a few days ago that they were still looking into it.

I am dying without it...

Well at least my reflects and situation awareness skills are improving a shit ton.

I am missing half the action half the time, all because no radar. :think:


Oh well same here, I play so bad without my minimap, Im only playing on 1 screen atm. :(
Havent really played for a week now, becuase I hope the awesome people who can fix this, soon will come with a update. :)


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PostPosted: 03 Dec 2012, 21:49 
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hello,
i have tried both dopefishs and haydens widescreen fixers.
at first..the right side screen had flickering image, instead of being cutoff..
but once a movie started... it went back to cutoff the image on right side again.
nivida 680gtx, tried multiple driver versions.
the hotfix and game was enabled in the widescreen menu.
but like i said..it was only showing a flickering image..
never actually worked for me..
i went back to 1920 regular screen.
any help with this plz ?


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Admin Note - An unproductive and off-topic set of posts were removed from this topic. PMs have been sent where needed. Please note to all involved - keep it civil. Just because someone doesn't play a game like you, it doesn't mean their viewpoint isn't valid.

Before getting into an argument, send a PM to one of the mods. Also, please avoid thread crapping and taking threads off topic. And, remember...

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PostPosted: 09 Dec 2012, 23:25 
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Anyone have a fix yet? Everything is good except my right screen is cut off somewhat. USing the latest WSG fix. the 2 and 1/4 screen I see is fine except I only see 2+1.4. Playable tho. 3 screens across 1 down. Windows 7 and 5970.


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PostPosted: 11 Dec 2012, 21:31 
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AW51
Try HaYdeN's fix

Quote:
Fix details here for those who wish to try -> http://www.wsgf.org/forums/viewtopic.ph ... 33#p142133

You'll need Flawless Widescreen, if you have it installed already Hit Update Plugins, and/or install it from the list of available plugins after it has synced with the public repository.


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PostPosted: 11 Dec 2012, 22:45 
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Link not working Page not found

oops! Thanks tho


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PostPosted: 14 Dec 2012, 20:17 
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Okay, thanx. I get the full 3 screen support but my guys are short and fat! I know to push the * normally but what to I select with this hayden fix?

Thanx in advance


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PostPosted: 14 Dec 2012, 20:44 
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Black Ops 2 was just updated to version 23.422.2.

The fix still spreads the picture across all three screens but the aspect ratio and menus are all stretched out :doh:

I tried both Hayden's fix and Dopefish's fix. They both did the same thing.

I hope one of them releases an update soon.


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PostPosted: 15 Dec 2012, 02:55 
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I also hope for an update that will allow us to play BO2 on 3 screens after the latest update. Thanks to Dopefish and Hayden in advance.


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PostPosted: 19 Dec 2012, 08:27 
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Thanks for the fix to BO2 on both the WideScreenFixer and FlawlessWidescreen software. It is soooo much better playing on 3 screens :)

Thanks again.


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