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PostPosted: 19 Feb 2010, 23:58 
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I have it, and it would not detect my 5040x1050; however, i didn't try to force it either.

I'm jumping over here from this thread, looking for surround info on SC2.

So are you saying that 5040x1050 doesn't even show up in the in-game video options menu? If that's true it's not a good sign. :(

If you care to try some testing of surround resolutions (assuming you can find a method that works) and post some screenshots that would be awesome. A lot of people are interested in this, and if TH/EF does not work in SC2 the only way I can see it possibly getting support in the final release is with a massive grassroots campaign starting now.

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PostPosted: 20 Feb 2010, 00:29 
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So are you saying that 5040x1050 doesn't even show up in the in-game video options menu? If that's true it's not a good sign. :(

If you care to try some testing of surround resolutions (assuming you can find a method that works)

I don't see why it wouldn't work I mean my friend WAS indeed running it with TH2G a year+ ago. Resolutions seem to be propagating dynamically on my system. It is limited to 1024x768 though. That means no 720p (1280x720 is lower than 768 on the vertical axis)

There are 4 methods, one of them is sure to work unless the aspect ratio has gotten locked (which would be a real shame, and I would actually be talking to some of my friends in high places if that is the case..)

Native fullscreen + in game resolution options

Native fullscreen + config options (cfg located in "C:Documents and SettingsDaFoxMy DocumentsStarCraft II BetaVariables.txt" on windows XP the width and height values are the ones that you are looking for)

Windowed fullscreen (This simply locks to your desktop resolution, Great feature that was first used in the Source Engine I believe. It allows you to alt tab without removing the game from [video] memory, which saves upto 10-15 seconds on each alt tab)

Windowed (In game resolution options work I believe, you can also dynamically resize the window, there is also a separate entry for windowheight & windowwidth in the config file)

I must say they put quite abit of time and thought into these options.


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PostPosted: 20 Feb 2010, 00:48 
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That's good information. I'll remember to find you for any future Blizzard-related queries. ;)

Borderless windowed mode is indeed a sweet feature. Nice to see other devs besides Valve offering that ability.

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PostPosted: 20 Feb 2010, 08:33 
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I don't see in the game support for 5760x1200, it only goes till 1920x1200 for me... I haven't tried to alter anything manually yet.


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PostPosted: 21 Feb 2010, 04:50 
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Screw it then. I'll get my RTS fix from Chaos Rising.


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PostPosted: 21 Feb 2010, 05:15 
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Manually setting width as 5040, windowed full screen, and windowed mode produce negative results. This either includes wrong resolution and aspect ratio, or issues with the mouse cursor moving the camera.


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PostPosted: 21 Feb 2010, 07:21 
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Could you elaborate more? (and provide screenshots please.)


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PostPosted: 22 Feb 2010, 21:15 
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Fullscreen- No option for eyefinity resolution

Windowed maximized-

And finally,
Windowed(fullscreen)-cannot change resolution.


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PostPosted: 23 Feb 2010, 01:44 
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Hrm


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PostPosted: 24 Feb 2010, 04:52 
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Maybe it will work but you'll end up losing most games with that set up. It also stresses your eyes too much. Triple monitor isn't suitable for RTS games. Can't have minimap, etc. on other screens.


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