Widescreen Gaming Forum

[-noun] Web community dedicated to ensuring PC games run properly on your tablet, netbook, personal computer, HDTV and multi-monitor gaming rig.
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PostPosted: 26 Oct 2011, 22:11 
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Joined: 30 May 2011, 18:17
Posts: 62
Not sure how many people may have heard of the gadget show, it's a British tv program which this week designed a 360 degree gaming simulator. The tv show is more about having fun than being particularly factual but this was pretty good to watch and may inspire people to add certain bits to their builds. Take a look:

http://www.youtube.com/watch?v=eg8Bh5iI2WY

Ben.


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 Post subject: Awesome !!!(I don't have
PostPosted: 27 Oct 2011, 06:22 
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Joined: 21 Dec 2009, 08:33
Posts: 37
Awesome !!!

(I don't have more words for this)


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 Post subject: I WANT ONE!!!
PostPosted: 27 Oct 2011, 21:47 
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Joined: 08 May 2011, 18:58
Posts: 2286
I WANT ONE!!!

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We gonna send it to outa space!


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PostPosted: 28 Oct 2011, 18:09 
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Joined: 20 Aug 2009, 04:20
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Location: Virginia
Big Scrolling 8-Directional D-Pad, Paintball guns, 3D Gun Tracking, 360 Degree Projectors.... Awesome.

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System Core: | Intel Core i5-2500K + ASUS P8Z68-V + 16GB Corsair XMS3 DDR3 1333 MHz | Win7 x64 | MSI R7970 Lightning 3GB [1105/1400] |
Display: | 3 x Dell Ultrasharp 3007WFP-HC @ 7680x1600 | Dell u3011 |


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PostPosted: 20 Nov 2011, 22:17 
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Joined: 06 May 2006, 12:46
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There are a lot of things I really like about this build. The main one being the head tracking to get around the 180 degree 3d gaming engine limitations. That is a game changer right there. Wonder if something like that can't be pulled off with a TrackIR?

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Brad Hawthorne
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Nthusim Pty. Ltd. | www.nthusim.com


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PostPosted: 23 Nov 2011, 10:01 
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Joined: 20 Aug 2009, 04:20
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Location: Virginia
There are a lot of things I really like about this build. The main one being the head tracking to get around the 180 degree 3d gaming engine limitations. That is a game changer right there. Wonder if something like that can't be pulled off with a TrackIR?

I don't seem why not, but I see a problem with this. Basically, as you turn around, you have to move the game screen, almost like a window, around the screens and wrap it once you get to the end on the screen.

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System Core: | Intel Core i5-2500K + ASUS P8Z68-V + 16GB Corsair XMS3 DDR3 1333 MHz | Win7 x64 | MSI R7970 Lightning 3GB [1105/1400] |
Display: | 3 x Dell Ultrasharp 3007WFP-HC @ 7680x1600 | Dell u3011 |


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PostPosted: 23 Nov 2011, 20:13 
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Joined: 30 May 2011, 18:17
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There are a lot of things I really like about this build. The main one being the head tracking to get around the 180 degree 3d gaming engine limitations. That is a game changer right there. Wonder if something like that can't be pulled off with a TrackIR?


I believe I have a solution that would work really well, probably even better than the one I've posted above from the gadget show, and would be farrrrr cheaper to build than theirs. Only problem is that I can't justify spending the money on doing it at the moment as we're about to build a couple of extensions to the house so will need all the money we can get until that's done.


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 Post subject: I think I'm going to
PostPosted: 25 Nov 2011, 01:13 
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I think I'm going to experiment with geodesic dome 5x1L projection next summer. Whip up something using surplus masonite sheeting and a couple cans of white paint. Spirit Aerosystems uses masonite sheeting with their packing material and I can buy the sheeting by the stack for $5. Not too hard to cut up triangles of masonite to make the dome pieces. Use about $5 in masonite and about $30 in paint and I have a temporary 20 foot geodesic dome to mess with. Now just to scheme up a level 2 key for X-Plane 10 to use it's dome capability...

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Brad Hawthorne
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Nthusim Pty. Ltd. | www.nthusim.com


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