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| HELP 24 wide screen 19 4:3 dual monitor problem https://www.wsgf.org/phpBB3/viewtopic.php?f=67&t=17128 |
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| Author: | gotspeed [ 13 Mar 2009, 16:00 ] |
| Post subject: | HELP 24 wide screen 19 4:3 dual monitor problem |
dual monitor question i have a dell 19 1280x1024 and just got an acer 24 1900x1200 the dell is off to the right side and i can't get lfs set to run on both with out it being off center and all messed up looking. i tried softTH but i can't figure out the settings to get it to work in lfs, it just beeps and closes (my guess would be can't render graphics error) what im i missing here. thank you for any and all help gfx card is a evga gtx 260 (still waiting for my gtx 295 step up) http://farm4.static.flickr.com/3652/3325825274_d1726b566b_b.jpg ---------------------------------------------------------------------- ; ; SoftTH configuration file ; by Kegetys ; [config] ; deviceIDLeft/right: Direct3D device ID's of left and right monitor. ; secondaryWidth/Height: Left/right monitor resolution, set to -1 to use same as middle screen resolution ; secondaryRefresh: Refresh rate of left/right monitors ; secondary16bpp: Use 16bit colour in left and right monitors, this cuts the required bandwidth in half ; antialiasing: Level on anti-aliasing, use this instead of driver enforced setting ; anisotropic: Level of anisotropic filtering, you can also use driver enforced setting ; borderSize: Size of frame border between monitors that is discarded ; useMultihead: Uses multihead features of primary card if available, can increase performance and reduce memory use ;deviceIDLeft=-1 deviceIDright=2 secondaryWidth=1280 secondaryHeight=1024 secondaryRefresh=60 secondary16bpp=0 antialiasing=4 anisotropic=8 borderSize=0 sideExtraWidth=-176 useMultihead=1 [advanced] ; forceHorizontalFOV: Forces horizontal FOV to be three times as wide ; forceResolutionWidth/Height: Forces device to be created with this resolution ; cylindicalCorretionAngle: Amount of cylindrical correction done, use with sideExtraWidth ; hideNondefaultDevices: Hides all but the default adapter from the game ; sleepBeforeRead: Time in ms to sleep before reading back buffer data from video card ; delayedPresent: When useMultihead enabled, delay primary monitor present to sync with secondary head ; swapOrder: Swap order at which the frame contents are copied ; noHotkeys: Set 1 to disable all hotkeys ; d3d8dll: Path to D3D8.dll/D3D9.dll to use or auto for automatic (system32 dir) forceHorizonta2lFOV=0 forceResolutionWidth=0 forceResolutionHeight=0 cylindicalCorretionAngle=0 hideNondefaultDevices=0 sleepBeforeRead=2 delayedPresent=1 swapOrder=0 noHotkeys=0 d3d8dll=auto [hooks] ; Win32 API hooking settings - Used for some extra compatibility and game-specific fixes ; doHooking: Enable/disable all hooks ; doScaleMouseCoordinates: Scale mouse coordinates for getCursorPos to fix games which do not handle negative screen coordinates properly ; mouseXoffset: Number of pixels to offset mouse cursor position in X axis, to fix misplaced cursor due to negative screen coordinates doHooking=0 doScaleMouseCoordinates=0 mouseXoffset=0 ; Triplehead screenmodes to add to resolutions list (width multiplied by 3) ; Must be last in this file [modes] 640x480x85 800x600x85 1024x768x85 1280x960x85 1280x1024x85 1360x768x85 1920x1200x60 auto ------------------------------------------------------------------------------------ 0.000 SoftTH: SoftTH v1.08 by Kegetys (D3D8) 0.000 SoftTH: Module: E:lfs zd3d8.dll ("E:lfs zLFS.exe") 0.015 SoftTH: Loading configuration C:UserslouisSoftTH.cfg 0.015 SoftTH: Loading configuration E:lfs zSoftTH.cfg 0.453 SoftTH: Right monitor ID autodetected as 1 0.453 SoftTH: Added auto resolution 1920x1200 60Hz 0.453 SoftTH: loadConfig return 0.453 SoftTH: Activating Win32 hooks... 0.0000 STHook: Hooks: Attached 0.469 SoftTH: Direct3DCreate8 (ver 220) 1.156 SoftTH: Adapter 0: nvd3dum.dll, NVIDIA GeForce GTX 260 with SoftTH v1.08 by Kegetys (D3D8) 1.203 SoftTH: Adapter 1: nvd3dum.dll, NVIDIA GeForce GTX 260 1.203 SoftTH: Added mode 2852x600 f16 1.203 SoftTH: Added mode 3524x768 f16 1.203 SoftTH: Added mode 4292x960 f16 1.203 SoftTH: Added mode 4292x1024 f16 1.203 SoftTH: Added mode 5252x1200 f16 1.203 SoftTH: Added mode 3992x700 f16 1.203 SoftTH: Added mode 6212x1200 f16 1.219 SoftTH: 1.219 SoftTH: CreateDevice 1024x768 75Hz 23bf 77df 8/0ms 1.219 SoftTH: Focus window: 'Live for Speed' 1.219 SoftTH: Requested mode 1024x768 not triplehead 1.219 SoftTH: 1 backbuffer(s): 1024x768 1.219 SoftTH: SwapEffect 1, PP Flags 00000000, Behaviour Flags 00000080 2.140 SoftTH: Storing function pointers... 2.140 SoftTH: Empty device reference count: 1 2.140 SoftTH: Standard mode: 1024x768 2.140 SoftTH: Releasing surfaces... 2.140 SoftTH: Releasing devices... 2.281 SoftTH: Video memory used: 1.50MB 2.297 SoftTH: InitStuff done 2.297 SoftTH: CreateDevice return (1024x768) 9.906 SoftTH: 9.906 SoftTH: Reset main device (2852x600) 9.906 SoftTH: Releasing additional surfaces 9.906 SoftTH: copySurf: Releasing shaders & buffers... 9.906 SoftTH: Triplehead mode requested (2852x600 0Hz), enabling TH 9.906 SoftTH: Using application set antialiasing (level 8/0). 10.422 SoftTH: Reset OK 10.422 SoftTH: Creating additional device windows 10.422 SoftTH: Monitor left: 800x48 10.422 SoftTH: Monitor right: 800x48 10.422 SoftTH: Focus window: 5308986 'Live for Speed' 10.422 SoftTH: Creating window (pos 800x48, size 1280x1024) 10.453 SoftTH: Creating window (pos 800x48, size 1280x1024) 10.484 SoftTH: Creating device right.. 11.109 SoftTH: initStuff, Reset main device 11.109 SoftTH: 11.109 SoftTH: Reset main device (800x600) FOO 11.109 SoftTH: Releasing additional surfaces 11.109 SoftTH: copySurf: Releasing shaders & buffers... 11.406 SoftTH: Reset OK 11.406 SoftTH: Reset return main device (800x600) FOO 11.406 SoftTH: initStuff, Reset main device done (B) 11.453 SoftTH: GetBackBuffer.. 11.453 SoftTH: Creating additional surfaces 11.453 SoftTH: Create new backbuffer... (2852x600, f22, ms8-0) 11.453 SoftTH: Creating depth buffer.. (2852x600, f77 ms8-0) 11.453 SoftTH: Creating tmpTex (1952x600, f22)... 11.453 SoftTH: Creating tmpTexSH (2560x1024, f23)... 11.453 SoftTH: Creating tmpTexB (2560x1024, f23)... 11.453 SoftTH: Triplehead: cr: 800x600, sr: 1280x1024 11.578 SoftTH: Video memory used: 1.83MB 11.594 SoftTH: InitStuff done 11.594 SoftTH: copySurf: Initializing 11.594 SoftTH: Reset return main device (2852x600) 11.594 SoftTH: numRefsFreeDevice: 7 13.234 SoftTH: 13.234 SoftTH: Reset main device (3524x768) 13.234 SoftTH: Releasing additional surfaces 13.234 SoftTH: copySurf: Releasing shaders & buffers... 13.234 SoftTH: Triplehead mode requested (3524x768 0Hz), enabling TH 13.234 SoftTH: Using application set antialiasing (level 8/0). 13.719 SoftTH: Reset OK 14.031 SoftTH: Creating device right.. 14.765 SoftTH: initStuff, Reset main device 14.765 SoftTH: 14.765 SoftTH: Reset main device (1024x768) FOO 14.765 SoftTH: Releasing additional surfaces 14.765 SoftTH: copySurf: Releasing shaders & buffers... 14.937 SoftTH: Reset OK 14.937 SoftTH: Reset return main device (1024x768) FOO 14.937 SoftTH: initStuff, Reset main device done (B) 14.984 SoftTH: GetBackBuffer.. 14.984 SoftTH: Creating additional surfaces 14.984 SoftTH: Create new backbuffer... (3524x768, f22, ms8-0) 14.984 SoftTH: Creating depth buffer.. (3524x768, f77 ms8-0) 14.984 SoftTH: Creating tmpTex (2400x768, f22)... 14.984 SoftTH: Creating tmpTexSH (2560x1024, f23)... 14.984 SoftTH: Triplehead: cr: 1024x768, sr: 1280x1024 15.109 SoftTH: Video memory used: 3.00MB 15.125 SoftTH: InitStuff done 15.125 SoftTH: copySurf: Initializing 15.125 SoftTH: Reset return main device (3524x768) 15.125 SoftTH: numRefsFreeDevice: 6 15.140 SoftTH: createQuad: Creating new buffer 0x0 - 2560x1024 (0/8) 15.140 SoftTH: numRefsFreeDevice increased by 3 16.594 SoftTH: 16.594 SoftTH: Reset main device (3992x700) 16.594 SoftTH: Releasing additional surfaces 16.594 SoftTH: copySurf: Releasing shaders & buffers... 16.594 SoftTH: Triplehead mode requested (3992x700 0Hz), enabling TH 16.594 SoftTH: Using application set antialiasing (level 8/0). 18.062 SoftTH: Reset fail (D3DERR_INVALIDCALL) 18.062 SoftTH: -- Begin Present parameters dump: 18.062 SoftTH: res: 1180x700 0Hz, f22, count 1 18.062 SoftTH: MultiSampleType: 0 18.062 SoftTH: Windowed: 0 18.062 SoftTH: SwapEffect: D3DSWAPEFFECT_DISCARD, Flags: 00000000 18.078 SoftTH: Window: Live for Speed (Fullscreen) 18.078 SoftTH: Depth/Stencil: Disabled (f4D) 18.078 SoftTH: -- End Present parameters dump 18.812 SoftTH: Creating device right.. 20.719 SoftTH: initStuff, Reset main device 20.719 SoftTH: 20.719 SoftTH: Reset main device (1180x700) FOO 20.719 SoftTH: Releasing additional surfaces 20.719 SoftTH: copySurf: Releasing shaders & buffers... 20.890 SoftTH: Reset fail (D3DERR_INVALIDCALL) 20.890 SoftTH: -- Begin Present parameters dump: 20.890 SoftTH: res: 1180x700 0Hz, f22, count 1 20.890 SoftTH: MultiSampleType: 0 20.890 SoftTH: Windowed: 0 20.890 SoftTH: SwapEffect: D3DSWAPEFFECT_DISCARD, Flags: 00000000 20.890 SoftTH: Window: Live for Speed (Fullscreen) 20.890 SoftTH: Depth/Stencil: Disabled (f4D) 20.890 SoftTH: -- End Present parameters dump 20.890 SoftTH: Reset return main device (1180x700) FOO 20.890 SoftTH: initStuff, Reset main device done (B) 20.984 SoftTH: GetBackBuffer.. 20.984 SoftTH: Creating additional surfaces 20.984 SoftTH: Create new backbuffer... (3992x700, f22, ms8-0) 20.984 SoftTH: Creating depth buffer.. (3992x700, f77 ms8-0) 21.000 SoftTH: Creating tmpTex (2712x700, f22)... 21.000 SoftTH: Creating tmpTexSH (2560x1024, f23)... 21.000 SoftTH: Triplehead: cr: 1180x700, sr: 1280x1024 21.125 SoftTH: Video memory used: 8.79MB 21.156 SoftTH: InitStuff done 21.156 SoftTH: Reset return main device (3992x700) 21.156 SoftTH: numRefsFreeDevice: 6 21.156 SoftTH: WARNING! D3DCall fail line 2918, C:Utilc++SoftTH2d3dfunc.cpp 21.156 SoftTH: Right device lost! D3DERR_DEVICENOTRESET (valid) 21.297 SoftTH: 21.297 SoftTH: Reset main device (3992x700) 21.297 SoftTH: Releasing additional surfaces 21.297 SoftTH: copySurf: Releasing shaders & buffers... 21.297 SoftTH: Triplehead mode requested (3992x700 0Hz), enabling TH 21.312 SoftTH: Using application set antialiasing (level 8/0). 21.312 SoftTH: Reset fail (D3DERR_INVALIDCALL) 21.312 SoftTH: -- Begin Present parameters dump: 21.312 SoftTH: res: 1180x700 0Hz, f22, count 1 21.312 SoftTH: MultiSampleType: 0 21.312 SoftTH: Windowed: 0 21.312 SoftTH: SwapEffect: D3DSWAPEFFECT_DISCARD, Flags: 00000000 21.312 SoftTH: Window: Live for Speed (Fullscreen) 21.312 SoftTH: Depth/Stencil: Disabled (f4D) 21.312 SoftTH: -- End Present parameters dump 22.047 SoftTH: Creating device right.. 23.937 SoftTH: initStuff, Reset main device 23.937 SoftTH: 23.937 SoftTH: Reset main device (1180x700) FOO 23.937 SoftTH: Releasing additional surfaces 23.937 SoftTH: copySurf: Releasing shaders & buffers... 24.078 SoftTH: Reset fail (D3DERR_INVALIDCALL) 24.078 SoftTH: -- Begin Present parameters dump: 24.078 SoftTH: res: 1180x700 0Hz, f22, count 1 24.078 SoftTH: MultiSampleType: 0 24.078 SoftTH: Windowed: 0 24.078 SoftTH: SwapEffect: D3DSWAPEFFECT_DISCARD, Flags: 00000000 24.094 SoftTH: Window: Live for Speed (Fullscreen) 24.094 SoftTH: Depth/Stencil: Disabled (f4D) 24.094 SoftTH: -- End Present parameters dump 24.094 SoftTH: Reset return main device (1180x700) FOO 24.094 SoftTH: initStuff, Reset main device done (B) 24.172 SoftTH: GetBackBuffer.. 24.172 SoftTH: Creating additional surfaces 24.172 SoftTH: Create new backbuffer... (3992x700, f22, ms8-0) 24.172 SoftTH: Creating depth buffer.. (3992x700, f77 ms8-0) 24.172 SoftTH: Creating tmpTex (2712x700, f22)... 24.172 SoftTH: Creating tmpTexSH (2560x1024, f23)... 24.172 SoftTH: Triplehead: cr: 1180x700, sr: 1280x1024 24.297 SoftTH: Video memory used: 8.79MB 24.312 SoftTH: InitStuff done 24.312 SoftTH: Reset return main device (3992x700) 24.312 SoftTH: numRefsFreeDevice: 6 24.312 SoftTH: WARNING! D3DCall fail line 2918, C:Utilc++SoftTH2d3dfunc.cpp 24.359 SoftTH: 24.359 SoftTH: Reset main device (3992x700) 24.359 SoftTH: Releasing additional surfaces 24.359 SoftTH: copySurf: Releasing shaders & buffers... 24.359 SoftTH: Triplehead mode requested (3992x700 0Hz), enabling TH 24.359 SoftTH: Using application set antialiasing (level 8/0). 24.359 SoftTH: Reset fail (D3DERR_INVALIDCALL) 24.359 SoftTH: -- Begin Present parameters dump: 24.359 SoftTH: res: 1180x700 0Hz, f22, count 1 24.359 SoftTH: MultiSampleType: 0 24.359 SoftTH: Windowed: 0 24.359 SoftTH: SwapEffect: D3DSWAPEFFECT_DISCARD, Flags: 00000000 24.359 SoftTH: Window: Live for Speed (Fullscreen) 24.359 SoftTH: Depth/Stencil: Disabled (f4D) 24.359 SoftTH: -- End Present parameters dump 25.047 SoftTH: Creating device right.. 26.828 SoftTH: initStuff, Reset main device 26.828 SoftTH: 26.828 SoftTH: Reset main device (1180x700) FOO 26.828 SoftTH: Releasing additional surfaces 26.828 SoftTH: copySurf: Releasing shaders & buffers... 26.969 SoftTH: Reset fail (D3DERR_INVALIDCALL) 26.969 SoftTH: -- Begin Present parameters dump: 26.969 SoftTH: res: 1180x700 0Hz, f22, count 1 26.969 SoftTH: MultiSampleType: 0 26.969 SoftTH: Windowed: 0 26.969 SoftTH: SwapEffect: D3DSWAPEFFECT_DISCARD, Flags: 00000000 27.000 SoftTH: Window: Live for Speed (Fullscreen) 27.000 SoftTH: Depth/Stencil: Disabled (f4D) 27.000 SoftTH: -- End Present parameters dump 27.000 SoftTH: Reset return main device (1180x700) FOO 27.000 SoftTH: initStuff, Reset main device done (B) 27.078 SoftTH: GetBackBuffer.. 27.078 SoftTH: Creating additional surfaces 27.078 SoftTH: Create new backbuffer... (3992x700, f22, ms8-0) 27.078 SoftTH: Creating depth buffer.. (3992x700, f77 ms8-0) 27.078 SoftTH: Creating tmpTex (2712x700, f22)... 27.078 SoftTH: Creating tmpTexSH (2560x1024, f23)... 27.078 SoftTH: Triplehead: cr: 1180x700, sr: 1280x1024 27.219 SoftTH: Video memory used: 8.79MB 27.234 SoftTH: InitStuff done 27.234 SoftTH: Reset return main device (3992x700) 27.234 SoftTH: numRefsFreeDevice: 6 27.234 SoftTH: WARNING! D3DCall fail line 2918, C:Utilc++SoftTH2d3dfunc.cpp 27.265 SoftTH: 27.265 SoftTH: Reset main device (3992x700) 27.265 SoftTH: Releasing additional surfaces 27.265 SoftTH: copySurf: Releasing shaders & buffers... 27.265 SoftTH: Triplehead mode requested (3992x700 0Hz), enabling TH 27.265 SoftTH: Using application set antialiasing (level 8/0). 27.265 SoftTH: Reset fail (D3DERR_INVALIDCALL) 27.265 SoftTH: -- Begin Present parameters dump: 27.265 SoftTH: res: 1180x700 0Hz, f22, count 1 27.265 SoftTH: MultiSampleType: 0 27.265 SoftTH: Windowed: 0 27.265 SoftTH: SwapEffect: D3DSWAPEFFECT_DISCARD, Flags: 00000000 27.265 SoftTH: Window: Live for Speed (Fullscreen) 27.265 SoftTH: Depth/Stencil: Disabled (f4D) 27.265 SoftTH: -- End Present parameters dump 27.906 SoftTH: Creating device right.. 29.625 SoftTH: initStuff, Reset main device 29.625 SoftTH: 29.625 SoftTH: Reset main device (1180x700) FOO 29.625 SoftTH: Releasing additional surfaces 29.625 SoftTH: copySurf: Releasing shaders & buffers... 29.765 SoftTH: Reset fail (D3DERR_INVALIDCALL) 29.765 SoftTH: -- Begin Present parameters dump: 29.765 SoftTH: res: 1180x700 0Hz, f22, count 1 29.765 SoftTH: MultiSampleType: 0 29.765 SoftTH: Windowed: 0 29.765 SoftTH: SwapEffect: D3DSWAPEFFECT_DISCARD, Flags: 00000000 29.781 SoftTH: Window: Live for Speed (Fullscreen) 29.781 SoftTH: Depth/Stencil: Disabled (f4D) 29.781 SoftTH: -- End Present parameters dump 29.797 SoftTH: Reset return main device (1180x700) FOO 29.797 SoftTH: initStuff, Reset main device done (B) 29.875 SoftTH: GetBackBuffer.. 29.875 SoftTH: Creating additional surfaces 29.875 SoftTH: Create new backbuffer... (3992x700, f22, ms8-0) 29.875 SoftTH: Creating depth buffer.. (3992x700, f77 ms8-0) 29.875 SoftTH: Creating tmpTex (2712x700, f22)... 29.875 SoftTH: Creating tmpTexSH (2560x1024, f23)... 29.875 SoftTH: Triplehead: cr: 1180x700, sr: 1280x1024 30.000 SoftTH: Video memory used: 8.79MB 30.015 SoftTH: InitStuff done 30.015 SoftTH: Reset return main device (3992x700) 30.015 SoftTH: numRefsFreeDevice: 6 30.015 SoftTH: WARNING! D3DCall fail line 2918, C:Utilc++SoftTH2d3dfunc.cpp 30.031 SoftTH: 30.031 SoftTH: Reset main device (3992x700) 30.031 SoftTH: Releasing additional surfaces 30.031 SoftTH: copySurf: Releasing shaders & buffers... 30.031 SoftTH: Triplehead mode requested (3992x700 0Hz), enabling TH 30.031 SoftTH: Using application set antialiasing (level 8/0). 30.047 SoftTH: Reset fail (D3DERR_INVALIDCALL) 30.047 SoftTH: -- Begin Present parameters dump: 30.047 SoftTH: res: 1180x700 0Hz, f22, count 1 30.047 SoftTH: MultiSampleType: 0 30.047 SoftTH: Windowed: 0 30.047 SoftTH: SwapEffect: D3DSWAPEFFECT_DISCARD, Flags: 00000000 30.047 SoftTH: Window: Live for Speed (Fullscreen) 30.047 SoftTH: Depth/Stencil: Disabled (f4D) 30.047 SoftTH: -- End Present parameters dump 30.719 SoftTH: Creating device right.. 32.406 SoftTH: initStuff, Reset main device 32.406 SoftTH: 32.406 SoftTH: Reset main device (1180x700) FOO 32.406 SoftTH: Releasing additional surfaces 32.406 SoftTH: copySurf: Releasing shaders & buffers... 32.547 SoftTH: Reset fail (D3DERR_INVALIDCALL) 32.547 SoftTH: -- Begin Present parameters dump: 32.547 SoftTH: res: 1180x700 0Hz, f22, count 1 32.547 SoftTH: MultiSampleType: 0 32.547 SoftTH: Windowed: 0 32.547 SoftTH: SwapEffect: D3DSWAPEFFECT_DISCARD, Flags: 00000000 32.562 SoftTH: Window: Live for Speed (Fullscreen) 32.562 SoftTH: Depth/Stencil: Disabled (f4D) 32.562 SoftTH: -- End Present parameters dump 32.562 SoftTH: Reset return main device (1180x700) FOO 32.562 SoftTH: initStuff, Reset main device done (B) 32.625 SoftTH: GetBackBuffer.. 32.625 SoftTH: Creating additional surfaces 32.625 SoftTH: Create new backbuffer... (3992x700, f22, ms8-0) 32.640 SoftTH: Creating depth buffer.. (3992x700, f77 ms8-0) 32.640 SoftTH: Creating tmpTex (2712x700, f22)... 32.640 SoftTH: Creating tmpTexSH (2560x1024, f23)... 32.640 SoftTH: Triplehead: cr: 1180x700, sr: 1280x1024 32.750 SoftTH: Video memory used: 8.79MB 32.765 SoftTH: InitStuff done 32.765 SoftTH: Reset return main device (3992x700) 32.765 SoftTH: numRefsFreeDevice: 6 32.765 SoftTH: WARNING! D3DCall fail line 2918, C:Utilc++SoftTH2d3dfunc.cpp 32.812 SoftTH: 32.812 SoftTH: Reset main device (3992x700) 32.812 SoftTH: Releasing additional surfaces 32.812 SoftTH: copySurf: Releasing shaders & buffers... 32.812 SoftTH: Triplehead mode requested (3992x700 0Hz), enabling TH 32.812 SoftTH: Using application set antialiasing (level 8/0). 32.828 SoftTH: Reset fail (D3DERR_INVALIDCALL) 32.828 SoftTH: -- Begin Present parameters dump: 32.828 SoftTH: res: 1180x700 0Hz, f22, count 1 32.828 SoftTH: MultiSampleType: 0 32.828 SoftTH: Windowed: 0 32.828 SoftTH: SwapEffect: D3DSWAPEFFECT_DISCARD, Flags: 00000000 32.828 SoftTH: Window: Live for Speed (Fullscreen) 32.828 SoftTH: Depth/Stencil: Disabled (f4D) 32.828 SoftTH: -- End Present parameters dump 33.484 SoftTH: Creating device right.. 35.219 SoftTH: initStuff, Reset main device 35.219 SoftTH: 35.219 SoftTH: Reset main device (1180x700) FOO 35.219 SoftTH: Releasing additional surfaces 35.219 SoftTH: copySurf: Releasing shaders & buffers... 35.375 SoftTH: Reset fail (D3DERR_INVALIDCALL) 35.375 SoftTH: -- Begin Present parameters dump: 35.375 SoftTH: res: 1180x700 0Hz, f22, count 1 35.375 SoftTH: MultiSampleType: 0 35.375 SoftTH: Windowed: 0 35.375 SoftTH: SwapEffect: D3DSWAPEFFECT_DISCARD, Flags: 00000000 35.390 SoftTH: Window: Live for Speed (Fullscreen) 35.390 SoftTH: Depth/Stencil: Disabled (f4D) 35.390 SoftTH: -- End Present parameters dump 35.390 SoftTH: Reset return main device (1180x700) FOO 35.390 SoftTH: initStuff, Reset main device done (B) 35.469 SoftTH: GetBackBuffer.. 35.469 SoftTH: Creating additional surfaces 35.469 SoftTH: Create new backbuffer... (3992x700, f22, ms8-0) 35.469 SoftTH: Creating depth buffer.. (3992x700, f77 ms8-0) 35.469 SoftTH: Creating tmpTex (2712x700, f22)... 35.469 SoftTH: Creating tmpTexSH (2560x1024, f23)... 35.469 SoftTH: Triplehead: cr: 1180x700, sr: 1280x1024 35.594 SoftTH: Video memory used: 8.79MB 35.609 SoftTH: InitStuff done 35.609 SoftTH: Reset return main device (3992x700) 35.609 SoftTH: numRefsFreeDevice: 6 35.609 SoftTH: WARNING! D3DCall fail line 2918, C:Utilc++SoftTH2d3dfunc.cpp 35.656 SoftTH: 35.656 SoftTH: Reset main device (3992x700) 35.656 SoftTH: Releasing additional surfaces 35.656 SoftTH: copySurf: Releasing shaders & buffers... 35.656 SoftTH: Triplehead mode requested (3992x700 0Hz), enabling TH 35.656 SoftTH: Using application set antialiasing (level 8/0). 35.656 SoftTH: Reset fail (D3DERR_INVALIDCALL) 35.656 SoftTH: -- Begin Present parameters dump: 35.656 SoftTH: res: 1180x700 0Hz, f22, count 1 35.656 SoftTH: MultiSampleType: 0 35.656 SoftTH: Windowed: 0 35.656 SoftTH: SwapEffect: D3DSWAPEFFECT_DISCARD, Flags: 00000000 35.656 SoftTH: Window: Live for Speed (Fullscreen) 35.656 SoftTH: Depth/Stencil: Disabled (f4D) 35.656 SoftTH: -- End Present parameters dump 36.312 SoftTH: Creating device right.. 38.094 SoftTH: initStuff, Reset main device 38.094 SoftTH: 38.094 SoftTH: Reset main device (1180x700) FOO 38.094 SoftTH: Releasing additional surfaces 38.094 SoftTH: copySurf: Releasing shaders & buffers... 38.265 SoftTH: Reset fail (D3DERR_INVALIDCALL) 38.265 SoftTH: -- Begin Present parameters dump: 38.265 SoftTH: res: 1180x700 0Hz, f22, count 1 38.265 SoftTH: MultiSampleType: 0 38.265 SoftTH: Windowed: 0 38.265 SoftTH: SwapEffect: D3DSWAPEFFECT_DISCARD, Flags: 00000000 38.281 SoftTH: Window: Live for Speed (Fullscreen) 38.281 SoftTH: Depth/Stencil: Disabled (f4D) 38.281 SoftTH: -- End Present parameters dump 38.281 SoftTH: Reset return main device (1180x700) FOO 38.281 SoftTH: initStuff, Reset main device done (B) 38.344 SoftTH: GetBackBuffer.. 38.344 SoftTH: Creating additional surfaces 38.344 SoftTH: Create new backbuffer... (3992x700, f22, ms8-0) 38.344 SoftTH: Creating depth buffer.. (3992x700, f77 ms8-0) 38.344 SoftTH: Creating tmpTex (2712x700, f22)... 38.344 SoftTH: Creating tmpTexSH (2560x1024, f23)... 38.344 SoftTH: Triplehead: cr: 1180x700, sr: 1280x1024 38.469 SoftTH: Video memory used: 8.79MB 38.484 SoftTH: InitStuff done 38.484 SoftTH: Reset return main device (3992x700) 38.484 SoftTH: numRefsFreeDevice: 6 38.484 SoftTH: WARNING! D3DCall fail line 2918, C:Utilc++SoftTH2d3dfunc.cpp 38.500 SoftTH: 38.500 SoftTH: Reset main device (3992x700) 38.500 SoftTH: Releasing additional surfaces 38.500 SoftTH: copySurf: Releasing shaders & buffers... 38.500 SoftTH: Triplehead mode requested (3992x700 0Hz), enabling TH 38.500 SoftTH: Using application set antialiasing (level 8/0). 38.515 SoftTH: Reset fail (D3DERR_INVALIDCALL) 38.515 SoftTH: -- Begin Present parameters dump: 38.515 SoftTH: res: 1180x700 0Hz, f22, count 1 38.515 SoftTH: MultiSampleType: 0 38.515 SoftTH: Windowed: 0 38.515 SoftTH: SwapEffect: D3DSWAPEFFECT_DISCARD, Flags: 00000000 38.515 SoftTH: Window: Live for Speed (Fullscreen) 38.515 SoftTH: Depth/Stencil: Disabled (f4D) 38.515 SoftTH: -- End Present parameters dump 39.172 SoftTH: Creating device right.. 40.765 SoftTH: initStuff, Reset main device 40.765 SoftTH: 40.765 SoftTH: Reset main device (1180x700) FOO 40.765 SoftTH: Releasing additional surfaces 40.765 SoftTH: copySurf: Releasing shaders & buffers... 40.922 SoftTH: Reset fail (D3DERR_INVALIDCALL) 40.922 SoftTH: -- Begin Present parameters dump: 40.922 SoftTH: res: 1180x700 0Hz, f22, count 1 40.922 SoftTH: MultiSampleType: 0 40.937 SoftTH: Windowed: 0 40.937 SoftTH: SwapEffect: D3DSWAPEFFECT_DISCARD, Flags: 00000000 40.953 SoftTH: Window: Live for Speed (Fullscreen) 40.953 SoftTH: Depth/Stencil: Disabled (f4D) 40.953 SoftTH: -- End Present parameters dump 40.953 SoftTH: Reset return main device (1180x700) FOO 40.953 SoftTH: initStuff, Reset main device done (B) 41.015 SoftTH: GetBackBuffer.. 41.015 SoftTH: Creating additional surfaces 41.015 SoftTH: Create new backbuffer... (3992x700, f22, ms8-0) 41.015 SoftTH: Creating depth buffer.. (3992x700, f77 ms8-0) 41.015 SoftTH: Creating tmpTex (2712x700, f22)... 41.015 SoftTH: Creating tmpTexSH (2560x1024, f23)... 41.015 SoftTH: Triplehead: cr: 1180x700, sr: 1280x1024 41.156 SoftTH: Video memory used: 8.79MB 41.172 SoftTH: InitStuff done 41.172 SoftTH: Reset return main device (3992x700) 41.172 SoftTH: numRefsFreeDevice: 6 41.172 SoftTH: WARNING! D3DCall fail line 2918, C:Utilc++SoftTH2d3dfunc.cpp |
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| Author: | Tamlin [ 13 Mar 2009, 16:53 ] |
| Post subject: | HELP 24 wide screen 19 4:3 dual monitor problem |
Moved to correct section. :) |
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| Author: | InnerGoat [ 13 Mar 2009, 21:10 ] |
| Post subject: | HELP 24 wide screen 19 4:3 dual monitor problem |
There's a newer version of SoftTH now so start with that http://www.kegetys.net/forum So are you just testing out SoftTH with two monitors until you get the 3rd? It's not really made for just two screens, but it will work and render the 3rd monitor even if you don't have one :? |
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| Author: | gotspeed [ 10 Jul 2009, 08:35 ] |
| Post subject: | HELP 24 wide screen 19 4:3 dual monitor problem |
sorry for the bump but yea just running 2 atm. i have my gtx 295 now and would like to get this to work but still have yet to see any aspect of the game on the second monitor. any ideas what i need to change to get it to work. ps i don't think rendering the 3ed monitor is going to hurt my fps that much any more :D edit: i do have the latest version of softTH also now. |
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