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| [Resolved] Eyefinity Jumps to Mirroring Monitors in Games https://www.wsgf.org/phpBB3/viewtopic.php?f=66&t=23274 |
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| Author: | SLRist [ 19 Dec 2011, 21:06 ] |
| Post subject: | [Resolved] Eyefinity Jumps to Mirroring Monitors in Games |
Hi. This is my first post, so please direct me to the right place if it's not here. I've had a hunt through the recent posts, but I can't seem to see anyone reporting what I'm seeing. I have a Sapphire Radeon HD 6850 and 3 monitors (two 1280 x 1024 either side of a 1920 x 1200). I have Sapphire active DisplayPort connecting the third monitor. All works fine as far as I can tell. I have successfully created a 3 x 1 landscape Eyefinity desktop in Windows 7 which seems to work fine with all Windows apps. I'm typing this in the middle of a big, extended window running at 3840 x 1024 according to CCC Desktop Properties. My problem is that - whenever I launch a game - I'm trying Half Life 2 and Counter Strike Source and also Starcraft II - all that happens is that the game loads in mirrored mode with each monitor showing the same image. Am I doing something stupid? Many thanks in advance. |
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| Author: | Delphium [ 19 Dec 2011, 21:56 ] |
| Post subject: | Hi This is very common with |
Hi :welcome This is very common with eyefinity. The games resolution is often running at the single monitors native resolution, all you need to do is goto your graphics/video settings in the a game and set it to the desired eyefinity resolution. Example, in source engine games, like half life 2 etc, goto video options and select 16:9 ratio, then your eyefinity resolution will be listed. |
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| Author: | SLRist [ 23 Dec 2011, 07:01 ] |
| Post subject: | Many thanks!I selected 16:9 |
Many thanks! I selected 16:9 and the 'Native' resolution was then available in the dropdown for both HL2 and CSS. |
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