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Source engine games failing to detect display group
https://www.wsgf.org/phpBB3/viewtopic.php?f=66&t=20644
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Author:  Jay Dolan [ 02 Oct 2010, 15:05 ]
Post subject:  Source engine games failing to detect display group

Hi,

I'm new to this forum, and to Eyefinity. I have 3x 28" LCD's running in portrait mode on a Radeon 5870, Catalyst 10.9 drivers. I setup the display group, and have the Windows task bar across all 3 screens. Many games detect my 3600x1920 display just fine: Rise of Flight, Quake*, etc. However, all Source Engine games fail to pick it up. Instead, they see just 1 portrait mode display, and the image is replicated across all 3 monitors.

What am I doing wrong?

Thanks!

Jay

Author:  Nedder [ 02 Oct 2010, 23:48 ]
Post subject:  Re: Source engine games failing to detect display group

Change aspect ratio to 16:9 and then you should see the eyefinity res. Makes no sense but that's how it is for source.

Author:  Jay Dolan [ 03 Oct 2010, 02:58 ]
Post subject:  Re: Source engine games failing to detect display group

Fantastic, thank you!

(How dumb :))

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