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| Source engine games failing to detect display group https://www.wsgf.org/phpBB3/viewtopic.php?f=66&t=20644 |
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| Author: | Jay Dolan [ 02 Oct 2010, 15:05 ] |
| Post subject: | Source engine games failing to detect display group |
Hi, I'm new to this forum, and to Eyefinity. I have 3x 28" LCD's running in portrait mode on a Radeon 5870, Catalyst 10.9 drivers. I setup the display group, and have the Windows task bar across all 3 screens. Many games detect my 3600x1920 display just fine: Rise of Flight, Quake*, etc. However, all Source Engine games fail to pick it up. Instead, they see just 1 portrait mode display, and the image is replicated across all 3 monitors. What am I doing wrong? Thanks! Jay |
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| Author: | Nedder [ 02 Oct 2010, 23:48 ] |
| Post subject: | Re: Source engine games failing to detect display group |
Change aspect ratio to 16:9 and then you should see the eyefinity res. Makes no sense but that's how it is for source. |
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| Author: | Jay Dolan [ 03 Oct 2010, 02:58 ] |
| Post subject: | Re: Source engine games failing to detect display group |
Fantastic, thank you! (How dumb :)) |
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