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 Post subject: Re: Preview 10.2/.3
PostPosted: 17 Feb 2010, 21:02 
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Joined: 15 Feb 2010, 20:29
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Hi forum,

Any word with blinking issues with DP - DVI active adapter using the new firmware. I want to get an ATI card but I want to make sure this issue is resolved before I do that


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 Post subject: Re: Preview 10.2/.3
PostPosted: 17 Feb 2010, 23:04 
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Looking really really good so far. CF working in Dirt2 as it should and surprisingly enough, BFBC2 also! Pulling 100+ FPS while parachuting as attacker and solid 80's in battle. (high, 1x, 1x, off, off, 5760*1080)


very nice... time for me to pick up another 5870 finally. muahahahahaha.. ;)


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 Post subject: Re: Preview 10.2/.3
PostPosted: 17 Feb 2010, 23:41 
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I'm undecided on bezel management. For a game like Dragon Age or Mass Effect, during a conversation scene a character's face could be completely obscured by the bezel. I'm not sure that's better than the face being split in half across bezels.


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 Post subject: Re: Preview 10.2/.3
PostPosted: 18 Feb 2010, 01:46 
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How often do they release new drivers? I'm really just waiting for bezel manag... compensation. This is great news, but it has been tough waiting for ATI/NVidia to get their stuff together with surround gaming.


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 Post subject: Re: Preview 10.2/.3
PostPosted: 18 Feb 2010, 02:05 
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How often do they release new drivers? I'm really just waiting for bezel manag... compensation. This is great news, but it has been tough waiting for ATI/NVidia to get their stuff together with surround gaming.

BM is in 10.3 which will be released in the third month (like the .2 was released in the 2nd). The cool thing for me is that hopefully we will get a BFBC2 CF profile on the day of release rather than having to wait until the mid/end of the month... but I digress.

BM is not really for FPS or iso type games IMO, but the sim guys really want it.

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 Post subject: Re: Preview 10.2/.3
PostPosted: 18 Feb 2010, 02:11 
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And now 10.2 is out. No bezel goodness, which is lame..

What's a good driver cleaner for ATI?


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 Post subject: Re: Preview 10.2/.3
PostPosted: 18 Feb 2010, 03:19 
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And now 10.2 is out. No bezel goodness, which is lame..


I feel the same way.

I do wish they didn't do BM with virtual resolution. I like how Matrox does it with the chopping.

I would rather have higher frame rate and extra black border at the extreme L and R end of the screen then lower FPS with the increased resolution.

I will notice a 5 to 10 fps drop with the extra resolution. that I would mind but I don't really care if the side bar is alittle larger.


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 Post subject: Re: Preview 10.2/.3
PostPosted: 18 Feb 2010, 03:27 
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And now 10.2 is out. No bezel goodness, which is lame..


I feel the same way. I do wish they didn't do BM with virtual resolution. I like how Matrox does it with the chopping.

I would rather have higher frame rate and extra black border at the extreme L and R end of the screen then lower FPS with the increased resolution.

I will notice a 5 to 10 fps drop with the extra resolution. that I would mind but I don't really care if the side bar is a little larger.

Anyway with the "virtual resolution" thing... it will be iky when it comes to regular use.. imagine how awkward it is when you are working and your text/info gets cutt off on the BM resoutions. just hope there's a quick "toggle" hotkey to enbable/disable it like how matrox.


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 Post subject: Re: Preview 10.2/.3
PostPosted: 18 Feb 2010, 03:36 
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I will notice a 5 to 10 fps drop with the extra resolution.

Wow, how thick are your bezels???!


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 Post subject: Re: Preview 10.2/.3
PostPosted: 18 Feb 2010, 04:32 
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Personally, i wish there were more options. Being able to use either depending on the game.

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 Post subject: Re: Preview 10.2/.3
PostPosted: 18 Feb 2010, 04:40 
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And now 10.2 is out. No bezel goodness, which is lame..

What's a good driver cleaner for ATI?


uninstall CCC, uninstall driver from device manager (delete), reboot to safe mode, driversweeper (dl from 3dguru), reboot to safemode, del ati*.* from system32 directory, reboot, clean.

fwiw, I installed 10.2 over the top of 9.12 hotfix without issues.


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 Post subject: Re: Preview 10.2/.3
PostPosted: 18 Feb 2010, 05:24 
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[quote]I will notice a 5 to 10 fps drop with the extra resolution.

Wow, how thick are your bezels???!

na I was just saying that since it's a virtual resolution and it will be higher than native resolution. I'm sure there will be a performance hit since the videocard is rendering at higher resolution.

I'm just assuming the fps hit will be at worst 5 to 10%


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 Post subject: Re: Preview 10.2/.3
PostPosted: 18 Feb 2010, 05:38 
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I was planning to write something up for the release, but the day job has been killing me this week. I've been using previous beta versions of the Bezel Compensation driver for a while, and the feature is much appreciated. I've got some feedback on the implementation that I will be giving to the ATI folks.

I do have the same slide decks referenced in the articles linked to, and will be starting a Wiki Article where we will keep a running catalog of driver improvements and previews. Just wanted to let everyone know that ATI has been in close contact with me, and are leveraging our (mine and the Insiders) expertise and input on a number of topics.


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 Post subject: Re: Preview 10.2/.3
PostPosted: 19 Feb 2010, 03:41 
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Nice to see a major company listening to it's end users and actually make some use of the info. Hopefully 10.3 will be their first implementation of BM and things will only get better with the feedback they'll get. For sim racers hopefully the idea men will follow iRacings lead and add their own BM into the options, we can have the best of both worlds then.

Dice.


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 Post subject: Re: Preview 10.2/.3
PostPosted: 19 Feb 2010, 07:45 
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Of course, the proof of this concept is in the pudding, namely how fast ATI can release profiles for new games after they hit retail shelves. If they can't release these profiles within a day or so of a new game hitting user's hard drives then the old complaints about driver support will continue, to be assuaged only by allowing users to create or edit their own profiles - Something which ATI hasn't written off as a feature to be added in the future incidentally; rather, they're simply confident that it won't be required at this present time. Only time will tell, and we'll certainly be keeping an eye on how expedient ATI can be at updating their profile list over the coming months.

Doesn't storing Crossfire profiles in un-obfuscated XML imply that users are basically gaining full control over them? If AMD proves an inability to to release profiles in a timely fashion, can't a user-provided app take over that function?

PS: I recently had a run-in with some Mobility Radeon driver issues on a 24" iMac in BootCamp. It will be nice to have them a little more idiot-proof.


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 Post subject: Re: Preview 10.2/.3
PostPosted: 19 Feb 2010, 08:02 
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Joined: 22 Nov 2009, 12:57
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Also:
*It's great that official Crossfire-Eyefinity support is finally here

*Bezel correction looks great, but I have to wonder about games with fixed items on screen. I think you're likely to want to be able to tweak this to different levels on a per-game basis, or maybe even have some additional virtual resolution that you can pan around. GUI customization certainly just became a more important feature for game designers.

*Still no PLP support planned?

*Does support for virtual resolution bezel control make it easier to implement non-identical resolution support (with the neglected pixels being virtual) in the future? I'm thinking specifically of people who want to use landscaped 1920x1080 + 1920x1200 + 1920x1080, or similar combinations.

*Changing the gam/gpu/single display paradigm must be tough work, make sure to feed and care for your driver team. Walk them and clean their cage weekly.


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 Post subject: Re: Preview 10.2/.3
PostPosted: 19 Feb 2010, 15:59 
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I've created a running changelog for the Catalyst drivers where I'll post the relevant Eyefinity features as they are released/previewed:

http://www.widescreengamingforum.com/wiki/ATI_Catalyst_Eyefinity_Feature_Changelog


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 Post subject: Re: Preview 10.2/.3
PostPosted: 19 Feb 2010, 21:54 
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Press 10.3 drivers leaked. http://www.rage3d.com/board/showthread.php?t=33959849.

I'm not at home so I can't try it. Sweet, bezel management for the masses.


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 Post subject: Re: Preview 10.2/.3
PostPosted: 19 Feb 2010, 22:51 
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Press 10.3 drivers leaked. http://www.rage3d.com/board/showthread.php?t=33959849.

I'm not at home so I can't try it. Sweet, bezel management for the masses.


Sweet! I may just go ahead and get a 5870 now instead of waiting. I'll wait for some people to report back first though. :cheers

EDIT: This probably deserves its own thread or at least to be listed in the top post.


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 Post subject: Re: Preview 10.2/.3
PostPosted: 20 Feb 2010, 00:09 
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Joined: 08 Dec 2009, 05:39
Posts: 105
The bezel management works as advertised and demonstrated in the pre-release drivers.




...of course, I promptly turned it off cause I'm weird and don't dig it, but yeah, :rockout & :cheers

Also, I mentioned that Crysis was choppy for me in 10.2. Things have smoothed out consideribly there. Still low rates (29-30), but hey, that's Crysis. It's smooth and that's what matters.

BFBC2 is no noticable change from 10.2 (working really good for me, AA * VertSync via CCC)

Still need to test profiles and overdrive/flash issue (I only get flash if I OC with CF). I do not believe that is a SW only issue (need Bios), but I'm not real worried about that. It came stock @ 850/1200 and that's all I expect it to do 100%. Would rather run higher though of course especially since the chip runs relatively cool for me (~67c @ load currently)


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 Post subject: Re: Preview 10.2/.3
PostPosted: 20 Feb 2010, 04:19 
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Joined: 29 Sep 2009, 05:04
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Bezel management works great and I love the way it is implemented. Make sure you don't overclock your card while adjusting or the screen will flicker like crazy.
One thing left to wish for is a hotkey to toggle bezel management although I don't know how feasible this is.

Eyefinity is now the way multi-monitor is meant to be played! :D


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 Post subject: Re: Preview 10.2/.3
PostPosted: 20 Feb 2010, 07:15 
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Joined: 17 Jan 2010, 06:04
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Holy cow, I'm seeing huge performance gains with the leaked 10.3 over 10.2 and 10.1 in DX11 DiRT2... My benchmark suite is still running but I'll post the numbers later. The performance in most other games tested is back to the levels of 10.1, as 10.2 was a minor hit for alot of older games...


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 Post subject: Re: Preview 10.2/.3
PostPosted: 20 Feb 2010, 18:06 
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Joined: 22 Apr 2008, 04:27
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Can I ask which Displayport adapter, if any, you guys are using since it seems like you are having no troubles?

Thanks


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 Post subject: Re: Preview 10.2/.3
PostPosted: 20 Feb 2010, 22:46 
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Here are the impressive results from 10.3 + DiRT2 in DX11 Ultra settings:

1600x1200 (I only bench in 4:3 for simplicity's sake) 4xAA/16xANISO
dirt2.exe -benchmark example_benchmark2.xml

10.2:
AVERAGE FPS: 60.93

10.3:
AVERAGE FPS: 71.27

0xAA/0xANISO

10.2:
AVERAGE FPS: 72.49

10.3:
AVERAGE FPS: 89.13

Amazing. Like I said in the other thread, I've been doing this automated benchmarking for 10 years with different games. Percentage wise, this is the biggest increase I've ever seen from one driver release for any game over that period of time. This leads me to believe one of two things:

1> Something is wrong with the driver and it isn't rendering everything correctly in DX11. I don't have any evidence of this, and obviously I hope it's not the case.
2> There were major performance gains to be had on the DX11 path. This would bode well for BFBC2. :D

The DX9 path did not realize any major change in performance, only DX11. I did note however some minor performance gains in two DX10 titles, Crysis and Company of Heroes... substantial, but nowhere near this incredible jump by DiRT2.

Interesting.....


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 Post subject: Re: Preview 10.2/.3
PostPosted: 20 Feb 2010, 23:27 
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10.3 preview drivers and tri-fi 5970+5870 eyefinity is STILL BROKEN!!!! ie: fps are a slide show...................ffs, is this ever going to be fixed or is my 5870 going to remain a useless addition to my system indefinately :doh


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 Post subject: Re: Preview 10.2/.3
PostPosted: 21 Feb 2010, 21:06 
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Hmm wow great news. I updated to 10.2 for the dirt 2 gains nice to see they pushed it even further on 10.3

I wonder if I will like this bezel management method better than the TH2G extending the resolution surley will make it harder to have it work with each game because some games may not support the new resolution and also some games that we hack the FOV based on the normal 3x16:10 or 3x16:9 monitor resolutions will be slightly off.

Honestly what has me most concerned is the performance drop. I would like it if they also gave the option to just cut the screen like the TH2G but I guess that may be harder to impliment for them or just asking too much.

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 Post subject: Re: Preview 10.2/.3
PostPosted: 23 Feb 2010, 18:29 
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any active dp to dvi blinking issues with 10.2 and 10.3 just bought a sapphire 5970 and a bizlink mini dp to dvi active adapter just wanted to know if this is going to work out.

i was going to wait for the nvidia solution but i heard these driver updates solved the problem


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 Post subject: Re: Preview 10.2/.3
PostPosted: 23 Feb 2010, 18:50 
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Ok I've been posting in that Rage3D thread and it looks like those of us with non-identical monitors are going to struggle at the moment. Mine have just a slightly different size, which it seems is enough to cause the bezel compensation malarkly a problem...

HP LP2475w --- Screen size.............. 540 x 350 mm (25.3 in)
Samsung --- Screen size.............. 520 x 320 mm (24.0 in)

What's weird is that there's no way my hp monitor is 25.3 inches! My tape measure says 24.0 spot on (so does hp). I'm a bit new to this EDID stuff...is it possible for it to be wrong from the factory?


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 Post subject: Re: Preview 10.2/.3
PostPosted: 28 Feb 2010, 19:52 
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Ok I've been posting in that Rage3D thread and it looks like those of us with non-identical monitors are going to struggle at the moment. Mine have just a slightly different size, which it seems is enough to cause the bezel compensation malarkly a problem...

HP LP2475w --- Screen size.............. 540 x 350 mm (25.3 in)
Samsung --- Screen size.............. 520 x 320 mm (24.0 in)

What's weird is that there's no way my hp monitor is 25.3 inches! My tape measure says 24.0 spot on (so does hp). I'm a bit new to this EDID stuff...is it possible for it to be wrong from the factory?


I have also had this problem, and started a new thread describing what I did to fix it. See here:

http://www.widescreengamingforum.com/forum/viewtopic.php?f=64&t=18597

I hope this helps you out.


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 Post subject: Re: Preview 10.2/.3
PostPosted: 10 Mar 2010, 06:47 
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I just posted some benchmarks that some some major improvements in some newer titles between 9.11 (I realize that is quite old) and 10.3 Preview.

http://www.widescreengamingforum.com/wiki/WS_and_WTH_Benchmarking_-_Radeon_HD_5870_1GB_Driver_Comparison

Good to see that performance is moving all with stability (see the article) and features.


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 Post subject: Re: Preview 10.2/.3
PostPosted: 10 Mar 2010, 15:06 
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Only issue i have with 10.3 is driver stops responding sometimes


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