Widescreen Gaming Forum

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 Post subject: Star Wars Battlefront
PostPosted: 17 Nov 2015, 18:25 
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Joined: 09 Feb 2010, 20:11
Posts: 131

https://youtu.be/6fYGN3Y8aT4

SLI flickering (of course) but other than that, having a blast learning to drive this thing :mrgreen: lol

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PostPosted: 17 Nov 2015, 19:37 
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Joined: 17 Nov 2015, 19:34
Posts: 1
Any idea what to do about the screen flicker? It's unplayable for me - like 50x worse than yours. I fixed it when I went to windowed borderless but drop 20-30 fps in doing so.

I randomly went back to Fullscreen and it worked perfectly. Went and upped my texture quality back to ultra the next day and can't get rid of the flicker now.


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PostPosted: 17 Nov 2015, 22:01 
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Joined: 09 Feb 2010, 20:11
Posts: 131
The only thing that's helped on mine is enabling Vsync and leaving the resolution scaling at 100%. Going higher made it worse.

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Cooler Master Cosmos II | ASUS X99-Deluxe | Thermaltake Water 3.0 Extreme S | 5930k @ 4.5GHz | 32GB G.Skill Ripjaws V 3200MHz | SLI GTX 1080 Ti's | Samsung 960 Pro NVMe M.2 SSD | Corsair AX1500i | 3DMark Fire Strike Ultra - 13,780 | Windows 10 Pro 64-bit | Nvidia Surround® 3 x BenQ XL2735 | Samsung CHG90 Auxiliary Monitor


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PostPosted: 21 Nov 2015, 18:18 
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Joined: 09 Feb 2010, 20:11
Posts: 131
I hope someone finds a way to keep the little triangle crosshair full time. The jumbo crosshairs when firing seriously impede my aim :(

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Cooler Master Cosmos II | ASUS X99-Deluxe | Thermaltake Water 3.0 Extreme S | 5930k @ 4.5GHz | 32GB G.Skill Ripjaws V 3200MHz | SLI GTX 1080 Ti's | Samsung 960 Pro NVMe M.2 SSD | Corsair AX1500i | 3DMark Fire Strike Ultra - 13,780 | Windows 10 Pro 64-bit | Nvidia Surround® 3 x BenQ XL2735 | Samsung CHG90 Auxiliary Monitor


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PostPosted: 22 Nov 2015, 08:27 
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Joined: 25 Jun 2015, 20:25
Posts: 18
I use the farcry3 sli bit profile by invidia inspector. Work for me.


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PostPosted: 22 Nov 2015, 13:53 
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Joined: 22 Nov 2015, 13:48
Posts: 1
Did you do anything (special settings) to get the HUD in the center screen? My radar shows on the left monitor while the cards appear on the right one. A fix would be great


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PostPosted: 22 Nov 2015, 17:07 
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Joined: 09 Feb 2010, 20:11
Posts: 131
m0rphyy wrote:
Did you do anything (special settings) to get the HUD in the center screen? My radar shows on the left monitor while the cards appear on the right one. A fix would be great


Hmm, no, I only had strange problems like that in the beta. Everything has been centered on mine on the final release.

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Cooler Master Cosmos II | ASUS X99-Deluxe | Thermaltake Water 3.0 Extreme S | 5930k @ 4.5GHz | 32GB G.Skill Ripjaws V 3200MHz | SLI GTX 1080 Ti's | Samsung 960 Pro NVMe M.2 SSD | Corsair AX1500i | 3DMark Fire Strike Ultra - 13,780 | Windows 10 Pro 64-bit | Nvidia Surround® 3 x BenQ XL2735 | Samsung CHG90 Auxiliary Monitor


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PostPosted: 09 Aug 2017, 13:40 
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Joined: 29 Jun 2017, 13:02
Posts: 12
excellent job, but I'm facing a problem with multi screen - I want one of the screens to be in portrait, not landscape. Any ideas how I could do that?


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PostPosted: 29 Sep 2017, 13:59 
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Joined: 28 Jun 2017, 08:40
Posts: 13
Nice work! The screen flicker is very common problem: try enable vsync in the game or it might be a power/cable issue..


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