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| Absolver https://www.wsgf.org/phpBB3/viewtopic.php?f=64&t=32286 |
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| Author: | Amon Amarth [ 04 Sep 2017, 10:50 ] |
| Post subject: | Absolver |
This game suffers from lack of nVidia Surround support and simply forces you to 16:9. I tried the same Engine.ini edit that usually works on UE3/4 games, but to no avail. Not sure if anyone has tried this game out, but it would be nice to get it working without having my side displays letterboxed. |
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| Author: | jackfuste [ 04 Sep 2017, 14:29 ] | |||
| Post subject: | Re: Absolver | |||
Amon Amarth wrote: This game suffers from lack of nVidia Surround support and simply forces you to 16:9. I tried the same Engine.ini edit that usually works on UE3/4 games, but to no avail. Not sure if anyone has tried this game out, but it would be nice to get it working without having my side displays letterboxed. CheatEngine trainer: Attachment: For 21:9 (2560x1080; 3440x1440; 3840x1600)Attachment: For 48:9 and 48:10 (4800x900; 5040x1050; 5760x1080; etc...)
CheatEngine table: Attachment: Change Black_Bars value from 01 to 00 Change FOV value 0.008726646192 depending on your resolution: 0.01072967013 - for 2560x1080 0.010785140186 - for 3440x1440 0.015489467501 - for 48x10 (5040x1050; 5760x1200; etc...) 0.016092744877 - for 48x9 (4800x900; 5760x1080; etc...)
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| Author: | susahamat [ 04 Sep 2017, 16:47 ] |
| Post subject: | Re: Absolver |
thanks jackfuste always make a best |
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| Author: | Haldi [ 05 Sep 2017, 08:11 ] |
| Post subject: | Re: Absolver |
Sweet. Now how is the game? |
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| Author: | DAOWAce [ 06 Sep 2017, 01:09 ] |
| Post subject: | Re: Absolver |
Another broken UE4 game, gee, who's surprised. Thanks Epic! And thanks Sloclap for restricting it even further by forcing 16:9! Imbeciles.. Thankfully we have people like Jack to fix developer's incompetence. They said they're "looking into adding support", but the fact they released in this state is appalling. It's getting close to 2018 for fucks sake, this shouldn't be happening anymore. Man I am hating gaming lately. |
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| Author: | Amon Amarth [ 06 Sep 2017, 07:35 ] |
| Post subject: | Re: Absolver |
Nice! Thanks again Jack, works perfectly with no issues. Another half-baked UE4 game for the list... |
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| Author: | DAOWAce [ 03 Aug 2018, 12:04 ] |
| Post subject: | Re: Absolver |
Game was updated and no longer pillarboxes to 16:9. However, they don't understand what FoV scaling is, so it's rendering Vert-. I haven't tested, but I'm going to assume the fix here no longer works. If anyone wants to take a look at it, it's on a free weekend right now: https://store.steampowered.com/app/473690/Absolver/ Edit: Well I looked into it with the standard way of fixing UE3/4 games. Paste into explorer: %LOCALAPPDATA%\Absolver\Saved\Config\WindowsNoEditor Open Engine.ini Add: Code: [/Script/Engine.LocalPlayer] AspectRatioAxisConstraint=AspectRatio_MaintainYFOV FoV scaling is now Hor+. The FoV is a bit higher than it should be, as UE4 has this dumb problem, but at least it's actually playable... though it might be too high on multi-monitor setups. |
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