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| Potential Lego Star Wars: The Complete Saga 16:9> hack https://www.wsgf.org/phpBB3/viewtopic.php?f=64&t=32186 |
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| Author: | Margen67 [ 13 Jul 2017, 17:12 ] | ||
| Post subject: | Potential Lego Star Wars: The Complete Saga 16:9> hack | ||
I searched the forums but didn't find anything useful so I looked for addresses in Cheat Engine. (Unknown initial value, unchanged value, changed value, etc. while changing the aspect ratio options, and unpausing to let the game refresh the aspect ratio.) By nop'ing writes to these addresses you can use custom aspect ratios. Spoiler:
I don't actually have an ultrawide monitor. I just made it some random super wide aspect ratio and resized it from 1920x1080 as an example. Problem is nop'ing writes can partially break rendering. The character you play as becomes invisible, and the lighting flickers in certain places. Maybe the exe could be hex-edited instead, or something to prevent that. (But again, I'm not sure) Also I don't know how to precisely calculate aspect ratio values. A fix for the 16:10 text in this game, eyefinity/surround in Lego Star Wars III, and an AR hack for Lego Star Wars II: The Original Trilogy might also be possible, but since I don't have LSW2 or 3 I can't test that. I think someone more experienced could help make this into a fully working hack. I've provided a cheat table for the Steam version as an attachment. Most of the addresses have a description. I recommend using DxWnd to play it in a window as it makes switching between CE and the game faster, and lets you see it even when it's not the active application. To prevent objects from getting cut-off you must also increase the culling width address, and as explained before you need to nop anything in Advanced Options except "NOP to freeze camera" you can ignore that.
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| Author: | czarman [ 13 Jul 2017, 18:10 ] | ||
| Post subject: | Re: Potential Lego Star Wars: The Complete Saga 16:9> hack | ||
I already found a solution via hex edit witch only works with a NOCD exe since the Steam version is protected (?!?) but fill in the same Values in Cheatengine works also with the Steam Version. I will update the DR with the fix next week. FOV is bound also for the HUD so thats that.
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| Author: | Margen67 [ 13 Jul 2017, 19:42 ] |
| Post subject: | Re: Potential Lego Star Wars: The Complete Saga 16:9> hack |
czarman wrote: I already found a solution via hex edit witch only works with a NOCD exe since the Steam version is protected (?!?) but fill in the same Values in Cheatengine works also with the Steam Version. I will update the DR with the fix next week. FOV is bound also for the HUD so thats that. Do you think it would be possible to raise the 85FPS cap? |
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| Author: | czarman [ 17 Jul 2017, 17:34 ] | ||
| Post subject: | Re: Potential Lego Star Wars: The Complete Saga 16:9> hack | ||
FPS CAP Solution found in pcgamingwiki: Install Special K by following the Special K Unofficial Guide -> http://steamcommunity.com/sharedfiles/f ... =933337066 Start the game once and close it to allow the configuration file of Special K to be created. Open <path-to-game>\dxgi.ini or %USERPROFILE%\Documents\My Mods\SpecialK\Profiles\dirt2_game.exe\SpecialK.ini depending on the installation method you used. Change RefreshRate=-1 to RefreshRate=0 under [Render.FrameRate]. Or use the Attachment and extract it in your game root folder.
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