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 Post subject: Re: Evolve Big Alpha
PostPosted: 22 Jan 2015, 23:46 
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Joined: 01 Jun 2010, 17:31
Posts: 55
Haldi wrote:
Don't forget the 15$ Monster DLC!



Egads! I just read about that today earlier. Noooo thanks, over priced much? I'm going to be straight up passing on this game. I love the concept, but I find the execution to be somewhat lacking in areas.


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 Post subject: Re: Evolve Big Alpha
PostPosted: 23 Jan 2015, 00:44 
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Joined: 20 Dec 2013, 06:29
Posts: 20
Ryukan wrote:
Haldi wrote:
Don't forget the 15$ Monster DLC!



Egads! I just read about that today earlier. Noooo thanks, over priced much? I'm going to be straight up passing on this game. I love the concept, but I find the execution to be somewhat lacking in areas.


I read this as well and I just don't see what the big deal is. I'm still getting the game, and I'll hold off judgement on the monster DLC until it's actually been released. Different strokes for different folks I suppose.


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 Post subject: Re: Evolve Big Alpha
PostPosted: 12 Feb 2015, 23:28 
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Joined: 17 Feb 2010, 18:59
Posts: 7
Solution to Ultra Wide screen Monitor issue.
Step 1- Use Notepad to open Settings.xml in C:\Steam\userdata\<user-id>\273350\local\USER\Profiles\default
Step 2- Change: <Attr name="settings/screenresheight" value="1440"/>
Step 3- Change: <Attr name="settings/screenreswidth" value="2560"/>
(Now your menus will function properly.)
Step 4- Use Notepad to open system.cfg in C:\Steam\SteamApps\common\EvolveGame
Step 5- Add: cl_fov_merc = 100
Step 6- Add: cl_fov_monsterThirdPerson = 100
(Increases FoV)
Step 7- Change: r_height = 1080
Step 8- Change: r_width = 2560
(This sets your resolution in the game itself.)


Last edited by ezumin on 12 Feb 2015, 23:54, edited 1 time in total.

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 Post subject: Re: Evolve Big Alpha
PostPosted: 12 Feb 2015, 23:34 
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Joined: 17 Feb 2010, 18:59
Posts: 7
This is a guess for the eyefinity users out there. If your resolution is 1080 by 5760, then multiply the horizontal resolution by .5625 to get the value for step 2.

In Step 2 put <Attr name="settings/screenresheight" value="3240"/>

It is untested, since I do not run eyefinity anymore.


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 Post subject: Re: Evolve Big Alpha
PostPosted: 12 Feb 2015, 23:45 
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Joined: 17 Feb 2010, 18:59
Posts: 7
Additional tips:
After previewing commands at: http://docs.cryengine.com/display/CRYAUTOGEN/CONSOLEPREFIXR , I added the following...

Use Notepad to open system.cfg in C:\Steam\SteamApps\common\EvolveGame
Add the following lines:
r_MultiGPU = 1
r_MultiThreaded = 2

MultiGPU is for SLI/Crossfire, and Multithreaded is for a multicore CPU. I don't know that it is necessary, but it didn't hurt.


Last edited by ezumin on 12 Feb 2015, 23:53, edited 1 time in total.

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 Post subject: Re: Evolve Big Alpha
PostPosted: 12 Feb 2015, 23:52 
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Joined: 15 Nov 2011, 20:09
Posts: 6
tried your fix, my file didnt already have r_height and r_width so I added them, and the game just boots in 800x600. Im running eyefinity. Change to 5760x1080 in in game options for same vert- as usual. Not sure whats up


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 Post subject: Re: Evolve Big Alpha
PostPosted: 12 Feb 2015, 23:57 
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Joined: 17 Feb 2010, 18:59
Posts: 7
ShadowSoldier89 wrote:
tried your fix, my file didnt already have r_height and r_width so I added them, and the game just boots in 800x600. Im running eyefinity. Change to 5760x1080 in in game options for same vert- as usual. Not sure whats up


Are you having problems with the menu screens or the game itself?

For the menu screens follow steps 1-3.
Step 1- Use Notepad to open Settings.xml in C:\Steam\userdata\<user-id>\273350\local\USER\Profiles\default
Step 2- Change: <Attr name="settings/screenresheight" value="3240"/>
Step 3- Change: <Attr name="settings/screenreswidth" value="5760"/>
This is assuming your resolution is 1080 by 5760.


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 Post subject: Re: Evolve Big Alpha
PostPosted: 13 Feb 2015, 06:27 
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Joined: 01 Sep 2010, 11:38
Posts: 516
ezumin wrote:
ShadowSoldier89 wrote:
tried your fix, my file didnt already have r_height and r_width so I added them, and the game just boots in 800x600. Im running eyefinity. Change to 5760x1080 in in game options for same vert- as usual. Not sure whats up


Are you having problems with the menu screens or the game itself?

For the menu screens follow steps 1-3.
Step 1- Use Notepad to open Settings.xml in C:\Steam\userdata\<user-id>\273350\local\USER\Profiles\default
Step 2- Change: <Attr name="settings/screenresheight" value="3240"/>
Step 3- Change: <Attr name="settings/screenreswidth" value="5760"/>
This is assuming your resolution is 1080 by 5760.


Yeah none of those tweaks work. If you force your triple screen resolution via config you get a vert- image, where the menu's are also Vert- and are just visible on the left side monitor (nut not usable). If you triple the vertical resolution you get a stretched image and the game runs like shit. The devs need to fix this one I'm afraid.

Head here:

https://talk.turtlerockstudios.com/t/mu ... t/30917/30

Or for 21:9 here:

https://talk.turtlerockstudios.com/t/21 ... /32374/175

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 Post subject: Re: Evolve Big Alpha
PostPosted: 13 Feb 2015, 20:06 
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Joined: 17 Feb 2010, 18:59
Posts: 7
As I stated in my prior posts, this did work for my 21:9 setup. I was only guessing as to it working for eyefinity. I'm sorry it didn't.

https://www.youtube.com/watch?v=Ni4nDQUNOVM&feature=youtu.be


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 Post subject: Re: Evolve Big Alpha
PostPosted: 13 Feb 2015, 22:04 
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Joined: 27 Feb 2011, 01:43
Posts: 13
I can confirm that this method does not work for eyefinity.

Are the people behind Flawlesswidescreen / Widescreenfixer able to help with this?
I am under the impression that the menus are the only broken part of the game in Multi-Monitor.
The rest (resolution, fov) in game seems fine to me.

Thx.


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