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Watchdogs Eyefinity Support
http://www.wsgf.org/phpBB3/viewtopic.php?f=64&t=27302
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Author:  Toothless Spoon [ 08 Jun 2014, 04:50 ]
Post subject:  Re: Watchdogs Eyefinity Support

tricky wrote:
Thanks for the Widescreen Fix, without it the game is unplayable.

So then I start playing the game, and the driving controls are HORRIBLE, gave it three hours, then uninstalled, the game looks pretty good, but the controls make it unplayable for me. Going to try Wolfenstein the New Order next...


In my opinion the game doesn't really look that good at all - I didn't think the controls were that bad - but I use a controller. Wolfenstein is a great game, enjoy.

Author:  tricky [ 08 Jun 2014, 07:10 ]
Post subject:  Re: Watchdogs Eyefinity Support

Toothless Spoon wrote:
tricky wrote:
Thanks for the Widescreen Fix, without it the game is unplayable.

So then I start playing the game, and the driving controls are HORRIBLE, gave it three hours, then uninstalled, the game looks pretty good, but the controls make it unplayable for me. Going to try Wolfenstein the New Order next...


In my opinion the game doesn't really look that good at all - I didn't think the controls were that bad - but I use a controller. Wolfenstein is a great game, enjoy.


You are right, two hours of Wolfenstein and it's awesome. Huge set pieces, great controls, fast pace. A much better game.

Author:  anteronoid [ 08 Jun 2014, 13:20 ]
Post subject:  Re: almost....

Funkengreuven wrote:
gumbo1919 wrote:
ugzz wrote:
So as Funkengreuven posted:
You can indeed just edit the FOV with the hotkeys and if you go high enough you can make the cellphone and the game text for sleeping and such viewable. Which is Great! i played for a good 25-30 min before i found another game breaker.
Sniper Rifle! The crosshair doesnt show at all with the FOV fix, now if you go all the way back to stock you can get the sniper zoom view but its a real Pain! So i played @ wide screen for a while just to be screwed again and end up back at single 1080. Bummer. So close!


I tested this inch by inch and the sniper rifle scope works with the FOV adjustment up to 12.75. Anything higher than that and it breaks the scope. I actually found 12.75 to be a good sweet spot for me. Here are some screenshots of it at 12.75. FYI: My resolution is 2560x1080 so that may change the adjustment numbers on your system.

https://imgur.com/a/Rlzn6


You're right Gumbo. I held the sniper rifle zoomed in and held the FW fine adjustment hotkey and the cross hairs eventually did appear. Only problem was they appeared at -11.5 for me which is zoomed in pretty good. I normally play at +12 or so. I wonder why the difference? Maybe it has something to do with the starting resolution. My res is 5892x1080 bezel corrected. Ah well, I may can get used to it. Thus far, I've played the game without the sniper rifle, but thanks for the tip. I've noticed I have to zoom in some when hacking a camera before the text boxes describing the person you're looking at will appear. Same concept I think. It seems to me this could be easily fixed by Ubi. Maybe this Day 1..er..Day 45 patch coming out will fix it.


Ah, yes now it worked. -10.50 for me.. non-bezel corrected.. It will work for me to adjust when needen with hot keys. Only use sniper-rifle when i have the time anyway. Thx for the tip! :twothumb:

Author:  Ascendance [ 14 Jun 2014, 15:56 ]
Post subject:  Re: Watchdogs Eyefinity Support

hey, any chance of centering the HUD of the game?

Author:  RasconTwo [ 15 Jun 2014, 20:48 ]
Post subject:  Re: Watchdogs Eyefinity Support

Yeah, loving that a fix is out- and at least the game is somewhat playable. Very disappointed that ubisoft isn't trying to fix this game at all.

That said, menus/hud especially map need centered pretty badly. Thanks for the work you've done so far Hayden.

Author:  JDerek [ 02 Mar 2015, 01:42 ]
Post subject:  Re: Watchdogs Eyefinity Support

Well 1st off thanks for the fix with the Hud. Still no official hud and or fov fix. Ugh
Side note. Since I am running in portrait mode, what does Vsync do? Particularly because what is usually vertical now isn't.

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