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PostPosted: 27 May 2014, 19:49 
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rich_hard1 wrote:
Seems to run fine on Ultra settings for me, although weirdly have stuttering here and there, MSi AB is reporting all GPU cores working fine, CPU is hardly in use, bizarre.

Seems like you Nvidia users are spoilt with this title! Ubisoft please fix Eyefinity @nothappyatall @ubisoftsuck


Have nvidia and it stutters for me to. Seems like Sli isn't using all power as well. Could be cpu bottlenecking, I see one core running app. 70% while others 30%-ish.

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PostPosted: 27 May 2014, 19:58 
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Obviously it's not working properly, but I was able to play for around 15 minutes and the game run fine for me. Sure, it should run better, but with my GTX690 I was able to get around 55 fps on high, 5910x1080, which isn't bad I'd say. I don't know, however, how it'd perform while driving through the city since I only played inside some buildings.

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PostPosted: 27 May 2014, 20:09 
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anteronoid wrote:
I want good textures and can ditch most other settings. AA can almost be turned off at high resolutions.


I've looked at comparisons between the High and Ultra textures, and it's almost imperceptible IMO. The Ultra textures seem to be causing the stuttering problems, and it doesn't happen with High. You could also try the `-disablepagefilecheck` command line switch, that's been working for most folks. I actually just completely disabled my page file for this game, as I have enough RAM anyway. I'll switch back if I have problems with other programs. This stuff fixed it for me, and I'm at least playing in 1080p at a more than stable framerate.

As far as AA, I dunno about that. It makes sense with higher pixel density like 2K or 4K, but personally I still find aliasing to be a noticeable eyesore when I'm just adding two extra monitors to the mix.

anteronoid wrote:
Also, all sorts of focus blur and motion blur is useless. I mean, if om not looking at something its still blurred in my eyes.. :wtf:


Hehe. First thing I turned off. The DoF I don't mind and prefer sometimes, but definitely screw motion blur.


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PostPosted: 27 May 2014, 20:33 
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Looks like Hayden did his magic already, thank you very much!


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PostPosted: 27 May 2014, 20:40 
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OH BABY!!! Thank you very much Hayden!!!! I've been trolling by the site every few hours hoping against hope it would get fixed soon, and BLAM! There it is! I added an extra day off to the holiday just to be home to check this game out and now it's not a total bust. Thanks a million! :twothumb:

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PostPosted: 27 May 2014, 20:50 
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Brett wrote:
anteronoid wrote:
I want good textures and can ditch most other settings. AA can almost be turned off at high resolutions.


I've looked at comparisons between the High and Ultra textures, and it's almost imperceptible IMO. The Ultra textures seem to be causing the stuttering problems, and it doesn't happen with High. You could also try the `-disablepagefilecheck` command line switch, that's been working for most folks. I actually just completely disabled my page file for this game, as I have enough RAM anyway. I'll switch back if I have problems with other programs. This stuff fixed it for me, and I'm at least playing in 1080p at a more than stable framerate.

As far as AA, I dunno about that. It makes sense with higher pixel density like 2K or 4K, but personally I still find aliasing to be a noticeable eyesore when I'm just adding two extra monitors to the mix.

anteronoid wrote:
Also, all sorts of focus blur and motion blur is useless. I mean, if om not looking at something its still blurred in my eyes.. :wtf:


Hehe. First thing I turned off. The DoF I don't mind and prefer sometimes, but definitely screw motion blur.


Thx,
I'll experiment with some settings and try to find a mix that I'm happy with, the stutter makes it almost impossible to drive fast, every chase ends up in a bush/railway/concrete wall/in the ass of a truck after killing everything walking on the sidewalk. :lol:

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PostPosted: 27 May 2014, 20:53 
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Cat Toaster wrote:
Looks like Hayden did his magic already, thank you very much!


w00t! :rockout:

I'm trying to test stuff out but now the Uplay client is borked, probably overloaded servers at Ubisoft... :wtf:

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Last edited by anteronoid on 27 May 2014, 21:22, edited 1 time in total.

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PostPosted: 27 May 2014, 21:03 
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I am at work right now, can someone post what options are available in the fix? I game at 2560x1080 and hope this will resolve the FOV issue with the game.


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PostPosted: 27 May 2014, 21:20 
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Thanks a million HaYDeN, most appreciated as always :rockout:

Works perfectly with 5760x1080 nivida rig.


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PostPosted: 27 May 2014, 21:21 
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gumbo1919 wrote:
I am at work right now, can someone post what options are available in the fix? I game at 2560x1080 and hope this will resolve the FOV issue with the game.

Yes it fixes it!

http://imgur.com/a/NsCtx

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