Widescreen Gaming Forum

[-noun] Web community dedicated to ensuring PC games run properly on your tablet, netbook, personal computer, HDTV and multi-monitor gaming rig.
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PostPosted: 20 May 2014, 19:19 
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Joined: 06 Mar 2008, 17:20
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HaYDeN wrote:
I actually did fix it last week but it's really one of those games that don't need to be played in surround.
I respectfully disagree.
The only good thing in the game are the painted backdrops, and your screenies show just how gorgeous they are in MM...


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PostPosted: 21 May 2014, 19:49 
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True, the art design in this game is awesome and kinda calming at the same time combined with the ambient music.

Please share the work you have done sir Hayden. :mrgreen:


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PostPosted: 23 May 2014, 17:00 
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Yeah I would love a release as well, HaYDeN it would totally be worth it.


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PostPosted: 25 May 2014, 06:16 
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the fix doesnt work on 21:9 monitor. i control alt tab it a few times and it only goes to the left of the screen :(


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PostPosted: 25 May 2014, 06:27 
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it's not for 21:9 users.

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PostPosted: 25 May 2014, 07:05 
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Well I lie actually - it seems to work fine, bar the HUD being to the left

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But you can fix the HUD being to the left by using display override, specifying a HUD size of 1920 with a offset of 320 (2560 total) - see below, altho I believe there is a bug in 1.0.12 (1.0.13 has a crap ton of bug fixes but needs regression testing) where it may not work.

Image

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PostPosted: 25 May 2014, 07:42 
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I copied the settings you posted and it didn't work the first try.

Then i change my resolution on the game to 1080.
it showed the game in 21:9 aspect ratio but not in full screen


then i switch back to 2560 then BOOM! its like magic.


I'm on version 1.00 for those people that might not get the same results


Thank you for making this game easy on the eyes for us 21:9 users :cheers:


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PostPosted: 25 May 2014, 09:54 
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Hayden release works for me, but just tried the demo with it and there are some issues witch make it unplayable on triple-screen.

First, some HUD elements are shown on the third screen, no deal-breaker but annoying nonetheless.

But the biggest problem was that the shadow that needs to be used to open the gate was invisible to me, after I switched to 1920*1080 it worked fine.

It is a lovely relaxing game so I am gonna buy it anyway but triple screen would make the game a bit nicer I think. The scenes are just so beautiful.

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PostPosted: 12 Jun 2015, 03:00 
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If you have a weird resolution & FWS Configuration doesn't fix it, you can edit FWS's LUA file. This fixes the game.
Full details (for manual PLP) http://www.wsgf.org/blog/imusrt/2015/06 ... structions
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(the Configuration window in FWS does not fix manual PLP well)


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