Widescreen Gaming Forum
https://www.wsgf.org/phpBB3/

Rise Of The Triad 2013 (fov-fix) [ini-edit]
https://www.wsgf.org/phpBB3/viewtopic.php?f=64&t=26495
Page 1 of 2

Author:  H.A.M.mer [ 01 Aug 2013, 21:29 ]
Post subject:  Rise Of The Triad 2013 (fov-fix) [ini-edit]

Since this game is based on unreal-engine it seems to share the vert-fov for multi-monitor-setups out of the box...

TO (ALMOST) FIX THIS:

1.) Go to "C:\Users\[Username]\Documents\My Games\Rise Of The Triad\ROTTGame\Config"
2.) Open "ROTTEngine.ini"
3.) Edit:

[Engine.LocalPlayer]
AspectRatioAxisConstraint=AspectRatio_MaintainXFOV

to (changing "X" to "Y")

[Engine.LocalPlayer]
AspectRatioAxisConstraint=AspectRatio_MaintainYFOV

This somehow unlocks the horizontal fov while locking the vertical one.
Weapons stay vert- but its playable that way ;)

There are a bunch of other fov-related settings in the other ini-files which may help with fine-tuning.
Hope this helps...

Author:  Toothless Spoon [ 02 Aug 2013, 06:33 ]
Post subject:  Re: Rise Of The Triad 2013 (fov-fix) [ini-edit]

I did this too, and can confirm it becomes playable - Hayden said that he may have a look at it, so hopefully with his skills he will fix the rest of it :)

Author:  Amon Amarth [ 02 Aug 2013, 11:37 ]
Post subject:  Re: Rise Of The Triad 2013 (fov-fix) [ini-edit]

Thanks, I'll be sure to try it out. :cheers:

Author:  HaYDeN [ 02 Aug 2013, 12:20 ]
Post subject:  Re: Rise Of The Triad 2013 (fov-fix) [ini-edit]

seems like the HUD is entirely screwed too, didn't even realize there was a HUD.

Author:  Amon Amarth [ 02 Aug 2013, 12:50 ]
Post subject:  Re: Rise Of The Triad 2013 (fov-fix) [ini-edit]

HaYDeN wrote:
seems like the HUD is entirely screwed too, didn't even realize there was a HUD.


Ah, that would explain the lack of HUD. And here I thought it was one of those "minimalistic" HUDs.

Author:  Toothless Spoon [ 02 Aug 2013, 13:09 ]
Post subject:  Re: Rise Of The Triad 2013 (fov-fix) [ini-edit]

Moving too fast to even see a HUD! :P

Author:  Amon Amarth [ 02 Aug 2013, 13:18 ]
Post subject:  Re: Rise Of The Triad 2013 (fov-fix) [ini-edit]

I noticed Hayden already uploaded a weapon fov fix on flawless. So fast!

Author:  HaYDeN [ 02 Aug 2013, 14:26 ]
Post subject:  Re: Rise Of The Triad 2013 (fov-fix) [ini-edit]

Amon Amarth wrote:
I noticed Hayden already uploaded a weapon fov fix on flawless. So fast!


Spoon said it crashes tho? I did get 1 crash out of about 5-6 launches... probably just injects a little bit too fast.

Author:  Amon Amarth [ 02 Aug 2013, 14:45 ]
Post subject:  Re: Rise Of The Triad 2013 (fov-fix) [ini-edit]

HaYDeN wrote:
Amon Amarth wrote:
I noticed Hayden already uploaded a weapon fov fix on flawless. So fast!


Spoon said it crashes tho? I did get 1 crash out of about 5-6 launches... probably just injects a little bit too fast.


Hm, well I didn't get any crashes. However, I'm not sure if it does properly inject FoV changes. It seems to limit what I can do to the game's FoV via the game menu. Trying to change it though flawless doesn't seem to do much.

Author:  Toothless Spoon [ 05 Aug 2013, 12:21 ]
Post subject:  Re: Rise Of The Triad 2013 (fov-fix) [ini-edit]

After the initial crash it seemed to work fine. As for the FOV not seeming to work - did you make sure you change your .ini back to original form - or delete it like I did.

Page 1 of 2 All times are UTC [ DST ]
Powered by phpBB® Forum Software © phpBB Group
https://www.phpbb.com/