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 Post subject: _inmm238
PostPosted: 17 Aug 2012, 13:32 
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Joined: 14 Aug 2012, 12:56
Posts: 2
Hi
I have a program, especially for the old games, so the music is working again.

Unfortunately, ford racing 2 not there.

But maybe someone can edit that.

http://www.geocities.co.jp/Playtown-Domino/8282/_inmm/_inmm238-installer.zip


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PostPosted: 03 Sep 2012, 17:15 
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Joined: 13 Jun 2012, 10:54
Posts: 13
It won't be in there, that app is to play music from CD that was streamed in an unusual way. The best bet for Ford Racing 2 is to convert the music to another format (e.g. MP3) then play it looped in the background in Media Player/another player when you run the game. Not ideal but that's all I can think of.

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PostPosted: 03 Jan 2014, 00:41 
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Joined: 03 Jan 2014, 00:25
Posts: 1
eduardische wrote:
Thanks a lot for this fix! However, I found out that it works out-of-box only for Russian version of the game. If launched with English one (bought form GamersGate), it throws out this error after profile selection:


Having access to the Russian version as well, I tried copying the SOUNDS folder from it to the English version. This time it worked. Files were checked with hash checker and it turns out they are rather different in Russian version. All files "SOUNDS*.spc" and "SOUNDSMUSIC*.wma" are different. Furthermore, for every "SOUNDS*.spc" file there is "SOUNDS*.sxb" file in Russian version. Without them (*.sxb files) the game still launches. As music doesn't work anyway, original MUSIC folder from English version is enough as well. So, only "SOUNDS*.spc" needed to be copied. Now let's hex-check them. It turns out that they all are different in 3 bytes only. All of them have a values of (89, 44, B2) instead of (71, F6, 40) in 13th, 14th and 15th byte. But reading the actually useful error message tells us that it's a timestamp, so it should be in .exe as well. And it is - in block CF219-CF21B. So, basically, when I changed the values in this block from (71, F6, 40) to (89, 44, 82) - it worked. As there might be even more versions - here is the general fix for the error message:

If the game does throw out an error like this, after applying fix from jackfuste, all you need to do is change block CF219-CF21B in "fr2.exe" to block C-E in any file "SOUNDS*.spc".

Hope it helps!


Hi !
I don't know how change the block.
Which software to use?
Thank you !


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PostPosted: 07 Aug 2014, 15:41 
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Joined: 07 Aug 2014, 15:36
Posts: 1
This is the fixed 16_10 crack for those who cannot do it http://www.4shared.com/file/7K_Rl2Pyce/fr2.html


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PostPosted: 01 Jan 2015, 13:37 
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Joined: 01 Jan 2015, 13:33
Posts: 2
Could someone help me out, I'm not sure how to do this stuff?


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PostPosted: 03 Jan 2015, 01:24 
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Joined: 01 Jan 2015, 13:33
Posts: 2
Link seems to be a dodgy website - Unfortunately I have been unsuccesful so far in running Ford Racing 2 on WIndows 8.1. I have replaced the fr2.exe file with an external one from this website so instead of the wma error I now get a time stamp error, where it doesn't match the one in the bank or something.
Could anyone help me with that?


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PostPosted: 03 Jan 2015, 12:09 
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Joined: 13 Jun 2012, 10:54
Posts: 13
All files, plus a cheap music playing fix are here:

http://www.vogons.org/viewtopic.php?f=8&t=41718

Or here:

http://www.assemblergames.com/forums/sh ... sic-player

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My PC spec: Win8.1, i7-4970K (not overclocked) MSI Nvidia GeForce GTX 980, Creative Soundblaster ZXr, 16GB RAM, Asus Z97-A motherboard, NZXT 410 case, ROG Swift GSYNC monitor


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PostPosted: 07 Aug 2016, 16:46 
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Joined: 07 Aug 2016, 16:41
Posts: 1
eduardischse,
Quote:
If the game does throw out an error like this, after applying fix from jackfuste, all you need to do is change block CF219-CF21B in "fr2.exe" to block C-E in any file "SOUNDS*.spc".


How do I go about doing this? I'm unfamiliar with this kind of thing

Thanks


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PostPosted: 12 Apr 2018, 18:50 
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Joined: 12 Apr 2018, 18:46
Posts: 1
eduardische wrote:
Thanks a lot for this fix! However, I found out that it works out-of-box only for Russian version of the game. If launched with English one (bought form GamersGate), it throws out this error after profile selection:


Having access to the Russian version as well, I tried copying the SOUNDS folder from it to the English version. This time it worked. Files were checked with hash checker and it turns out they are rather different in Russian version. All files "SOUNDS*.spc" and "SOUNDSMUSIC*.wma" are different. Furthermore, for every "SOUNDS*.spc" file there is "SOUNDS*.sxb" file in Russian version. Without them (*.sxb files) the game still launches. As music doesn't work anyway, original MUSIC folder from English version is enough as well. So, only "SOUNDS*.spc" needed to be copied. Now let's hex-check them. It turns out that they all are different in 3 bytes only. All of them have a values of (89, 44, B2) instead of (71, F6, 40) in 13th, 14th and 15th byte. But reading the actually useful error message tells us that it's a timestamp, so it should be in .exe as well. And it is - in block CF219-CF21B. So, basically, when I changed the values in this block from (71, F6, 40) to (89, 44, 82) - it worked. As there might be even more versions - here is the general fix for the error message:

If the game does throw out an error like this, after applying fix from jackfuste, all you need to do is change block CF219-CF21B in "fr2.exe" to block C-E in any file "SOUNDS*.spc".

Hope it helps!


I did not understand this solution, maybe I'm still a bit of an amateur in informatics :b I have the same error, but I dont understand what you mean by "now lets hex-check them.. Turns out they all are different in 3 bytes only.. all of them have a values of ..." how can I find what you're talking about and fix it? thank you :)


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