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| SWTOR TripleWide! https://www.wsgf.org/phpBB3/viewtopic.php?f=64&t=21968 |
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| Author: | Anprionsa [ 02 May 2011, 15:20 ] |
| Post subject: | SWTOR TripleWide! |
Originally Posted by MichaelVoigt Looks promising. |
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| Author: | skipclarke [ 12 May 2011, 19:13 ] |
| Post subject: | Re: SWTOR TripleWide! |
Where was this originally posted? |
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| Author: | fuzioninfinity [ 08 Jun 2011, 06:44 ] |
| Post subject: | Re: SWTOR TripleWide! |
Did a quick google search and I found it posted here: http://www.swtor.com/community/showthread.php?t=308445&page=33 |
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| Author: | Anprionsa [ 13 Nov 2011, 07:23 ] |
| Post subject: | Just confirmed this via the |
Just confirmed this via the beta, windowed mode PLP for me (I don't have pure landscape, so I can't comment on that). And the game itself is very good. Few bugs, but will be ironed out most definitely. |
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| Author: | fuzioninfinity [ 14 Nov 2011, 03:35 ] |
| Post subject: | I can confirm fullscreen 3x1 |
I can confirm fullscreen 3x1 Landscape via NVIDIA Surround working Hor+ with spanned HUD as well. Character creation and cinematics were either Hor+ or pillarboxed to fit on the middle monitor. |
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| Author: | Pittyh [ 14 Nov 2011, 04:19 ] |
| Post subject: | fuzioninfinity wrote:I can |
I can confirm fullscreen 3x1 Landscape via NVIDIA Surround working Hor+ with spanned HUD as well. Character creation and cinematics were either Hor+ or pillarboxed to fit on the middle monitor. oi! your'e under a NDA :P |
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