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| Splinter Cell: Chaos Theory Versus Mode https://www.wsgf.org/phpBB3/viewtopic.php?f=64&t=20142 |
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| Author: | Boxsmith [ 12 Jul 2010, 21:51 ] |
| Post subject: | Splinter Cell: Chaos Theory Versus Mode |
Hi guys! I've been playing a lot of SCCT with my friends lately, and today decided to try to get the game working at 1920x1080 (the maximum resolution the game lets you set by default is 1600x1200). I figured an unreal engine came could make use of custom resolutions no problem, but it turned out to be a bit harder than usual. Since I couldn't find any information on how to do this, I'll explain how I did it (it's quite easy): First, in the same directory as your SCCT_Versus.exe, find Default.ini. Find these lines and set your preferred resolution: Code: [WinDrv.WindowsClient] WindowedViewportX=<desired width goes here> WindowedViewportY=<desired height goes here> FullscreenViewportX=<desired width goes here> FullscreenViewportY=<desired height goes here> MenuViewportX=<desired width goes here> MenuViewportY=<desired height goes here> Then, find your profile's .ini. The filepath for me was this: C:ProgramDataUbisoftTom Clancy's Splinter Cell Chaos TheorySaved GamesVersus The folder is hidden, so you'll have to enter that into the address bar. In this directory you can find Code: ScreenRes=-1
This way, the game won't try to change the resolution to one it likes once you select your profile. Hope this works for everyone! |
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