|
Assuming that a game is legitimately stretched (and not a matter of user error), I don't know that the stretching at 16:10 would be any less distracting than 16:9. I mean sure it's less stretched, but it's still stretched.
If you check out the Wiki, and read the detailed reports you'll see that there are solutions to get widescreen resolutions working acceptably on a great number of the games out there.
According to the Wiki, Medievil 2 supports widescreen resolutions fine, so you're probably running a 4:3 resolution as The_cranky_hermit suggests.
The only really notable games (meaning games that people would actually still want to play in my opinion) that either can't be run in widescreen at all or can't be run without stretching are:
Blizzard's games other than WoW (Starcraft, Diablo 1 & 2, Warcraft 1-3)
Monolith's older shooters: NOLF 1 & 2, Tron 2.0
Max Payne 1 & 2
|