| Widescreen Gaming Forum https://www.wsgf.org/phpBB3/ |
|
| Forcing FOV on Quake II / ID Tech 2 Engine cinematics https://www.wsgf.org/phpBB3/viewtopic.php?f=64&t=16414 |
Page 1 of 1 |
| Author: | Cygnus [ 16 Oct 2008, 22:31 ] |
| Post subject: | Forcing FOV on Quake II / ID Tech 2 Engine cinematics |
Looking for a way to force FOV [ Field of View ] on cutscenes in games using the quake 2 engine. In game is fine, just the cinematics. I'm currently altering older games and some of them use this engine, also called ID Tech 2 |
|
| Page 1 of 1 | All times are UTC [ DST ] |
| Powered by phpBB® Forum Software © phpBB Group https://www.phpbb.com/ |
|