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| Sonic Heroes https://www.wsgf.org/phpBB3/viewtopic.php?f=64&t=15442 |
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| Author: | sbrown [ 05 Jan 2008, 01:36 ] |
| Post subject: | Sonic Heroes |
Could anyone give me instructions for how to hack Sonic Heroes to run in 1440 x 900 resolution? I have seen this post http://www.widescreengamingforum.com/node/8368 I am rather inacomplished at hex editing but do have access to an editor and can carry out a simple task if someone gives me steps to follow. What do I want to be entering for 1440 x 900 in hex if I want to replace the 800 x 600 mode? (20 03 , 58 02) Thanks in advance. |
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| Author: | Tamlin [ 05 Jan 2008, 02:40 ] |
| Post subject: | Sonic Heroes |
Moved to the correct section. :) |
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| Author: | squ1zzy [ 05 Jan 2008, 02:51 ] |
| Post subject: | Sonic Heroes |
Thanks Tamlin! Here's the solution: Get my UniPatcher: http://www.wsgf.org/article/squ1zzy-unipatcher Download a unpacked executable of the game: http://m0003.gamecopyworld.com/games/pc_sonic_heroes.shtml The file you need is: Sonic Heroes v1.0 [ENGLISH] No-CD/Fixed EXE #1 Take over these exact settings: Patch it and set the resolution in game to 640x480. The game will start at the resolution set using the UniPatcher. |
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| Author: | sbrown [ 05 Jan 2008, 04:37 ] |
| Post subject: | Sonic Heroes |
Thank! That works great. Why does the gameburnworld file have to be used rather than the original? |
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| Author: | The_cranky_hermit [ 05 Jan 2008, 04:51 ] |
| Post subject: | Sonic Heroes |
The original is probably encoded, and also probably has an auto-hashing mechanism to make sure it hasn't been monkeyed with. |
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