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Halo 3, Recognizing 16:10?
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Author:  Dem Pyros [ 21 Oct 2007, 03:48 ]
Post subject:  Halo 3, Recognizing 16:10?

So, everyone here knows (or SHOULD know) about Halo 3.

Well, I have my 360 hooked up to my monitor via an HDMI -> DVI adapter. The 360 outputs a resolution of 1360x768, and my monitor stretches this to 1440x900 (16:9 to 16:10).

Well, as every other Xbox 360 gamer in the world, I've played my fair share of Halo 3. Everything is stretched on the monitor. All circles are elongated ovals, everything is taller than it should be, etc. etc..

But one thing that Bungie was criticized for is that if you play in two-player on your local Xbox, the game is pillar-boxed so that each window isn't stretched, and the FOV isn't drastically changed.

I had a friend over today and I was playing some 1v1 with him, and I noticed that it looked as if the game wasn't stretched (such as the radar seeming to be circular).

Does anyone think that the game might auto-correct for aspect ratio's that the 360 doesn't support if you have multiple people on your local console?

Anyone else notice something like this?

Author:  The_cranky_hermit [ 21 Oct 2007, 04:12 ]
Post subject:  Halo 3, Recognizing 16:10?

It's not likely. There's no way for the game to know that you have a 16:10 display. All it knows is that your 360 is outputting a 1360x768 resolution (and I'm just assuming it even knows that - it might not).

Author:  Dem Pyros [ 21 Oct 2007, 06:27 ]
Post subject:  Halo 3, Recognizing 16:10?

It's not likely. There's no way for the game to know that you have a 16:10 display. All it knows is that your 360 is outputting a 1360x768 resolution (and I'm just assuming it even knows that - it might not).
The game has to be 'told' the resolution in order for it to render in 16:9 or 4:3, so who knows.

I just thought it was interesting, as it seemed to look normal, aka not-stretched.

Author:  The_cranky_hermit [ 21 Oct 2007, 18:06 ]
Post subject:  Halo 3, Recognizing 16:10?

The game has to be 'told' the resolution

I'm not so sure of that. It's possible that the firmware knows you are using 1360x768, and the firmware tells the game "Render the game at 720p, 16:9 aspect ratio. I'll take care of everything else." Either way, the game doesn't know that your native res is 1440x900, or that your monitor is 16:10.

Author:  Dem Pyros [ 22 Oct 2007, 00:20 ]
Post subject:  Halo 3, Recognizing 16:10?

Either way, I thought it was a weird phenomenon.

Curious if anyone else could confirm seeing something like this.

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