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 Post subject: Re: Far Cry 4
PostPosted: 24 Nov 2014, 06:41 
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CY:G: I'm not sure about performance between the 2 methods, but turning V-sync on and setting V-sync mode to "Sparse" in-game will cap the framerate to 30fps.

I know that my card stopped overheating with v-sync (normal) on. It gives similar performance to v-sync off (almost identical) at around 45-60 fps depending on the scene, but the card runs a lot cooler. I think it's because of fps spikes in the menus. Why the hell can't these devs stop my card from spiking to 3500fps (literally) in the menu with v-sync off? It's an insane waste of power and my card revs up the jet engines as soon as I head into the (text-based) menu. Same if I alt-tab out to desktop.


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 Post subject: Re: Far Cry 4
PostPosted: 24 Nov 2014, 12:25 
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HaYDeN wrote:
I seriously doubt they will fix it - the game is riddled with "offscreen" quirks, like models disappearing and appearing (eg. not ment to be seen) - I'd say they've clamped the FOV in an attempt to limit that, might be wrong, clearly an after thought tho.

Game also has some form of executable integrity checking, so modifying the EXE in memory just causes it to crash after a short period of time, similar to Borderlands 1

Image
Image


Have you had any time to look in to it more if so there any chance that you could find a solution?
I'm motion-sick of the FOV. :sick:

Tomorrow is payday...yay! Pizza and beer money coming your way, and to Dopefish for the fine COD fix! :cheers:

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 Post subject: Re: Far Cry 4
PostPosted: 25 Nov 2014, 02:21 
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Update 1.4

No change to - opr options for - FOV for multi-monitor. Still letterboxed.

Poo.


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 Post subject: Re: Far Cry 4
PostPosted: 25 Nov 2014, 20:34 
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Abram wrote:
Update 1.4

No change to - opr options for - FOV for multi-monitor. Still letterboxed.

Poo.


Yup :( I just tried as well, the game is a mess with SLI and the FOV in multi screen mode. I don't understand why they have not fixed the FOV not showing up/working in multi screen mode only, if you switch to none multi screen mode the FOV slider works and is visible.

WSGF should contact/ask UbiSoft why they are specifically targeted multi screen users and purposely disabled their FOV slider in multi screen mode but not single screen mode. It be worth a shot.


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 Post subject: Re: Far Cry 4
PostPosted: 25 Nov 2014, 21:29 
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Field of view setting is only disabled when you have the game set to borderless mode

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 Post subject: Re: Far Cry 4
PostPosted: 25 Nov 2014, 22:03 
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TRusselo wrote:
Field of view setting is only disabled when you have the game set to borderless mode


Running the game in Windowed mode borderless or with borders is bad for SLI users. SLI needs fullscreen mode to be utilized.

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 Post subject: Re: Far Cry 4
PostPosted: 25 Nov 2014, 22:10 
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LooseFuji wrote:
CY:G: I'm not sure about performance between the 2 methods, but turning V-sync on and setting V-sync mode to "Sparse" in-game will cap the framerate to 30fps.

I know that my card stopped overheating with v-sync (normal) on. It gives similar performance to v-sync off (almost identical) at around 45-60 fps depending on the scene, but the card runs a lot cooler. I think it's because of fps spikes in the menus. Why the hell can't these devs stop my card from spiking to 3500fps (literally) in the menu with v-sync off? It's an insane waste of power and my card revs up the jet engines as soon as I head into the (text-based) menu. Same if I alt-tab out to desktop.


You could try use MSI Afterburner / Riva Tuner to limit FPS to 60. Then it will be limited regardless of game state.

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 Post subject: Re: Far Cry 4
PostPosted: 26 Nov 2014, 00:59 
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TRusselo wrote:
Field of view setting is only disabled when you have the game set to borderless mode


I don't see the field of view setting in any triple screen mode (fullscreen/window/borderless) - only when I reduce to a single monitor do I see it.

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 Post subject: Re: Far Cry 4
PostPosted: 26 Nov 2014, 02:12 
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you know the rule.

heres my proof (borderless - only see taskbar because of ALT-TAB to snip screen cap)

Image

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 Post subject: Re: Far Cry 4
PostPosted: 26 Nov 2014, 02:17 
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TRusselo wrote:
you know the rule.

heres my proof

Image


What the hell so it is a Nvidia Surround issue we don't see it at all in window or borderless mode, that is messed up so does the FOV work on your rig in the window modes?

Here is how I see it in window mode and borderless which really is window mode with the Window UI elements stripped.

Image

http://valcanized.com/ds2/fc4_win_mode_multi_mode_no_fov.jpg

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http://valcanized.com/ds2/fc4_win_mode_none_multi_fov.jpg

Messed up, man you would of thought htey test it just a bit hey :(


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 Post subject: Re: Far Cry 4
PostPosted: 26 Nov 2014, 02:37 
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valcan_s wrote:
TRusselo wrote:
Messed up, man you would of thought htey test it just a bit hey :(


A lot of things about this game make it feel like they pretty much just released the latest semi-stable build, as opposed to a final product...


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 Post subject: Re: Far Cry 4
PostPosted: 26 Nov 2014, 03:00 
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Amon Amarth wrote:
Those of you having problems with letterboxing, try this temporary work around:

http://www.filedropper.com/fc4blackbarsfix

Run FC4, minimize, then click remove.

Thanks, but for me it just stretches the screen vertically to compensate for the black bars.


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 Post subject: Re: Far Cry 4
PostPosted: 26 Nov 2014, 21:38 
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Ok, just fired up the game. It's patched to 1.04.
And now its a stuttery mess! They made the game WORSE! :doh:

Tried all sorts of settings, cant get the stutter away no matter what settings.
Closing the game for now. Hopefully they fix their shyte before christmas holidays. ;)

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 Post subject: Re: Far Cry 4
PostPosted: 26 Nov 2014, 22:53 
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I read on the Ubisoft forums about changing your "GPUMaxBufferedFrames="x" setting can help with stutter. I don't,really get stutter, but changing it made no visible difference for me.. but can't hurt to try.

Myself, I see no changes with 1.04. No difference in performance, multi-mon, and the many little bugs that while never game-busting, are a bit annoying. Ubisoft has always been pretty good at poodle-pounding when it comes to useful patches.

Still enjoying the game, other than the shitty FOV.


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 Post subject: Re: Far Cry 4
PostPosted: 27 Nov 2014, 01:18 
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Abram wrote:
I read on the Ubisoft forums about changing your "GPUMaxBufferedFrames="x" setting can help with stutter. I don't,really get stutter, but changing it made no visible difference for me.. but can't hurt to try.

Myself, I see no changes with 1.04. No difference in performance, multi-mon, and the many little bugs that while never game-busting, are a bit annoying. Ubisoft has always been pretty good at poodle-pounding when it comes to useful patches.

Still enjoying the game, other than the shitty FOV.


Yeah the temp fix is to turn Mip-mapping off - as the texture streaming is the cause for the hitch. It's the exact same thing that was wrong with Watch dogs - which still hasn't really been fixed to this day (and its based of the same engine). I jumped in to finish FarCry 3 while I've been waiting for a proper fix for the stutter/shadow/Sli issues, and FarCry 3 is hit an miss too with performance stutter. That was until I changed the API to DX9 and then the game was smooth as. I believe (and it has been mentioned in a lot of forums) that DX11 is shit, and the work required to get it to work seamlessly seems to be too much for devs. I'm just hoping DX12 is everything that MS are hyping it up to be. I'm just wondering if you can force FC4 to run in DX9, and whether that would make a difference - I know you lose a lot of AA and tessellation options though.

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 Post subject: Re: Far Cry 4
PostPosted: 27 Nov 2014, 05:28 
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On 21:9, 2560x1080, does anyone experience this phenomenon https://i.imgur.com/wy3Klzz.jpg when you increase the FOV? I did not pirate this game, it came with my graphics card. What's up with that?


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 Post subject: Re: Far Cry 4
PostPosted: 27 Nov 2014, 13:28 
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Yes, i tried changing the loading of MIP off and on and the different Sli bits and different Max buffer Frames, but the stutter was still there.
Actually it was kind of fine before the patch. But after 1.04 no matter what i change it stutters.
Also wierd is that it's mostly stutters when turning with the mouse, not if I'm only go back and forth and not turning with the mouse. (!?)
The mouse even stutters in the game main menu.
Ok, I'll maybe give it another go tonight after work to see if i can fix it so it at least is like it was before the 1.04 patch. :problem:

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 Post subject: Re: Far Cry 4
PostPosted: 27 Nov 2014, 14:16 
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Any word on an FoV fix with Surround?


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 Post subject: Re: Far Cry 4
PostPosted: 27 Nov 2014, 22:28 
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anteronoid wrote:
Yes, i tried changing the loading of MIP off and on and the different Sli bits and different Max buffer Frames, but the stutter was still there.
Actually it was kind of fine before the patch. But after 1.04 no matter what i change it stutters.
Also wierd is that it's mostly stutters when turning with the mouse, not if I'm only go back and forth and not turning with the mouse. (!?)
The mouse even stutters in the game main menu.
Ok, I'll maybe give it another go tonight after work to see if i can fix it so it at least is like it was before the 1.04 patch. :problem:


Oh, well.. cant believe this. Stutter is gone in all resolutions but Eyefinity/Surround.
I can max all settings except AA in 1920*1080 without stutter. But with ANY Eyefinity/Surround resolution the stutter is massive, even when all settings is off and on lowest. :eh:

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 Post subject: Re: Far Cry 4
PostPosted: 28 Nov 2014, 00:59 
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must be a nvidia thing or a you thing.

my card (r9 280x I actually have 2 but crossfire wont run in borderless or window modes) runs great on my 4320x900 monitors. very playable with most settings at very high or better. I do have to shut off the trees option as sometimes it produces odd artifacting.

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 Post subject: Re: Far Cry 4
PostPosted: 28 Nov 2014, 17:49 
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cbot wrote:
On 21:9, 2560x1080, does anyone experience this phenomenon https://i.imgur.com/wy3Klzz.jpg when you increase the FOV? I did not pirate this game, it came with my graphics card. What's up with that?

It's because there's no limit on the FOV so the more speed you get in a vehicle the more the FOV increases, and because you've already increased the FOV it goes to stupid amounts in fast vehicles.
I don't believe there's a fix for this currently.


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 Post subject: Re: Far Cry 4
PostPosted: 28 Nov 2014, 22:00 
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Everyone please post here at Ubisoft forum -> http://forums.ubi.com/showthread.php/95 ... ity-Forums

Hopefully if enough of us post they will address the issue, thanks.


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 Post subject: Re: Far Cry 4
PostPosted: 29 Nov 2014, 22:28 
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emiljensen2 wrote:
cbot wrote:
On 21:9, 2560x1080, does anyone experience this phenomenon https://i.imgur.com/wy3Klzz.jpg when you increase the FOV? I did not pirate this game, it came with my graphics card. What's up with that?

It's because there's no limit on the FOV so the more speed you get in a vehicle the more the FOV increases, and because you've already increased the FOV it goes to stupid amounts in fast vehicles.
I don't believe there's a fix for this currently.


That is actually very disappointing. I will go post on their forums.


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 Post subject: Re: Far Cry 4
PostPosted: 02 Dec 2014, 17:11 
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So, I guess everyone just gave up on this one right :(, too bad, Far Cry 3 and Blood Dragon were excellent in Surround


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 Post subject: Re: Far Cry 4
PostPosted: 02 Dec 2014, 20:59 
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CY:G wrote:
So, I guess everyone just gave up on this one right :(, too bad, Far Cry 3 and Blood Dragon were excellent in Surround

If i remember correctly the FC3 and Blood Dragon was newer fixed by the devs of the game. It was Hayden that fixed it I think. So we have to rely and pledgde to him. :D

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 Post subject: Re: Far Cry 4
PostPosted: 02 Dec 2014, 23:57 
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I played far cry 3 without the fix and it looked fine

What it was before I had my second card and didn't care about the Frostfire I may have required the borderless window to not be stretched. Borderless and cross fire do not mix

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 Post subject: Re: Far Cry 4
PostPosted: 03 Dec 2014, 09:12 
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Cortana wrote:
Hello :)

Too bad this game has no native 21:9 support. 2560x1080 results in a strechted image.

Any fix for that possible? :)



So..any update on this? I bought a lg um95 but none of the games I play support it..wasted $


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 Post subject: Re: Far Cry 4
PostPosted: 06 Dec 2014, 04:05 
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still no fix in the flawless app :(

check every morning :(


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 Post subject: Re: Far Cry 4
PostPosted: 06 Dec 2014, 14:30 
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Some great news! -
Quote:
PC Patch 1.5.0 - Week of December 8th, 2014
PC Patch 1.5.0 will be available next week for download.

Patch Notes:
Added 21:9 aspect ratio support
Added Russian text and subtitles to worldwide game version
Fixed an issue with aim assist
Fixed an issue with grappling if aim button was remapped on another key
Fixed an issue with mouse input
Fixed an issue with movement key binding on mouse buttons
Fixed an issue with Uplay invites in Steam version
Fixed various Controls issues
Fixed various Graphic issues
Fixed various IGE issues
Fixed various Session Browser issues
Fixed various UI issues
NVIDIA graphics preset was removed
Reduced performance drop impact during streaming



http://forums.ubi.com/showthread.php/969552-PC-Patch-1-5-0-Week-of-December-8th-2014
Finally, support for 21:9 monitors and hopefully a fix on the hitching! Strange that they removed the Nvidia preset though.


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 Post subject: Re: Far Cry 4
PostPosted: 06 Dec 2014, 16:57 
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Good news, looks like the patch 1.5 (coming next week), is actually going to add 21:9 support - http://forums.ubi.com/showthread.php/96 ... p=10413606


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 Post subject: Re: Far Cry 4
PostPosted: 06 Dec 2014, 19:41 
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Great news !!!

PC Patch 1.5.0 will be available next week for download.

Patch Notes:
Added 21:9 aspect ratio support
Added Russian text and subtitles to worldwide game version
Fixed an issue with aim assist
Fixed an issue with grappling if aim button was remapped on another key
Fixed an issue with mouse input
Fixed an issue with movement key binding on mouse buttons
Fixed an issue with Uplay invites in Steam version
Fixed various Controls issues
Fixed various Graphic issues
Fixed various IGE issues
Fixed various Session Browser issues
Fixed various UI issues
NVIDIA graphics preset was removed
Reduced performance drop impact during streaming

http://forums.ubi.com/showthread.php/96 ... deab61f3b3


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 Post subject: Re: Far Cry 4
PostPosted: 07 Dec 2014, 14:26 
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As it addresses 21:9 support, do you guys think this patch will improve Eyefinity/Surround performance-namely the FOV issue? Really want to play this game but holding off until there is a solution.

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 Post subject: Re: Far Cry 4
PostPosted: 07 Dec 2014, 15:28 
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dr1v3n l1k3 stol3n wrote:
As it addresses 21:9 support, do you guys think this patch will improve Eyefinity/Surround performance-namely the FOV issue? Really want to play this game but holding off until there is a solution.


I don't think they will. They'll see it as they have Eyefinity/Surround support already. So by fixing the 21:9 support it will be added just as they say the support EF/Surround.
If they were to fix the FOV i believe they would announce that as well in the notes. Like "Added support for FOV adjustment for Eyefinity/Surround resolutions". But they didn't so my guess is it won't be fixed as of yet. And as Hayden pointed out, there are some off screen oddities that they probably wanna sort out if they're gonna fix FOV in those resolutions. Otherwise they will get shit blizzards of people complaining about funny bugs :)

So im not holding my breath, but who knows. It would be awesome if they did though.

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 Post subject: Re: Far Cry 4
PostPosted: 07 Dec 2014, 19:06 
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Thanks for the reply. :onethumb:

I could live with a few graphical artifacts/broken bits but that FOV would kill me. IIRC FC3 was broken for a good while, can't remember if Hayden, Helifax or one of the other peeps here fixed it-or if Ubisoft sorted it for as finish.

We live in hope. :)

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 Post subject: Re: Far Cry 4
PostPosted: 07 Dec 2014, 20:07 
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dr1v3n l1k3 stol3n wrote:
Thanks for the reply. :onethumb:

I could live with a few graphical artifacts/broken bits but that FOV would kill me. IIRC FC3 was broken for a good while, can't remember if Hayden, Helifax or one of the other peeps here fixed it-or if Ubisoft sorted it for as finish.

We live in hope. :)


Yes, we do :)

Hayden I think fixed the FC3 first, haven't played it for some time now so not sure when or if Ubi finally fixed it.
I couldn't hold of anymore and started playing single screen, takes couple of hours to get used too but works. The good thing is that i can crank up all settings to max and its really beautiful. A dark room, a Coke, good headphones, nose close to the monitor and burning incense helps with immersion. :mrgreen:

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 Post subject: Re: Far Cry 4
PostPosted: 08 Dec 2014, 19:49 
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The new patch is released now, downloading in progress. 1362 MB in Size.
Not holding my breath... but exited to test it out. Lets hope for the best. ;)

EDIT:
Ok, Nvidia Hairworks is in, sweet. And Sli Black Shadows bug seems fixed, good. :thumbup:
Still no FOV slider for surround/eyefinity though. :thumbdown:

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 Post subject: Re: Far Cry 4
PostPosted: 08 Dec 2014, 22:42 
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Is the reason I'm getting this on Eyefinity 5760x1080 16:9.

Basically get a Hugely Zoomed In Picture on left & right monitors, so I can see for instance this mountain incredibly close up? Is this the issue with FoV Slider?

I get this in Skyrim also, everything looks massively zoomed on left and right monitors, I even tried using the Hayden Software and it still looks zoomed? Was wondering if its my setup? But for FC4 its unbearable.

If I set it to 16:9, on 1920x1080 it shares across all screens, it looks squashed but i don't get any of the zooming I get in Eyefinity.
Image-This is when looking at mountain through Center Monitor
Image-This is when looking to the side in Center Monitor with the Mountain in the left Monitor. It looks massively zoomed in.


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 Post subject: Re: Far Cry 4
PostPosted: 10 Dec 2014, 00:41 
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lxryan wrote:
Is the reason I'm getting this on Eyefinity 5760x1080 16:9.

Basically get a Hugely Zoomed In Picture on left & right monitors, so I can see for instance this mountain incredibly close up? Is this the issue with FoV Slider?

I get this in Skyrim also, everything looks massively zoomed on left and right monitors, I even tried using the Hayden Software and it still looks zoomed? Was wondering if its my setup? But for FC4 its unbearable.

If I set it to 16:9, on 1920x1080 it shares across all screens, it looks squashed but i don't get any of the zooming I get in Eyefinity.
Image-This is when looking at mountain through Center Monitor
Image-This is when looking to the side in Center Monitor with the Mountain in the left Monitor. It looks massively zoomed in.

this is normal for most games. welcome to widescreen gaming. In most First/Third person games you will notice this. it has to do with how its rendered. the wide view is more for peripheral vision. it actually looks better if you tilt your outer monitors towards you and the game you are playing is in-doors. walking down hallways ect. looks really good.

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 Post subject: Re: Far Cry 4
PostPosted: 10 Dec 2014, 03:16 
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Catalyst Software Suite 288 MB Omega (14.12) 12/8/2014
now released

http://support.amd.com/en-us/download/d ... ows+7+-+64

full-release. non-beta.... supposedly

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 Post subject: Re: Far Cry 4
PostPosted: 23 Dec 2014, 10:46 
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Let's thank Ubisoft again for this LOL in all the face:

21:9 support...but the FoV slider "magically" disappears when you select such resolutions.

Clap, clap, clap. ¬¬


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PostPosted: 02 Jan 2015, 06:48 
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Well as some of you may know patch 1.6 has been... unofficially released via torrent channels...

Quote:
Changelog:
Far Cry 4 Update v.1.6.0 changelog:
Added hotkey for toggling the HUD on/off (F11)
Fixed an issue when the game loaded incorrect save from Uplay Cloud
Fixed an issue with performance drop for Crossfire Multi-GPU
Fixed an issue with broken shadows in the northern region
Fixed various Controls issues
Fixed various Graphic issues
Fixed various IGE issues
Fixed various UI issues
Fixed various Uplay/Steam issues
Memory usage reduced


So Crossfire issues have been fixed!!....

BUT... as you are probably also aware the latest Catalyst Drivers since beta drivers 14.11.2 - hard disabled crossfire for Far Cry 4 until FC got their crap together.

Quote:
The AMD CrossFire™ profile for Far Cry 4 is currently disabled in this driver while AMD works with Ubisoft to investigate an issue where AMD CrossFire™ configurations are not performing as intended. An update is expected on this issue in the near future through an updated game patch or an AMD driver posting.


So I am running the 1.6 patch, alone, and still only one of my 2 cards fires up... it seems that FarCry is leaving or had to leave it up to AMD to re-enable crossfire with a further driver update.

So having working crossfire with FC4 requires either using pre-Omega buggy as sh..snot drivers, or....
as i just realized works...

rename FarCry4.exe to ANYTHING ELSE and CCC will not block crossfire from running!
renamed mine to FarCry4-2.exe and it works!!

EDIT...
it seems that there may still be a patch or driver update required before this fully works. while both cards fire up full throttle, there appears to be a memory leak now. game filling up all available memory in my system and freezing the game.

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 Post subject: Re: Far Cry 4
PostPosted: 02 Jan 2015, 12:09 
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Cheers for the update. :onethumb:

Is the FOV slider still broken in eyefinity?

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 Post subject: Re: Far Cry 4
PostPosted: 02 Jan 2015, 15:50 
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I still can't believe we're a month and a half since release and we still don't have Crossfire support for a AAA title...frustrating!


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 Post subject: Re: Far Cry 4
PostPosted: 02 Jan 2015, 17:54 
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I just got the DR done for v1.5 of the game. Only config to get a Gold is 4k UHD. Everything else has some sort of issue. Please let me know if I missed any flaws or issues. Feel free to update the DR itself, or summarize here.


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 Post subject: Re: Far Cry 4
PostPosted: 02 Jan 2015, 22:13 
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Many thanks for that. Just to clarify, modding the FOV in the GameProfile.xml file works? Had you any stuttering with SLI?

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 Post subject: Re: Far Cry 4
PostPosted: 14 Jan 2015, 21:53 
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dr1v3n l1k3 stol3n wrote:
Many thanks for that. Just to clarify, modding the FOV in the GameProfile.xml file works?


The fix about editing the FoV in GameProfile.xml does not work for me for 21:9 ratio the value seems to be just ignored/locked to 1.0

So, the information listed here for ultra-widescreen seems to be incorrect - http://www.wsgf.org/dr/far-cry-4/en


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 Post subject: Re: Far Cry 4
PostPosted: 30 Jan 2015, 15:18 
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So what's the current situation with the 21:9 aspect ratio? Is the FOV adjustment still broken?


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PostPosted: 02 Feb 2015, 23:40 
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how is this on surround / sli these days?

i honestly quit playing after a few weeks. i had flickering and other nonsense with sli, then when that got patched i started getting crashes.. so i just stopped playing. just wondering if anyone has been playing on latest patches and if its any better.

tx

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 Post subject: Re: Far Cry 4
PostPosted: 08 Feb 2015, 15:24 
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Hi, could anyone give a status update about Far Cry 4? Can it be run in eyefinity and crossfire 290? I'm thinking about getting it.


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 Post subject: Re: Far Cry 4
PostPosted: 08 Feb 2015, 21:14 
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moa wrote:
Hi, could anyone give a status update about Far Cry 4? Can it be run in eyefinity and crossfire 290? I'm thinking about getting it.


You can not change the FOV in multi screen mode its does work and is locked. The config file changes are ignored and the in game the FOV slider only shows up and responds if you are using a none multi screen resolution.

So as of now FOV does not work in terms of changing it for multi screen and it is low but playable.

Send a ticket in to UbiSoft and hope they here our concerns.


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 Post subject: Re: Far Cry 4
PostPosted: 26 Mar 2015, 11:00 
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valcan_s wrote:
moa wrote:
Hi, could anyone give a status update about Far Cry 4? Can it be run in eyefinity and crossfire 290? I'm thinking about getting it.


You can not change the FOV in multi screen mode its does work and is locked. The config file changes are ignored and the in game the FOV slider only shows up and responds if you are using a none multi screen resolution.

So as of now FOV does not work in terms of changing it for multi screen and it is low but playable.

Send a ticket in to UbiSoft and hope they here our concerns.



So changing the value in the GameProfile.xml file does not work? Are you using the Steam or Uplay version?

Thanks

G

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 Post subject: Re: Far Cry 4
PostPosted: 04 Apr 2015, 12:35 
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valcan_s wrote:
Send a ticket in to UbiSoft and hope they here our concerns.

Did this a while back and just got an answer:

Quote:
Thank you for contacting Ubisoft Support. My name is Thomas and I will look into this issue for you.

I apologise for the late response from us and I'm sorry to hear that the lack of an FOV-slider is making you motion sick.

I will pass on the feedback to the developers and hopefully this issue will be solved, however I can't guarantee that it will happen.

Sorry for any inconvenience.

Best Regards,

Thomas
Ubisoft Support


Hope they do something about this. I doubt it though. I'm not playing the game until that surround/21:9 issue is resolved.


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 Post subject: Re: Far Cry 4
PostPosted: 04 Sep 2015, 14:28 
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Got back to playing this, and hoped that they had fixed the bars and FOV, but no. lame. But that Blackbarsfix works great. Doesn't stretch the image to make it work at all, jsut takes those smelly bars away.

So thanks!


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 Post subject: Re: Far Cry 4
PostPosted: 29 Sep 2015, 02:00 
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i guess i missed it, where is the fix???


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 Post subject: Re: Far Cry 4
PostPosted: 20 Oct 2015, 04:11 
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Looks like the blackbars fix I posted is still there. Of course still works nicely, but there still isn't any way to change the FoV while using Surround. Anyone come up with something?


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 Post subject: Re: Far Cry 4
PostPosted: 20 Oct 2015, 16:28 
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I don't see Ubisoft fixing the FOV issue at wider aspect ratios. So if a fix can't be created, then I (and I believe many others) can't play the game without getting motion sick.

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 Post subject: Re: Far Cry 4
PostPosted: 20 Oct 2015, 17:42 
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Amon Amarth wrote:
Looks like the blackbars fix I posted is still there. Of course still works nicely, but there still isn't any way to change the FoV while using Surround. Anyone come up with something?

Try this trainer - FC4_MM.EXE
F6 - Unlock FOV and FOV slider in game menu
F7/F8 - FOV +/-


Attachments:
FarCry4_new_patch.7z [2.58 MiB]
Downloaded 812 times
FarCry4_FOV+.jpg
FarCry4_FOV+.jpg [ 1.05 MiB | Viewed 6538 times ]
FarCry4_FOV.jpg
FarCry4_FOV.jpg [ 1.01 MiB | Viewed 6525 times ]


Last edited by jackfuste on 27 Feb 2019, 07:58, edited 1 time in total.
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PostPosted: 20 Oct 2015, 18:00 
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jackfuste wrote:
Amon Amarth wrote:
Looks like the blackbars fix I posted is still there. Of course still works nicely, but there still isn't any way to change the FoV while using Surround. Anyone come up with something?

Try this trainer - FC4_MM.EXE
F6 - Unlock FOV and FOV slider in game menu
F7/F8 - FOV +/-


Does that trainer also work for 21:9 aspect ratio's?

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 Post subject: Re: Far Cry 4
PostPosted: 21 Oct 2015, 03:29 
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jackfuste wrote:
Amon Amarth wrote:
Looks like the blackbars fix I posted is still there. Of course still works nicely, but there still isn't any way to change the FoV while using Surround. Anyone come up with something?

Try this trainer - FC4_MM.EXE
F6 - Unlock FOV and FOV slider in game menu
F7/F8 - FOV +/-


Awesome! I'll give it a try.


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 Post subject: Re: Far Cry 4
PostPosted: 21 Oct 2015, 12:39 
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jackfuste wrote:
Amon Amarth wrote:
Looks like the blackbars fix I posted is still there. Of course still works nicely, but there still isn't any way to change the FoV while using Surround. Anyone come up with something?

Try this trainer - FC4_MM.EXE
F6 - Unlock FOV and FOV slider in game menu
F7/F8 - FOV +/-


Not certain if it's my version, but it doesn't seem to work. Using 1.7.0, since 1.8.0 broke SLI.


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 Post subject: Re: Far Cry 4
PostPosted: 24 Oct 2015, 03:49 
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Works perfectly. Thanks a ton jack! :cheers:


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 Post subject: Re: Far Cry 4
PostPosted: 24 Oct 2015, 12:39 
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I have waited for a FOV fix before buying this game, because I remember getting sick playing Far Cry 3 at the default FOV. jackfuste can you or anyone else confirm that this trainer also works for 21:9 aspect ratio's?

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 Post subject: Re: Far Cry 4
PostPosted: 02 Nov 2015, 18:03 
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Hey jack, can you re-host both the 1.7 and regular version?


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PostPosted: 06 Nov 2015, 08:43 
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Amon Amarth wrote:
Hey jack, can you re-host both the 1.7 and regular version?


I re-hosted the original trainer. All credit go to Jackfuste of course. http://www.filedropper.com/fc4mm
http://www.filedropper.com/fc4mm17

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PostPosted: 23 Nov 2015, 11:21 
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Wijkert wrote:
Amon Amarth wrote:
Hey jack, can you re-host both the 1.7 and regular version?


I re-hosted the original trainer. All credit go to Jackfuste of course. http://www.filedropper.com/fc4mm
http://www.filedropper.com/fc4mm17


Oh! I have missed this, I stopped playing this game because of motion sickness.
The files are unavailable though, could you please re-host them again? :twothumb:

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 Post subject: Re: Far Cry 4
PostPosted: 23 Nov 2015, 15:36 
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anteronoid wrote:
The files are unavailable though, could you please re-host them again? :twothumb:


Sure: http://www.filedropper.com/fc4mm / http://www.filedropper.com/fc4mm17

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 Post subject: Re: Far Cry 4
PostPosted: 23 Nov 2015, 21:34 
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Wijkert wrote:
anteronoid wrote:
The files are unavailable though, could you please re-host them again? :twothumb:


Sure: http://www.filedropper.com/fc4mm / http://www.filedropper.com/fc4mm17


Thank you!
And thank you Jackfurste for doing the fix! :)

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 Post subject: Re: Far Cry 4
PostPosted: 03 Dec 2015, 01:44 
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Does this work for the latest version of Far Cry 4?


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 Post subject: Re: Far Cry 4
PostPosted: 06 Dec 2015, 00:50 
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great stuff men ! but im really worried about that crap which Antivirus website shows me when i upload the EXE file.....


Agnitum HackTool.CheatEngine!h2lP7QG9eRI 20151205
Antiy-AVL Trojan[Packed]/Win32.PolyCrypt 20151205
Cyren W32/CheatEngine.B.gen!Eldorado 20151206
ESET-NOD32 a variant of Win32/HackTool.CheatEngine.AF potentially unsafe 20151206
Fortinet W32/Generic.AC.1569906 20151204
Jiangmin TrojanDropper.Injector.bhlg 20151205
K7GW Hacktool ( 655367771 ) 20151202
Malwarebytes HackTool.CheatEngine 20151206
McAfee-GW-Edition BehavesLike.Win32.Virut.wc 20151205
Qihoo-360 HEUR/QVM41.1.Malware.Gen 20151206
Symantec SAPE.Heur.83091 20151205

i wont use that...... :rockout:


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 Post subject: Re: Far Cry 4
PostPosted: 06 Dec 2015, 01:17 
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dark3zz wrote:
great stuff men ! but im really worried about that crap which Antivirus website shows me when i upload the EXE file.....


Agnitum HackTool.CheatEngine!h2lP7QG9eRI 20151205
Antiy-AVL Trojan[Packed]/Win32.PolyCrypt 20151205
Cyren W32/CheatEngine.B.gen!Eldorado 20151206
ESET-NOD32 a variant of Win32/HackTool.CheatEngine.AF potentially unsafe 20151206
Fortinet W32/Generic.AC.1569906 20151204
Jiangmin TrojanDropper.Injector.bhlg 20151205
K7GW Hacktool ( 655367771 ) 20151202
Malwarebytes HackTool.CheatEngine 20151206
McAfee-GW-Edition BehavesLike.Win32.Virut.wc 20151205
Qihoo-360 HEUR/QVM41.1.Malware.Gen 20151206
Symantec SAPE.Heur.83091 20151205

i wont use that...... :rockout:


Yeah, the fix is based on CheatEngine. :roll:
It will always trigger the anti-virus tools. Nothing new about that and the way the CheatEngine works will always trigger as a virus-like behavior in a heuristic analysis.

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 Post subject: Re: Far Cry 4
PostPosted: 06 Dec 2015, 12:42 
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its working. awesome. i startet it before ive startet FC4 :doh: :doh:

:) perfect, thank you :rockout: :rockout: :rockout: :rockout:


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 Post subject: Re: Far Cry 4
PostPosted: 26 Dec 2015, 17:27 
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Can someone re-host the fix again? Can't download it from the newest links. Thanks! :)

Btw which version should I use?

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 Post subject: Re: Far Cry 4
PostPosted: 04 Jan 2016, 21:16 
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Anyone?

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 Post subject: Re: Far Cry 4
PostPosted: 19 Jan 2016, 15:46 
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I feel I have to warn you guys that are considering buying this game intending to use the fix jackfuste made. For me the game crashes roughly every 45 minutes using this fix. Don't get me wrong, jackfuste's fix works as intended, but sadly the reason Ubisoft locked the fov slider for 21:9 is probably because of the crashes. The game is unplayable without the fov fix though.

This fix was also discussed in this video: https://www.youtube.com/watch?v=Od5rta95UBY. Great channel for 21:9 users btw.

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 Post subject: Re: Far Cry 4
PostPosted: 28 Jan 2016, 15:39 
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Wijkert wrote:
I feel I have to warn you guys that are considering buying this game intending to use the fix jackfuste made. For me the game crashes roughly every 45 minutes using this fix. Don't get me wrong, jackfuste's fix works as intended, but sadly the reason Ubisoft locked the fov slider for 21:9 is probably because of the crashes. The game is unplayable without the fov fix though.

This fix was also discussed in this video: https://www.youtube.com/watch?v=Od5rta95UBY. Great channel for 21:9 users btw.


I played yesterday without the fix in surround and it still crashed every 40 or so minutes. So probably its all bonkers with the resolution with or without the fix. :thumbdown:

I really hope that it'll work better in Far Cry Primal.

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 Post subject: Re: Far Cry 4
PostPosted: 10 Jan 2017, 15:07 
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Wijkert wrote:
Amon Amarth wrote:
Hey jack, can you re-host both the 1.7 and regular version?


I re-hosted the original trainer. All credit go to Jackfuste of course. http://www.filedropper.com/fc4mm
http://www.filedropper.com/fc4mm17


Hello!

Quick question, how do you install this trainer?

EDIT: trainer works great, just ran it after launching the game. Thank you!

Any chance a similar fix could work in Far Cry Primal?

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 Post subject: Re: Far Cry 4
PostPosted: 28 Jun 2017, 11:35 
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Hi everyone, could someone rehost the file please ?

Mega is down, and the file is already gone on filedropper. :(

Thanks a lot.


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 Post subject: Re: Far Cry 4
PostPosted: 29 Dec 2018, 04:45 
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Is the source code for FC4_MM.exe available? I'm super hesitant to run an EXE in Administrator mode from an internet forum. Perhaps this is on Github somewhere?


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 Post subject: Re: Far Cry 4
PostPosted: 30 Dec 2018, 01:00 
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btg wrote:
Is the source code for FC4_MM.exe available? I'm super hesitant to run an EXE in Administrator mode from an internet forum. Perhaps this is on Github somewhere?


Cheat Engine is at the core of the trainer, and that's the permission it asks for. When scanned via VirusTotal, some of the results reflect it and the described behavior matches that of any other CE trainer.

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 Post subject: Re: Far Cry 4
PostPosted: 20 Jan 2019, 13:10 
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FC4_MM works great when it comes to FOV on 21:9 monitors with version 1.10
but
FOV weapon is terrible - someone has a solution 5 years after the release of the game?


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 Post subject: Re: Far Cry 4
PostPosted: 08 Feb 2019, 21:09 
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Looks like the last update broke the fix, it doesn't seem to be working anymore. :(


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 Post subject: Re: Far Cry 4
PostPosted: 09 Feb 2019, 16:31 
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I tested it just because of your post and indeed, the trainer doesn't seem to work anymore.

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 Post subject: Re: Far Cry 4
PostPosted: 10 Feb 2019, 19:21 
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This is a shame, hopefully someone might be able to fix it.


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 Post subject: Re: Far Cry 4
PostPosted: 16 Feb 2019, 01:58 
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Yeah well that's what you get for pirating the game huehuehuehue!!!

Kidding. But this shit is making me wish I did pirate the game... >:(

They go to bother of patching the game and couldn't even fix the lack of fov slider in 21:9? Like wtf actually?

Edit: Looks like the fov is lower than even Overwatch in 21:9!! What the hell!!! :sick: :sick: :sick:


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 Post subject: Re: Far Cry 4
PostPosted: 18 Feb 2019, 20:53 
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Are we going to get a new trainer for the new patch soon?


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 Post subject: Re: Far Cry 4
PostPosted: 23 Feb 2019, 19:12 
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Anyone?


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 Post subject: Re: Far Cry 4
PostPosted: 27 Feb 2019, 05:16 
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I know this is a slightly older game that not a ton of people care about or are playing but if someone could come up with a fix, it would be much appreciated...


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 Post subject: Re: Far Cry 4
PostPosted: 27 Feb 2019, 08:38 
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dmxdex wrote:
Are we going to get a new trainer for the new patch soon?

Try - available from the PC Gaming Wiki Community Files (search there)


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 Post subject: Re: Far Cry 4
PostPosted: 27 Feb 2019, 09:37 
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I had to download the game just to help the community but the FOV changer works like before. Thank you.

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 Post subject: Re: Far Cry 4
PostPosted: 27 Feb 2019, 14:45 
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The patch does not work, all it does is beep and not increase fov. i have tried it in admin mode but it definately does not work, i run the game through uplay so not sure if that is the problem?


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 Post subject: Re: Far Cry 4
PostPosted: 27 Feb 2019, 18:01 
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dmxdex wrote:
The patch does not work, all it does is beep and not increase fov. i have tried it in admin mode but it definately does not work, i run the game through uplay so not sure if that is the problem?

Replace FC64.dll in the game folder - available from the PC Gaming Wiki Community Files (search there)

FOV slider should be visible in the game menu.


Attachments:
FarCry4_FOV_slider.jpg
FarCry4_FOV_slider.jpg [ 130.33 KiB | Viewed 10083 times ]
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 Post subject: Re: Far Cry 4
PostPosted: 28 Feb 2019, 00:45 
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This worked perfectly for me, thanks jack!


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 Post subject: Re: Far Cry 4
PostPosted: 28 Feb 2019, 03:45 
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The modified dll does the job as well.
Attachment:
File comment: 16:9 (highest FOV)
20190228074129_1.jpg
20190228074129_1.jpg [ 581.93 KiB | Viewed 9997 times ]
Attachment:
File comment: 21:9 (highest FOV)
20190228074059_1.jpg
20190228074059_1.jpg [ 784.19 KiB | Viewed 10004 times ]

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 Post subject: Re: Far Cry 4
PostPosted: 16 May 2019, 19:59 
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I don't know what i am doing wrong, neither the patch nor the DLL works for me. I have the DLL in the game folder if I ran the patch before the game or after the game, it wields the same results: I hear its beeps when I press the Function keys but nothing changes. What can I do?

Even if it does not work for me, it seems to work for some people, so, I must say thanks, either way. I really mean it. Thanks a lot for making this.

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 Post subject: Re: Far Cry 4
PostPosted: 16 May 2019, 22:00 
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Its because the Game got updated again and again and again but apparently they never fix the FOV Slider.

But it can be fixed via hexedit - open FC64.dll look for 47 23 01 E8 63 and change it to 47 23 00 E8 63.

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 Post subject: Re: Far Cry 4
PostPosted: 16 May 2019, 22:10 
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Yeah, what's to be update they don't... Thanks for the tip, I am searching for the string you gave but I can't find it, neither in the original DLL on in the modded DLL.

I am playing in 2560x1080.

EDIT:

Working with FC64.dll and searching for the string 47 23 01 E8 63 gave me nothing, but searching for 47 23 00 E8 63 found a hit. I tried to change the 00 to 01 in there, but still nothing. It was a long shot, but I was desperate.

I tried to contact Ubi support hahah They told me that the game was designed to be that way and that I could look for a mod, but that was not recommend and I would do that at my own risk hahah Can you believe that? The support telling me to look for a mod haha

I told them that I did that already and that their patches broke the mod and that was it. Nothing that they would suggest me to do unless to deal with it.

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 Post subject: Re: Far Cry 4
PostPosted: 17 May 2019, 07:56 
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I tried it out one more time - verify integrity of game files in Steam.

I was wrong --> open FC64.dll look for 47 23 01 E8 in Offset 18C250 and change it to 47 23 00 E8 .

After that the FOV Slider is available in the Game Options under Video Advanced Section.
Attachment:
Far Cry 4 - FOV Slider available 00 new.JPG
Far Cry 4 - FOV Slider available 00 new.JPG [ 120.81 KiB | Viewed 7816 times ]

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 Post subject: Re: Far Cry 4
PostPosted: 20 May 2019, 02:01 
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Thanks for the help and the patience, cazarman. But I had no luck. Sorry for bothering you so much.

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 Post subject: Re: Far Cry 4
PostPosted: 21 Jun 2019, 14:41 
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Hi all :wave:

Before anything else I'd like to thank everyone who has helped with the various FOV fixes here! This is amazing work you guys, I really respect you taking care of Ubisoft's mess again and again and thereby making the game playable for everyone using 21:9 and upwards! Finding this thread gave me hope and made me give the game a try.

Unfortunately, I'm too late to the party and they broke it again. While it would be practical if someone made a new fix for us, I prefer the "teach a man to fish" approach, especially considering the short expected lifespan these fixes have here... thanks for that, Ubi :clap: . So here is my request:

Could someone with the expertise (maybe jackfuste or czarman or anyone else willing) please explain how they figure out what needs to be changed after the game gets patched?

I've used CE before (I think I went through the tutorial up to step 8 (multilevel pointers)), I'm moderately experienced with programming (albeit only high-level languages) and am familiar with computer logic. I am willing to invest a couple hours to learn what I'm lacking, if it means I can get the CE trainer to work, or, what seems easier at first glance, understand how to find what needs to be changed in the FC64.dll.

I already tried editing the new dll as suggested by czarman, I found 2 matches for 47 23 01 E8, neither at the old offset, and neither managed to unlock the FOV slider (tried changing them individually and simultaneously). None of the trainers I found work any more either, and unfortunately that's as far as I got on my own. I'm sure I'd be able to dig deeper if you guys could give me some pointers, right now I just don't really know what to look for.

So yeah, hope you experts see this, any help would be greatly appreciated!


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