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PostPosted: 29 Apr 2011, 15:32 
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Joined: 08 Apr 2011, 13:52
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I tried to change res directly in memory, using CheatEngine (similar to ArtMoney, but has much more features) and got nothing but stretched interface and bugged picture :lol: Obviously it's not gonna work.
I don't see any other way but to disassemble and "crack" the game.exe but I have no idea how to do that.


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PostPosted: 01 May 2011, 00:20 
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Well you did make a good try. Maybe someone else has another tool. It's definitely stuff that's hard coded, but that doesn't mean there's no way around it.


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PostPosted: 01 May 2011, 14:25 
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Joined: 28 Apr 2011, 19:41
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I give a brief look at the game.
First of all you need to download "Quest patch" so you can run this game in Windows XP or later.

Game natively support max. resolution 1024x768.

In instalation folder there are two config files - "default.cfg" and "nox.cfg", if you open them in notepad
or any other text editor you will find line "VideoMode" where game stores resolution settings.
You could try modifing these lines and see if that helps. Also there is folder "window" in which are many .wnd files that defines look of game windows, one that may interest you is "options.wnd", you could try to modify this file to get ingame custom resolution setting.
In Windows Registry I didn't find anything useful.


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PostPosted: 01 May 2011, 20:16 
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Those are the ones I tried too. Someone with deeper knowledge of how everything links up would be able to do more though.


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PostPosted: 02 May 2011, 00:15 
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"VideoMode" where game stores resolution settings.
You could try modifing these lines and see if that helps

Editing these values makes no difference, I already tried this in the first place. You can write there whatever you want, the game will still use 1024x768


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PostPosted: 12 May 2011, 21:06 
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Joined: 28 Apr 2011, 19:41
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I take deeper look and have partial success with forcing Nox to use highres.

Here is what I did:
1. Open "nox.cfg" (in Nox game folder) and replace game resolution with your custom (line VideoMode).

2. To skip game loading default configuration ("default.cfg) if you put your custom (not supported resolution) in nox.cfg.
Find this line in hex editor:


Replace highlighted with EB. This will always skip loading default config file.

3. To fix resolution check so that game uses your resolution
Find this line in hex editor:


Game checks resolution in nox.cfg against 1024x768 (max. supported) if your resolution is higher it puts default 640x480.
We don't want that. So replace 00 04 with FF FF, and 00 03 with FF FF. This will force game to run in any resolution.
(P.S. This is gameplay resolution not resolution in game menus).

4. I run the game and was able to play it for few seconds in my custom (1280x1024) resolution.
Here is screenshot I take:


Problem is that after few seconds of gameplay, game crushes (usualy with access violation while trying to read or write some memory address). I haven't been able to fix that.
If someone find solution to that please let us know what you did.


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PostPosted: 13 May 2011, 00:56 
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Joined: 02 Feb 2010, 23:51
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That's amazing. Have you tried other things than FF to see if that's the reason it's crashing? And is there a way to change aspect ratio?

Oddly enough, I couldn't get it to load my custom res.


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PostPosted: 13 May 2011, 14:40 
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Doesn't work for me either. The game resets to 1024x768

Saruman, Are you using the latest 1.2b version with Nox Quest installed?


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PostPosted: 13 May 2011, 19:30 
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Joined: 28 Apr 2011, 19:41
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I installed Nox and then Nox Quest patch that's all.


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PostPosted: 14 May 2011, 20:06 
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Got it working on 1280x1024 with another exe.
Crashes for me too, when interacting with objects. Bad news: it doesn't even load on 1920x1080, 1600x900 and even 1400x1050. Buggy 1280x1024 seems to be it's maximum :?


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PostPosted: 14 May 2011, 21:10 
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Joined: 28 Apr 2011, 19:41
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Maybe resolution 1024x768 is game engine maximum and it can't go any higher.
I got it working on 1280x1024 without crush but catch is to set "VideoSize" to lower value
(in "nox.cfg" file), I thing I got it to work on 80 maximum. This way everything will look smaller as is should but you won't get full screen gameplay experience. :(


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PostPosted: 14 May 2011, 22:00 
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Joined: 02 Feb 2010, 23:51
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Hmm... Can't the game engine do higher res though? I mean, it's just going to have a lot of portions with black parts.


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PostPosted: 16 May 2011, 15:21 
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Joined: 08 Apr 2011, 13:52
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LOL It works on 1152x864 and VideoSize 100 without crashes




Sucks, but better than nothing.

BTW all these tricks do not work in multiplayer. Should be another check for it.


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 Post subject: bump
PostPosted: 14 Jul 2011, 16:16 
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Joined: 14 Jul 2011, 16:13
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bump


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PostPosted: 27 Dec 2011, 00:11 
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Joined: 02 Feb 2010, 23:51
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LOL It works on 1152x864 and VideoSize 100 without crashes




Sucks, but better than nothing.

BTW all these tricks do not work in multiplayer. Should be another check for it.

Does this include in-game menus or just gameplay?


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PostPosted: 09 Apr 2012, 20:10 
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Just gameplay and only in singleplayer. Why bother about game menus anyway?
I'd be glad if it worked in MP. At least in Nox Quest, it wouldn't be cheating.


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PostPosted: 16 Apr 2012, 13:41 
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Joined: 16 Apr 2012, 13:38
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Try res hack + 1024x600 - looks OK, works stable.


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PostPosted: 20 Apr 2012, 00:54 
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Well, I've managed to load one of my saved games on 1920x1080 but it still crashes when interacting with objects.

Attached files


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 Post subject: NOX
PostPosted: 27 Oct 2012, 18:31 
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Joined: 27 Oct 2012, 18:20
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Hey was just wondering if there has been any progress with this game. I just bought a macbook retina and ive installed a windows 7 partition on it and installed NOX which is an old fav of mine. Id love to be able to play it on a much higher res, take it there is absolutely no chance of getting it to work on 2880x1800 tho lol.


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PostPosted: 08 Dec 2014, 19:06 
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Joined: 30 Jul 2013, 21:30
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First, thanks for looking at getting NOX to run at custom resolutions.

The most interesting resolutions to try and getting Nox to run for me isn't 1920x1080 or 1680x1050. The game crashes above 1024x768 I read, and people might think this is a failure. It isn't so, necessarily. I suggest looking at running NOX at either 840x525 (16:10) or 960x540 (16:9). If you don't know then these two resolutions is exactly half of the native resolutions at these aspects, which means non-blurry scaling, which is important for picture quality.

The advantages in short:

+non-blurry scaling + widescreen resolution
+more of a personal view then you'd get at e.g. 1080p (it's a preference in the end, of course)
+these resolutions isn't gameplay breaking. The game wasn't designed to have a viewing field over 1024x768 which might cause game-play related issues (undetermined)

I'm going to test this out myself later and report back, but I also read that it might not even work in multi-player even if under 1024x768?, so that's a real bummer for me, if true.

Edit:

I have successfully tested 960x540 (16:9) to work in single-player and multi-player ! :onethumb: Note: I've only done very initial testing at this point, but I'll report back with more solid evidence for success and any issues that might arise.

Image

640x480

Image

960x540

Image

1024x576 (This seems to be the maximum stable 16:9 resolution in both single-player and multi-player)

What I did was to only change to the new resolution in both nox.ini and in default.ini. If I only changed to the new res in nox.ini then the game would hang when trying to host a multi-player session. No hex editing is needed for these resolutions to work. The PC gaming wiki should probably be updated to reflex this.


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PostPosted: 20 Dec 2017, 04:40 
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Joined: 20 Dec 2017, 04:26
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Anyone got any luck running the gog version of the game in widescreen using @Hippox trick? I changed the resolution to 1024 576 16 in both nox.cfg and default.cgf and the game crash when i start a new game or load an existing save file. It crashes using 960 540 16 too. Game is working perfectly using the standard 4:3 resolutions officially supported by the game. I guess i'll have to play the game in 4:3 :(

OS : Windows 10 Fall Creator Update
CPU : Ryzen 7 1800x
GPU : nVidia GeForce GTX 1070


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PostPosted: 07 Feb 2019, 19:30 
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Joined: 07 Feb 2019, 19:23
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The trick with this game is that the max width of the resolution is 1024, and you can set the height to the appropriate for your aspect ratio. But the monitor must also support this resolution. so if you want 16:9, max resolution is 1024x576. if you want 21:9, set it to 1024x432. (only edit of nox.cfg is necessary). Use CRU (Custom Resolution Utility) or your gpu drivers to add the desired resolution to the supported resolutions, as it is an odd resolution. You can also use dgVoodoo to have more control over settings and also check if the desired resolution is added succesfully. Hope this helps.


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